Player Matchup

He Bo
He Bo
Dr Niko Ryuu
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
F0rbid3nSaint
Zhong Kui
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 72L
1,500 Elo+
Party 2
Chiron
Chiron
GhostBladeTV
Chiron
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
111W - 93L
1,714 Elo+
Solo
Sobek
Sobek
LordRose1959
Sobek
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 267L
1,519 Elo+
Solo
Apollo
Apollo
mauroarias0
Apollo
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
196W - 174L
1,746 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,596 Elo+

VS

Team Averages
Level 127
1,589 SR
1,438 Elo+
Nemesis
Nemesis
BlackTiger7
Nemesis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 83L
1,414 Elo+
Solo
Skadi
Skadi
MadVorpalBlade
Skadi
Level 67
God Stats
1W - 0L
1,729 SR
Queue Stats
7W - 11L
1,435 Elo+
Party 1
Chernobog
Chernobog
Rolomass42
Chernobog
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 41L
1,575 Elo+
Party 1
Fafnir
Fafnir
SOLO_STONER_SWAG
Fafnir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,229 Elo+
Party 1
Agni
Agni
TheRickles
Agni
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 69L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,187
682
4,230
12,919
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
F0rbid3nSaint
Zhong Kui
15
0 / 9 / 1
7,828
652
14,897
18,845
11,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
19
8 / 2 / 3
9,818
818
22,149
13,284
7,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 4 / 4
8,214
685
6,989
17,977
23,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
8
0 / 3 / 3
7,037
586
0
3,342
1,177

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackTiger7
Nemesis
16
1 / 2 / 15
9,181
765
8,410
14,243
12,204
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 5 / 12
9,736
811
12,440
13,013
6,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Rolomass42
Chernobog
16
9 / 6 / 10
10,450
871
18,931
16,395
7,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 16
11,024
919
8,118
15,740
21,563
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 0 / 12
10,329
861
11,765
5,765
2,916
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
11
Kills
25
26
Deaths
14
12
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BlackTiger7
Nemesis
1
2
15
4.25
L
2
8
1
0.31
L
Zhong Kui
F0rbid3nSaint
Zhong Kui
0
9
1
0.06
L
Chiron
8
2
3
4.75
L
1
4
4
0.75
W
5
5
12
2.2
W
Chernobog
Rolomass42
Chernobog
9
6
10
2.33
W
4
1
16
12
W
6
0
12
12
L
Apollo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,265
Damage
59,664
66,367
Taken
65,156
48,690
Mitigated
51,215
15,155
Healing
29,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BlackTiger7
Nemesis
8,410
3,113
2,375
4,606
14,243
12,204
711
5,308
8,935
0
16,766
L
4,230
1,173
405
731
12,919
5,100
0
4,015
8,904
7,708
255
L
Zhong Kui
F0rbid3nSaint
Zhong Kui
14,897
1,161
520
3,085
18,845
11,494
0
6,590
12,255
25,843
0
L
Chiron
22,149
6,119
2,006
4,600
13,284
7,827
150
3,372
9,912
0
42,251
L
6,989
451
226
3,582
17,977
23,092
0
5,690
12,287
11,625
0
W
12,440
6,688
407
2,338
13,013
6,563
1,223
5,488
7,525
0
25,974
W
Chernobog
Rolomass42
Chernobog
18,931
12,551
1,266
5,165
16,395
7,969
3,748
6,023
10,234
0
29,903
W
8,118
2,492
2,163
6,605
15,740
21,563
648
7,346
8,394
14,224
0
W
11,765
605
3,312
1,003
5,765
2,916
1,449
1,889
3,876
36,580
0
L
Apollo
0
0
0
0
3,342
1,177
0
216
3,126
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,084
Gold Earned
50,720
90
Minions Killed
125
0
Camps Cleared
0
714,317
Distance Traveled
1,143,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,181
765
27
2
0
260,171
0
L
He Bo
8,187
682
8
1
0
136,220
0
L
Zhong Kui
7,828
652
27
2
0
177,052
0
L
Chiron
9,818
818
50
4
0
211,412
0
L
Sobek
8,214
685
5
0
0
187,334
0
W
Skadi
9,736
811
22
2
0
205,795
0
W
Chernobog
10,450
871
27
2
0
177,404
0
W
Fafnir
11,024
919
9
1
0
245,457
0
W
Agni
10,329
861
40
3
0
255,153
0
L
Apollo
7,037
586
0
0
0
2,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role