Player Matchup

Pele
Pele
 
Pele
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Magicguns
Anhur
Level 188
God Stats
2W - 1L
1,747 SR
Queue Stats
205W - 194L
1,744 Elo+
Party 1
Xing Tian
Xing Tian
NeutralPilkHotel
Xing Tian
Level 122
God Stats
2W - 2L
1,449 SR
Queue Stats
18W - 13L
1,384 Elo+
Solo
Hades
Hades
Peplaa2957
Hades
Level 39
God Stats
6W - 3L
1,900 SR
Queue Stats
67W - 70L
1,695 Elo+
Solo
Team Averages
Level 138
1,619 SR
1,565 Elo+

VS

Team Averages
Level 118
1,551 SR
1,527 Elo+
Surtr
Surtr
BaddyNeith
Surtr
Level 29
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Mist3r Stark
Medusa
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
SHOTTEYSWORD
Sol
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 2
Athena
Athena
SageHashirama
Athena
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Awilix
Awilix
ShogunClutch
Awilix
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
167W - 146L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 1 / 2
6,311
701
4,816
7,630
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
 
Tyr
10
0 / 0 / 0
5,956
662
4,981
9,078
5,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
Magicguns
Anhur
9
3 / 1 / 2
5,563
618
6,039
7,401
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
8
1 / 0 / 4
5,380
598
2,741
5,738
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
8
0 / 2 / 2
5,070
563
6,077
8,920
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
0 / 0 / 0
5,667
630
4,721
9,318
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
8
0 / 3 / 0
4,656
517
4,190
6,494
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 3 / 1
5,607
623
7,414
8,647
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 1
4,942
549
3,903
8,503
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
5
1 / 1 / 1
4,328
481
2,277
3,415
811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
4
4
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
2
5
W
Tyr
 
Tyr
0
0
0
0
L
Surtr
0
0
0
0
W
Anhur
Magicguns
Anhur
3
1
2
4
L
Medusa
0
3
0
0
W
Xing Tian
1
0
4
3
W
Hades
0
2
2
0.5
L
2
3
1
0.83
L
1
1
1
1.5
L
Awilix
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,654
Damage
22,505
38,767
Taken
36,377
18,739
Mitigated
14,986
17,043
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,816
1,167
0
3,532
7,630
2,623
0
2,109
5,521
0
47,763
W
Tyr
 
Tyr
4,981
642
0
4,722
9,078
5,911
0
487
8,591
0
52,803
L
Surtr
4,721
1,925
0
4,740
9,318
4,379
0
0
9,318
418
47,004
W
Anhur
Magicguns
Anhur
6,039
2,868
0
3,879
7,401
2,362
0
1,239
6,162
0
37,119
L
Medusa
4,190
1,994
0
2,395
6,494
1,667
0
722
5,772
0
28,388
W
Xing Tian
2,741
501
0
1,446
5,738
3,802
0
1,693
4,045
14,508
0
W
Hades
6,077
669
14
3,450
8,920
4,041
0
5,915
3,005
27,821
0
L
7,414
2,513
0
3,218
8,647
3,253
0
4,948
3,699
38,363
0
L
3,903
1,142
0
1,960
8,503
4,876
0
2,885
5,618
15,279
0
L
Awilix
2,277
999
0
193
3,415
811
0
263
3,152
0
13,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,280
Gold Earned
25,200
328
Minions Killed
241
0
Camps Cleared
0
996,777
Distance Traveled
801,913
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,311
701
83
9
0
218,930
0
W
Tyr
5,956
662
113
13
0
196,967
0
L
Surtr
5,667
630
86
10
0
178,634
0
W
Anhur
5,563
618
66
7
0
183,073
1
L
Medusa
4,656
517
49
5
0
163,865
0
W
Xing Tian
5,380
598
15
2
0
223,215
4
W
Hades
5,070
563
51
6
0
174,592
0
L
Sol
5,607
623
56
6
0
159,698
0
L
Athena
4,942
549
24
3
0
205,158
0
L
Awilix
4,328
481
26
3
0
94,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role