Player Matchup

Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DVS QUIKSILVER
Xbalanque
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 195L
1,549 Elo+
Solo
Amaterasu
Amaterasu
XcRaZyReapEr42X
Amaterasu
Level 126
God Stats
9W - 1L
1,829 SR
Queue Stats
48W - 51L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
lCrimson Tide
Baron Samedi
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,238 Elo+
Party 1
Surtr
Surtr
twwar42
Surtr
Level 138
God Stats
11W - 11L
1,504 SR
Queue Stats
69W - 87L
1,429 Elo+
Party 1
Team Averages
Level 119
1,567 SR
1,431 Elo+

VS

Team Averages
Level 90
1,615 SR
1,491 Elo+
Anubis
Anubis
DJANGOP96
Anubis
Level 107
God Stats
68W - 47L
1,808 SR
Queue Stats
194W - 174L
1,560 Elo+
Party 3
Surtr
Surtr
MikeilaUwU25
Surtr
Level 112
God Stats
12W - 15L
1,633 SR
Queue Stats
350W - 350L
1,560 Elo+
Party 3
Izanami
Izanami
Mortimier
Izanami
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 61L
1,489 Elo+
Party 2
Tyr
Tyr
maximum123
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,303 Elo+
Party 2
Arachne
Arachne
oscar87ok
Arachne
Level 109
God Stats
13W - 14L
1,635 SR
Queue Stats
169W - 141L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
11 / 4 / 15
12,655
575
26,409
22,197
9,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
DVS QUIKSILVER
Xbalanque
20
4 / 0 / 17
13,388
609
26,732
15,724
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
XcRaZyReapEr42X
Amaterasu
18
4 / 2 / 9
12,196
554
12,999
21,355
21,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mace

Mace

+10
Physical Power

Baron Samedi
lCrimson Tide
Baron Samedi
17
8 / 6 / 15
11,679
531
20,224
14,131
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Surtr
twwar42
Surtr
16
3 / 2 / 23
11,783
536
14,990
34,253
44,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJANGOP96
Anubis
13
9 / 13 / 3
10,055
457
26,477
30,363
16,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 5 / 6
9,946
452
13,377
29,247
24,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Mortimier
Izanami
15
2 / 5 / 0
9,950
452
11,497
23,535
9,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 1
9,163
417
7,626
19,427
19,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
oscar87ok
Arachne
13
0 / 6 / 4
8,599
391
13,057
25,702
11,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
30
Kills
14
14
Deaths
30
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
4
15
4.63
L
Anubis
DJANGOP96
Anubis
9
13
3
0.81
W
Xbalanque
DVS QUIKSILVER
Xbalanque
4
0
17
12.5
L
3
5
6
1.2
L
Izanami
Mortimier
Izanami
2
5
0
0.4
W
Amaterasu
XcRaZyReapEr42X
Amaterasu
4
2
9
4.25
W
Baron Samedi
lCrimson Tide
Baron Samedi
8
6
15
2.58
L
0
1
1
0.5
L
Arachne
oscar87ok
Arachne
0
6
4
0.33
W
Surtr
twwar42
Surtr
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,354
Damage
72,034
107,660
Taken
128,274
90,449
Mitigated
81,675
54,148
Healing
37,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
26,409
10,321
399
10,752
22,197
9,632
1,183
5,564
16,633
0
80,971
L
Anubis
DJANGOP96
Anubis
26,477
1,273
0
11,184
30,363
16,545
0
7,641
22,722
69,556
0
W
Xbalanque
DVS QUIKSILVER
Xbalanque
26,732
14,564
1,183
8,375
15,724
8,279
7,788
1,986
13,738
0
162,183
L
13,377
4,684
670
6,856
29,247
24,999
24
3,612
25,635
1,603
68,177
L
Izanami
Mortimier
Izanami
11,497
7,923
0
7,003
23,535
9,913
1,356
2,821
20,714
0
85,413
W
Amaterasu
XcRaZyReapEr42X
Amaterasu
12,999
6,114
0
10,645
21,355
21,003
2,889
5,822
15,533
0
76,826
W
Baron Samedi
lCrimson Tide
Baron Samedi
20,224
1,783
5,510
3,144
14,131
7,045
1,360
5,350
8,781
67,806
3,020
L
7,626
1,302
0
5,992
19,427
19,104
0
1,014
18,413
0
58,966
L
Arachne
oscar87ok
Arachne
13,057
6,911
0
5,601
25,702
11,114
0
4,633
21,069
0
65,633
W
Surtr
twwar42
Surtr
14,990
3,529
580
13,560
34,253
44,490
779
9,597
24,656
1,810
46,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,701
Gold Earned
47,713
561
Minions Killed
491
0
Camps Cleared
0
2,178,842
Distance Traveled
1,953,761
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,655
575
93
4
0
489,584
0
L
Anubis
10,055
457
88
4
0
317,758
1
W
Xbalanque
13,388
609
224
10
0
421,195
0
L
Surtr
9,946
452
84
4
0
424,353
0
L
Izanami
9,950
452
155
7
0
372,619
2
W
Amaterasu
12,196
554
110
5
0
423,990
4
W
Baron Samedi
11,679
531
85
4
0
402,217
4
L
Tyr
9,163
417
97
4
0
383,776
0
L
Arachne
8,599
391
67
3
0
455,255
0
W
Surtr
11,783
536
49
2
0
441,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role