Player Matchup

Lancelot
Lancelot
Dairious
Lancelot
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
MemberBerrie583
Tyr
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 233L
1,691 Elo+
Party 1
Thor
Thor
Theoutsider456
Thor
Level 133
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 22L
1,706 Elo+
Party 1
Ra
Ra
Wrathful98
Ra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,516 Elo+
Party 1
Chiron
Chiron
xDarkAngelKittyx
Chiron
Level 67
God Stats
5W - 4L
1,500 SR
Queue Stats
379W - 377L
1,371 Elo+
Party 2
Team Averages
Level 103
1,543 SR
1,557 Elo+

VS

Team Averages
Level 110
1,500 SR
1,576 Elo+
Freya
Freya
BANxMExAGAINx
Freya
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,359 Elo+
Party 3
Ra
Ra
DMxson
Ra
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 220L
1,743 Elo+
Solo
Neith
Neith
G0LD L3AD3R
Neith
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 89L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
Mstrshake85
Danzaburou
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
270W - 282L
1,741 Elo+
Solo
Da Ji
Da Ji
Wub Chub Walrus
Da Ji
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dairious
Lancelot
13
0 / 6 / 5
6,889
626
6,511
12,487
6,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 4
6,869
624
5,958
13,496
14,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 3 / 5
7,759
705
11,497
10,517
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
1 / 5 / 2
7,821
711
9,090
7,871
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 1
8,427
766
10,327
8,879
3,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 21
8,884
808
11,701
17,545
19,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
17
6 / 0 / 16
10,308
937
11,701
6,766
3,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 14
8,713
792
6,084
7,493
3,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Mstrshake85
Danzaburou
18
8 / 0 / 15
9,959
905
8,966
10,227
5,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 3 / 13
9,275
843
10,903
11,630
6,024
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
4
Kills
23
23
Deaths
5
17
Assists
79
Player
Kills
Deaths
Assists
KDA
W
1
1
21
11.5
W
Ra
6
0
16
14
L
Lancelot
Dairious
Lancelot
0
6
5
0.42
W
2
1
14
9
L
0
6
4
0.33
W
Danzaburou
Mstrshake85
Danzaburou
8
0
15
15.5
L
0
3
5
0.83
L
1
5
2
0.4
W
6
3
13
4.17
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,383
Damage
49,355
53,250
Taken
53,661
32,753
Mitigated
36,560
10,867
Healing
32,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,701
3,028
2,297
4,621
17,545
19,022
968
2,746
14,799
19,023
0
W
Ra
11,701
956
10,932
3,660
6,766
3,250
508
1,619
5,147
39,691
0
L
Lancelot
Dairious
Lancelot
6,511
896
156
1,427
12,487
6,787
23
3,648
8,720
0
9,774
W
6,084
2,173
818
1,435
7,493
3,089
1,644
569
6,924
0
11,999
L
5,958
272
184
1,091
13,496
14,333
0
6,816
6,211
0
8,001
W
Danzaburou
Mstrshake85
Danzaburou
8,966
2,248
1,101
2,301
10,227
5,175
837
1,774
8,453
0
22,902
L
11,497
473
684
1,416
10,517
4,790
0
5,064
5,259
0
27,352
L
9,090
90
1,589
681
7,871
3,186
0
3,277
4,373
19,216
2,308
W
10,903
1,944
2,529
2,829
11,630
6,024
1,011
802
10,828
0
13,486
L
10,327
1,547
1,146
2,493
8,879
3,657
0
3,453
5,285
0
25,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,765
Gold Earned
47,139
109
Minions Killed
138
0
Camps Cleared
0
975,215
Distance Traveled
1,066,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,884
808
21
2
0
204,562
0
W
Ra
10,308
937
66
6
0
236,873
0
L
Lancelot
6,889
626
4
0
0
206,928
0
W
Neith
8,713
792
12
1
0
182,244
0
L
Tyr
6,869
624
6
1
0
167,231
0
W
Danzaburou
9,959
905
35
3
0
237,830
0
L
Thor
7,759
705
35
3
0
206,077
0
L
Ra
7,821
711
30
3
0
187,681
0
W
Da Ji
9,275
843
4
0
0
204,863
0
L
Chiron
8,427
766
34
3
0
207,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role