Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
AdriAbal_06
Geb
Gold IV
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
351W - 365L
1,499 MMR
Solo
Chiron
Chiron
Bronze III
Skullofall
Chiron
Bronze III
Level 99
God Stats
0W - 2L
1,749 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Horus
Horus
Bronze III
lucalu04
Horus
Bronze III
Level 107
God Stats
15W - 14L
1,500 SR
Queue Stats
235W - 234L
1,500 MMR
Party 1
Awilix
Awilix
Bronze III
ludo5429
Awilix
Bronze III
Level 102
God Stats
50W - 32L
1,762 SR
Queue Stats
234W - 233L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,602 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,497 SR
1,499 MMR
Mercury
Mercury
Gold IV
KikaLV
Mercury
Gold IV
Level 89
God Stats
12W - 6L
1,666 SR
Queue Stats
56W - 43L
1,494 MMR
Solo
Neith
Neith
Bronze III
MoktarLEbatard
Neith
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 MMR
Solo
Thor
Thor
Gold IV
Treverbatenburg
Thor
Gold IV
Level 174
God Stats
24W - 13L
1,500 SR
Queue Stats
561W - 525L
1,500 MMR
Solo
Janus
Janus
Bronze III
northeastflyer
Janus
Bronze III
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Athena
Athena
Bronze III
Вантолино
Athena
Bronze III
Level 117
God Stats
1W - 0L
1,318 SR
Queue Stats
6W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
5 / 3 / 4
11,407
570
13,993
10,916
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 2 / 10
9,574
479
8,575
19,604
20,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
Skullofall
Chiron
12
1 / 3 / 0
8,560
428
5,836
8,210
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
lucalu04
Horus
17
5 / 3 / 1
10,381
519
11,980
19,591
18,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
ludo5429
Awilix
17
1 / 1 / 8
9,955
498
10,860
14,625
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ah Muzen CabNe ZhaArachneHe Bo

VS

Bans
Morgan Le FaySusanoFenrirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KikaLV
Mercury
18
4 / 3 / 3
11,398
570
11,959
16,337
7,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 2 / 3
10,069
503
11,830
13,763
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 2 / 2
12,169
608
16,067
19,366
9,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 3 / 1
11,175
559
7,523
8,390
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 1
8,696
435
3,804
17,315
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
12
12
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
3
4
2.33
L
1
2
10
3
W
Mercury
KikaLV
Mercury
4
3
3
1.83
W
2
2
3
1.75
L
Chiron
Skullofall
Chiron
1
3
0
0.33
W
3
2
2
2
L
Horus
lucalu04
Horus
5
3
1
1.83
L
Awilix
ludo5429
Awilix
1
1
8
5
W
2
3
1
0.83
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,244
Damage
51,183
72,946
Taken
75,171
54,173
Mitigated
47,411
22,103
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,993
2,099
0
977
10,916
6,145
0
2,491
8,425
112,811
0
L
8,575
1,107
2,811
3,551
19,604
20,191
0
5,354
14,250
29,109
0
W
Mercury
KikaLV
Mercury
11,959
6,662
0
2,438
16,337
7,937
57
4,271
11,973
0
124,879
W
11,830
6,021
0
4,606
13,763
7,168
874
4,228
9,447
0
83,922
L
Chiron
Skullofall
Chiron
5,836
1,773
540
1,411
8,210
2,911
0
304
7,906
0
56,569
W
16,067
2,491
0
9,655
19,366
9,101
2,500
544
17,985
0
113,146
L
Horus
lucalu04
Horus
11,980
5,454
2,131
9,422
19,591
18,394
254
1,666
17,925
0
67,109
L
Awilix
ludo5429
Awilix
10,860
3,900
0
1,260
14,625
6,532
475
1,231
13,394
0
89,582
W
7,523
640
0
375
8,390
3,703
0
5,906
2,358
97,432
1,493
W
3,804
917
0
2,191
17,315
19,502
0
8,270
8,834
14,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,877
Gold Earned
53,507
546
Minions Killed
643
0
Camps Cleared
0
1,905,730
Distance Traveled
2,020,395
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,407
570
207
10
0
375,301
0
L
Geb
9,574
479
31
2
0
367,433
2
W
Mercury
11,398
570
147
7
0
464,194
1
W
Neith
10,069
503
126
6
0
379,429
0
L
Chiron
8,560
428
104
5
0
275,764
4
W
Thor
12,169
608
181
9
0
382,698
3
L
Horus
10,381
519
96
5
0
396,136
3
L
Awilix
9,955
498
108
5
0
491,096
1
W
Janus
11,175
559
168
8
0
374,482
2
W
Athena
8,696
435
21
1
0
419,592
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role