Player Matchup

Olorun
Olorun
Bronze IV
 
Olorun
Bronze IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
Fronoxx
Sun Wukong
Bronze IV
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,289 MMR
Party 1
Bellona
Bellona
Bronze IV
TheLuxx2
Bellona
Bronze IV
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 10L
1,349 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 128
1,500 SR
1,379 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,500 SR
1,321 MMR
Bakasura
Bakasura
Bronze III
AfterShotz
Bakasura
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,347 MMR
Party 2
Atlas
Atlas
Bronze III
Heavenlyßlade
Atlas
Bronze III
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
71W - 84L
1,268 MMR
Solo
Izanami
Izanami
Bronze III
KIDD_BLUEx13
Izanami
Bronze III
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,347 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
3 / 0 / 9
11,793
737
16,818
16,027
8,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Fronoxx
Sun Wukong
18
7 / 0 / 8
12,173
761
17,206
20,554
20,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
TheLuxx2
Bellona
17
5 / 1 / 8
11,988
749
18,131
17,950
13,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AgniZeusAwilixChaacPersephone

VS

Bans
KuzenboBacchusSolBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AfterShotz
Bakasura
13
0 / 9 / 0
9,014
563
9,805
19,543
10,978
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 2 / 0
11,237
702
12,126
20,028
23,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
KIDD_BLUEx13
Izanami
15
0 / 4 / 0
9,589
599
14,119
18,830
8,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
15
Kills
1
1
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
9
7.5
L
Bakasura
AfterShotz
Bakasura
0
9
0
0
W
Sun Wukong
Fronoxx
Sun Wukong
7
0
8
11
L
1
2
0
0.5
L
Izanami
KIDD_BLUEx13
Izanami
0
4
0
0
W
Bellona
TheLuxx2
Bellona
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,155
Damage
36,050
54,531
Taken
58,401
42,730
Mitigated
43,120
22,959
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,818
7,911
3,390
11,281
16,027
8,720
1,545
6,079
9,378
69,453
6,459
L
Bakasura
AfterShotz
Bakasura
9,805
6,689
0
1,895
19,543
10,978
0
4,735
14,309
0
25,995
W
Sun Wukong
Fronoxx
Sun Wukong
17,206
3,784
916
3,806
20,554
20,989
337
3,998
14,967
8,032
51,367
L
12,126
3,686
0
4,576
20,028
23,418
0
8,859
10,716
42,520
0
L
Izanami
KIDD_BLUEx13
Izanami
14,119
8,035
0
4,307
18,830
8,724
0
4,341
14,087
0
54,375
W
Bellona
TheLuxx2
Bellona
18,131
4,373
0
3,566
17,950
13,021
652
3,663
13,817
0
62,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
29,840
252
Minions Killed
177
0
Camps Cleared
0
1,021,328
Distance Traveled
836,496
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,793
737
105
7
0
319,308
9
L
Bakasura
9,014
563
46
3
0
283,865
0
W
Sun Wukong
12,173
761
82
5
0
339,212
6
L
Atlas
11,237
702
40
3
0
267,796
2
L
Izanami
9,589
599
91
6
0
284,835
0
W
Bellona
11,988
749
65
4
0
362,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role