Player Matchup

Surtr
Surtr
 
Surtr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
BrennaFrost
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
CatchTheHands
Cupid
Level 63
God Stats
1W - 1L
1,516 SR
Queue Stats
13W - 4L
1,812 Elo+
Party 2
Jormungandr
Jormungandr
Chaxgo
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,294 Elo+
Solo
Arachne
Arachne
iEnVyIIIKarma
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 33
1,503 SR
1,521 Elo+

VS

Team Averages
Level 24
1,500 SR
1,433 Elo+
Scylla
Scylla
Futuca meleca
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,551 Elo+
Solo
Athena
Athena
MrWhipWreck7977
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Skadi
Skadi
Sourman70
Skadi
Level 26
God Stats
6W - 8L
1,500 SR
Queue Stats
461W - 465L
1,348 Elo+
Solo
Ne Zha
Ne Zha
ThunderStorm471
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 41L
1,552 Elo+
Solo
Cupid
Cupid
TommyTwoHandz
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
4 / 0 / 6
6,709
1,342
8,007
7,852
7,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
8
1 / 2 / 4
5,492
1,098
2,067
3,707
2,445
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 0 / 7
6,483
1,297
5,262
3,697
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
Chaxgo
Jormungandr
10
2 / 2 / 7
6,257
1,251
4,797
6,512
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
10
2 / 1 / 5
5,727
1,145
1,625
3,161
1,776
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
5,808
1,162
6,036
3,231
1,326
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 3 / 3
5,291
1,058
2,092
7,791
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Sourman70
Skadi
9
0 / 3 / 2
4,938
988
3,948
5,029
2,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 2 / 0
4,413
883
860
2,285
991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
2 / 1 / 2
5,427
1,085
2,192
5,133
2,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
10
Kills
5
5
Deaths
10
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
6
7
W
Fafnir
1
2
4
1.5
W
1
0
7
4.5
W
Jormungandr
Chaxgo
Jormungandr
2
2
7
2.75
L
3
1
2
4
L
0
3
3
0.5
L
Skadi
Sourman70
Skadi
0
3
2
0.33
L
0
2
0
0
L
2
1
2
3
W
Arachne
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
15,128
24,929
Taken
23,469
18,600
Mitigated
15,089
10,324
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,007
2,488
660
1,542
7,852
7,024
160
1,568
6,284
267
15,896
W
Fafnir
2,067
259
592
575
3,707
2,445
105
1,447
2,260
2,085
1,348
W
5,262
1,632
2,038
1,640
3,697
1,942
542
1,504
2,193
0
16,543
W
Jormungandr
Chaxgo
Jormungandr
4,797
1,209
340
1,402
6,512
5,413
250
2,485
4,027
8,730
0
L
6,036
375
645
986
3,231
1,326
0
795
2,436
12,109
0
L
2,092
714
117
1,115
7,791
8,036
0
2,691
5,100
3,355
0
L
Skadi
Sourman70
Skadi
3,948
1,434
0
153
5,029
2,233
0
1,371
3,658
0
10,238
L
860
189
42
79
2,285
991
0
336
1,949
0
1,809
L
2,192
974
1,285
2,195
5,133
2,503
0
1,112
4,021
0
10,016
W
Arachne
1,625
956
613
922
3,161
1,776
506
1,124
2,037
0
2,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
25,877
63
Minions Killed
61
0
Camps Cleared
0
568,802
Distance Traveled
448,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,709
1,342
18
4
0
127,160
0
W
Fafnir
5,492
1,098
3
1
0
99,810
0
W
Cupid
6,483
1,297
23
5
0
107,272
0
W
Jormungandr
6,257
1,251
13
3
0
112,760
0
L
Scylla
5,808
1,162
17
3
0
102,875
0
L
Athena
5,291
1,058
0
0
0
106,546
0
L
Skadi
4,938
988
18
4
0
89,890
0
L
Ne Zha
4,413
883
4
1
0
29,745
0
L
Cupid
5,427
1,085
22
4
0
119,024
0
W
Arachne
5,727
1,145
6
1
0
121,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role