Player Matchup

Surtr
Surtr
Faultynine2
Surtr
Level 108
God Stats
24W - 18L
1,752 SR
Queue Stats
144W - 141L
1,557 Elo+
Solo
Tiamat
Tiamat
KOACH420
Tiamat
Level 175
God Stats
6W - 14L
1,361 SR
Queue Stats
19W - 28L
1,431 Elo+
Solo
Atlas
Atlas
Luke Chemia
Atlas
Level 106
God Stats
21W - 32L
1,688 SR
Queue Stats
72W - 70L
1,704 Elo+
Solo
Chiron
Chiron
TurdFurgeson69
Chiron
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 191L
1,611 Elo+
Solo
Fenrir
Fenrir
demolisher5134
Fenrir
Level 107
God Stats
2W - 2L
1,648 SR
Queue Stats
9W - 9L
1,452 Elo+
Solo
Team Averages
Level 120
1,590 SR
1,551 Elo+

VS

Team Averages
Level 103
1,370 SR
1,444 Elo+
Fenrir
Fenrir
Cowabunga-DUKE
Fenrir
Level 153
God Stats
2W - 1L
1,291 SR
Queue Stats
66W - 76L
1,487 Elo+
Solo
Maui
Maui
FuzzySquirrel22
Maui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,421 Elo+
Solo
Anubis
Anubis
KillerPanda1025
Anubis
Level 93
God Stats
10W - 7L
1,324 SR
Queue Stats
77W - 61L
1,574 Elo+
Solo
Anhur
Anhur
WildGhoull
Anhur
Level 75
God Stats
12W - 20L
1,235 SR
Queue Stats
192W - 166L
1,436 Elo+
Solo
Vamana
Vamana
x69KISSESx
Vamana
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
318W - 303L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
8,445
528
7,811
12,513
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
KOACH420
Tiamat
14
4 / 4 / 0
8,219
514
8,965
11,441
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 2 / 4
7,502
469
7,815
13,533
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 0
8,097
506
9,526
10,203
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 4
7,889
493
7,198
14,448
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,792
550
6,807
12,499
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 1 / 3
7,135
446
2,592
13,177
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 3 / 0
10,363
648
16,135
15,827
8,267
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
13
1 / 3 / 2
8,204
513
3,967
10,650
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
x69KISSESx
Vamana
13
1 / 4 / 1
7,994
500
4,797
12,377
8,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
12
Kills
13
13
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
4
2
0
2
W
0
1
3
1.5
L
Tiamat
KOACH420
Tiamat
4
4
0
1
W
8
3
0
2.67
L
1
2
4
1.5
L
3
2
0
1.5
W
Anhur
1
3
2
0.67
L
0
3
4
0.67
W
Vamana
x69KISSESx
Vamana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,315
Damage
34,298
62,138
Taken
64,530
33,571
Mitigated
35,456
20,130
Healing
22,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,807
2,537
0
3,898
12,499
5,418
0
1,179
11,246
0
67,537
L
7,811
3,854
0
7,409
12,513
7,482
104
0
12,513
999
58,313
W
2,592
616
199
3,657
13,177
9,226
0
5,110
7,873
18,015
0
L
Tiamat
KOACH420
Tiamat
8,965
257
0
2,554
11,441
5,578
210
7,387
4,054
57,604
0
W
16,135
1,119
0
10,036
15,827
8,267
363
7,442
7,815
99,061
0
L
7,815
3,078
126
3,289
13,533
11,385
132
5,717
7,816
29,212
0
L
9,526
1,692
468
3,157
10,203
3,632
533
746
9,450
0
68,149
W
Anhur
3,967
2,870
0
3,628
10,650
3,682
655
1,237
9,413
0
52,384
L
7,198
2,001
0
3,127
14,448
5,494
186
4,877
9,571
0
67,286
W
Vamana
x69KISSESx
Vamana
4,797
2,372
0
911
12,377
8,863
0
1,733
10,644
0
50,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,152
Gold Earned
42,488
438
Minions Killed
458
0
Camps Cleared
0
1,467,128
Distance Traveled
1,444,002
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,792
550
92
6
0
339,382
4
L
Surtr
8,445
528
93
6
0
209,092
0
W
Maui
7,135
446
21
1
0
271,187
2
L
Tiamat
8,219
514
108
7
0
279,275
0
W
Anubis
10,363
648
151
9
0
277,833
0
L
Atlas
7,502
469
24
2
0
335,253
2
L
Chiron
8,097
506
117
7
0
291,072
0
W
Anhur
8,204
513
103
6
0
280,337
0
L
Fenrir
7,889
493
96
6
0
352,436
0
W
Vamana
7,994
500
91
6
0
275,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role