Player Matchup

Skadi
Skadi
EastLakeDaidai
Skadi
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
128W - 107L
1,531 Elo+
Solo
Bakasura
Bakasura
The Po Folk
Bakasura
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
571W - 619L
1,396 Elo+
Solo
Freya
Freya
TrophyhunterXjr
Freya
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,382 Elo+
Solo
Terra
Terra
U1330975061
Terra
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Geb
Geb
Yalz Need Jesus
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,462 Elo+

VS

Team Averages
Level 57
1,587 SR
1,553 Elo+
Sol
Sol
Andre_fatman
Sol
Level 32
God Stats
2W - 4L
1,715 SR
Queue Stats
112W - 113L
1,532 Elo+
Solo
Hades
Hades
DCGxDutch
Hades
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 141L
1,517 Elo+
Solo
Bakasura
Bakasura
Racheall
Bakasura
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,444 Elo+
Solo
Chang'e
Chang'e
TearfallDS
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,732 Elo+
Solo
Athena
Athena
alisonfernands
Athena
Level 65
God Stats
4W - 4L
1,717 SR
Queue Stats
271W - 264L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
5,643
1,129
7,855
5,590
2,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
The Po Folk
Bakasura
1
0 / 0 / 0
1,344
269
0
0
0
10
1 / 3 / 2
5,391
1,078
4,493
7,311
2,786
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 5
5,798
1,160
5,409
8,424
10,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 3
4,996
999
2,914
5,354
4,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
6,740
1,348
7,781
4,601
2,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hades
DCGxDutch
Hades
10
0 / 2 / 10
6,161
1,232
3,596
7,400
7,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Racheall
Bakasura
11
4 / 1 / 5
6,643
1,329
3,895
5,740
3,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chang'e
TearfallDS
Chang'e
11
2 / 2 / 7
6,408
1,282
3,763
5,934
2,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 6
7,004
1,401
3,229
8,096
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
6
Kills
11
11
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Hades
DCGxDutch
Hades
0
2
10
2.5
L
3
3
1
1.17
W
Bakasura
Racheall
Bakasura
4
1
5
6.5
W
Chang'e
TearfallDS
Chang'e
2
2
7
2.75
L
Bakasura
The Po Folk
Bakasura
0
0
0
0
L
1
3
2
0.67
L
2
3
5
1.5
L
0
2
3
0.75
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
22,264
26,679
Taken
31,771
20,062
Mitigated
23,612
7,673
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,781
2,798
168
1,455
4,601
2,713
1,016
2,293
2,308
15,180
0
W
Hades
DCGxDutch
Hades
3,596
420
547
970
7,400
7,057
269
2,159
5,241
8,060
0
L
7,855
3,235
318
151
5,590
2,133
0
3,427
2,163
0
13,494
W
Bakasura
Racheall
Bakasura
3,895
3,401
78
1,861
5,740
3,710
1,814
2,089
3,651
0
6,813
W
Chang'e
TearfallDS
Chang'e
3,763
1,046
2,234
1,222
5,934
2,800
663
2,454
3,480
9,522
0
L
Bakasura
The Po Folk
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
4,493
1,414
381
2,640
7,311
2,786
0
4,617
2,510
10,784
0
L
5,409
847
1,193
2,102
8,424
10,542
0
6,511
1,863
7,750
0
L
2,914
531
516
372
5,354
4,601
0
3,814
1,461
4,219
0
W
3,229
1,093
471
1,465
8,096
7,332
182
3,821
4,275
5,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,172
Gold Earned
32,956
30
Minions Killed
68
0
Camps Cleared
0
369,399
Distance Traveled
581,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,740
1,348
20
4
0
112,977
0
W
Hades
6,161
1,232
14
3
0
108,507
0
L
Skadi
5,643
1,129
14
3
0
89,150
0
W
Bakasura
6,643
1,329
13
3
0
134,787
0
W
Chang'e
6,408
1,282
13
3
0
103,335
0
L
Bakasura
1,344
269
0
0
0
0
0
L
Freya
5,391
1,078
6
1
0
99,028
0
L
Terra
5,798
1,160
5
1
0
96,520
0
L
Geb
4,996
999
5
1
0
84,701
0
W
Athena
7,004
1,401
8
2
0
122,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role