Player Matchup

Aphrodite
Aphrodite
Blktiger3
Aphrodite
Level 60
God Stats
0W - 1L
1,296 SR
Queue Stats
9W - 10L
1,437 Elo+
Party 1
Ganesha
Ganesha
Chief_Teebag
Ganesha
Level 104
God Stats
20W - 21L
1,578 SR
Queue Stats
29W - 30L
1,407 Elo+
Party 1
Ne Zha
Ne Zha
xChoocha
Ne Zha
Level 66
God Stats
10W - 7L
1,666 SR
Queue Stats
30W - 31L
1,420 Elo+
Party 1
Team Averages
Level 77
1,513 SR
1,421 Elo+

VS

Team Averages
Level 78
1,520 SR
1,418 Elo+
Fenrir
Fenrir
EL OSO ROJO6099
Fenrir
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,394 Elo+
Solo
Surtr
Surtr
Finalhavokx21
Surtr
Level 64
God Stats
16W - 8L
1,640 SR
Queue Stats
59W - 62L
1,472 Elo+
Solo
Olorun
Olorun
YoursTRULy2GUD
Olorun
Level 71
God Stats
105W - 97L
1,420 SR
Queue Stats
659W - 666L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blktiger3
Aphrodite
12
1 / 4 / 3
7,563
688
5,891
8,048
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Chief_Teebag
Ganesha
11
0 / 8 / 2
7,376
671
4,414
13,629
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
xChoocha
Ne Zha
13
2 / 3 / 2
8,478
771
8,598
12,512
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
8,927
812
9,905
13,046
8,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 10
9,242
840
9,018
12,608
10,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 1 / 7
9,187
835
9,624
7,124
4,061
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
15
15
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Blktiger3
Aphrodite
1
4
3
0.63
L
Ganesha
Chief_Teebag
Ganesha
0
8
2
0.13
W
5
2
6
4
W
4
1
10
9
W
6
1
7
9.5
L
Ne Zha
xChoocha
Ne Zha
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,903
Damage
28,547
34,189
Taken
32,778
24,799
Mitigated
23,002
8,672
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Blktiger3
Aphrodite
5,891
1,931
2,457
2,781
8,048
4,910
160
3,073
4,975
21,598
0
L
Ganesha
Chief_Teebag
Ganesha
4,414
457
233
1,131
13,629
13,727
0
4,115
9,514
12,907
0
W
9,905
3,427
0
1,616
13,046
8,245
636
5,397
6,579
0
32,379
W
9,018
3,768
0
2,220
12,608
10,696
498
3,560
8,746
419
31,895
W
9,624
4,388
930
3,292
7,124
4,061
1,433
1,430
5,453
39,269
1,963
L
Ne Zha
xChoocha
Ne Zha
8,598
2,299
0
2,070
12,512
6,162
460
2,373
10,139
0
31,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,417
Gold Earned
27,356
109
Minions Killed
154
0
Camps Cleared
0
521,857
Distance Traveled
575,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,563
688
52
5
0
163,966
0
L
Ganesha
7,376
671
1
0
0
162,421
0
W
Fenrir
8,927
812
43
4
0
202,643
0
W
Surtr
9,242
840
41
4
0
194,718
0
W
Olorun
9,187
835
70
6
0
177,860
0
L
Ne Zha
8,478
771
56
5
0
195,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role