Player Matchup

Cthulhu
Cthulhu
CraZyRat--
Cthulhu
Level 180
God Stats
10W - 15L
1,500 SR
Queue Stats
203W - 210L
1,583 Elo+
Party 2
Pele
Pele
GTrixt1
Pele
Level 111
God Stats
4W - 3L
1,500 SR
Queue Stats
154W - 160L
1,727 Elo+
Party 2
Thor
Thor
Gamer090805
Thor
Level 129
God Stats
3W - 2L
1,824 SR
Queue Stats
124W - 136L
1,595 Elo+
Party 2
Hades
Hades
MamaHunter69420
Hades
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,546 Elo+
Party 2
Neith
Neith
Mitxhll_
Neith
Level 48
God Stats
17W - 19L
1,715 SR
Queue Stats
18W - 21L
1,680 Elo+
Party 2
Team Averages
Level 98
1,608 SR
1,626 Elo+

VS

Team Averages
Level 70
1,465 SR
1,530 Elo+
Merlin
Merlin
ENG-_-EnErgY
Merlin
Level 94
God Stats
7W - 6L
1,508 SR
Queue Stats
71W - 82L
1,556 Elo+
Party 1
Ares
Ares
XxDaniS592xX
Ares
Level 66
God Stats
2W - 2L
1,316 SR
Queue Stats
392W - 384L
1,513 Elo+
Party 1
Tyr
Tyr
borjalovesuply
Tyr
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 52L
1,647 Elo+
Party 1
Pele
Pele
pabloxdcom267
Pele
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
131W - 143L
1,566 Elo+
Party 1
Ullr
Ullr
rafagomex234
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CraZyRat--
Cthulhu
10
3 / 1 / 6
6,728
612
4,802
9,996
6,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
GTrixt1
Pele
11
5 / 0 / 4
6,790
617
6,980
9,335
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
5 / 0 / 0
7,317
665
7,250
4,363
2,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 4
6,758
614
2,988
6,308
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Mitxhll_
Neith
10
1 / 2 / 4
6,110
555
4,702
7,655
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 3 / 1
5,638
513
4,073
6,309
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,999
454
1,916
8,144
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 0
4,876
443
1,016
9,288
4,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 3 / 1
5,429
494
3,176
10,739
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 2 / 0
3,624
329
1,106
2,482
646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
3
3
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CraZyRat--
Cthulhu
3
1
6
6
L
Merlin
1
3
1
0.5
W
Pele
GTrixt1
Pele
5
0
4
7
W
5
0
0
5
W
2
0
4
4
W
Neith
Mitxhll_
Neith
1
2
4
1.5
L
0
3
1
0.17
L
0
5
0
0
L
2
3
1
0.83
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,722
Damage
11,287
37,657
Taken
36,962
17,482
Mitigated
15,140
14,496
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CraZyRat--
Cthulhu
4,802
1,013
1,191
2,662
9,996
6,533
203
2,168
7,828
28,255
0
L
Merlin
4,073
512
0
500
6,309
2,203
0
3,284
3,025
37,945
0
W
Pele
GTrixt1
Pele
6,980
2,747
0
953
9,335
3,096
13
867
8,468
0
45,372
W
7,250
1,266
0
1,208
4,363
2,502
258
0
4,101
0
46,490
W
2,988
387
670
3,224
6,308
2,849
0
1,537
4,771
49,676
0
W
Neith
Mitxhll_
Neith
4,702
2,548
0
4,588
7,655
2,502
40
1,417
6,238
0
33,629
L
1,916
445
0
1,081
8,144
5,124
0
662
7,431
15,503
0
L
1,016
129
0
1,477
9,288
4,084
0
76
8,733
0
27,567
L
3,176
607
0
1,606
10,739
3,083
0
2,780
7,816
0
24,117
L
1,106
912
0
580
2,482
646
0
988
1,494
0
3,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
24,566
327
Minions Killed
190
0
Camps Cleared
0
1,104,279
Distance Traveled
979,009
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,728
612
32
3
0
219,728
0
L
Merlin
5,638
513
70
6
0
195,700
0
W
Pele
6,790
617
63
6
0
242,128
0
W
Thor
7,317
665
75
7
0
206,858
0
W
Hades
6,758
614
100
9
0
226,344
0
W
Neith
6,110
555
57
5
0
209,221
0
L
Ares
4,999
454
22
2
0
190,648
2
L
Tyr
4,876
443
47
4
0
218,224
0
L
Pele
5,429
494
46
4
0
262,845
0
L
Ullr
3,624
329
5
0
0
111,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role