Player Matchup

Kuzenbo
Kuzenbo
Cutesypluto
Kuzenbo
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
351W - 352L
1,538 Elo+
Solo
Izanami
Izanami
INNiFlexxX
Izanami
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
94W - 107L
1,501 Elo+
Party 2
Sol
Sol
Morannn
Sol
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 3
Ganesha
Ganesha
PascalRacing
Ganesha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,505 Elo+
Party 2
Ra
Ra
jabrone24
Ra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,516 Elo+
Party 3
Team Averages
Level 149
1,457 SR
1,512 Elo+

VS

Team Averages
Level 120
1,500 SR
1,528 Elo+
Athena
Athena
 
Athena
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Beakin58
Awilix
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
379W - 367L
1,616 Elo+
Solo
Cerberus
Cerberus
HOTMAMA381
Cerberus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 205L
1,482 Elo+
Solo
Terra
Terra
MastadonA54
Terra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 86L
1,541 Elo+
Solo
Ullr
Ullr
Rankwolfman
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cutesypluto
Kuzenbo
15
0 / 3 / 18
9,145
703
7,907
15,849
27,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
INNiFlexxX
Izanami
19
13 / 5 / 14
12,149
935
35,036
17,503
10,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
17
9 / 4 / 9
11,145
857
17,286
9,011
5,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
PascalRacing
Ganesha
17
0 / 4 / 26
11,004
846
9,270
17,728
27,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 2 / 14
10,887
837
11,122
10,115
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
0 / 6 / 12
9,683
745
8,112
26,862
30,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Beakin58
Awilix
17
9 / 9 / 4
10,878
837
15,101
19,346
10,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
HOTMAMA381
Cerberus
16
1 / 8 / 11
9,449
727
11,802
24,884
32,714
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 5 / 7
11,362
874
18,224
22,420
31,159
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

1
0 / 1 / 0
3,468
267
0
757
144

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
29
Kills
18
18
Deaths
29
81
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
12
1
L
Awilix
Beakin58
Awilix
9
9
4
1.22
W
Kuzenbo
Cutesypluto
Kuzenbo
0
3
18
3
L
Cerberus
HOTMAMA381
Cerberus
1
8
11
0.81
W
Izanami
INNiFlexxX
Izanami
13
5
14
4
L
8
5
7
2.3
W
Sol
9
4
9
3.38
W
Ganesha
PascalRacing
Ganesha
0
4
26
3.25
L
0
1
0
0
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,621
Damage
53,239
70,206
Taken
94,269
77,403
Mitigated
105,034
29,111
Healing
30,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,112
2,246
2,443
6,041
26,862
30,427
151
11,652
15,210
18,045
0
L
Awilix
Beakin58
Awilix
15,101
5,170
2,113
2,381
19,346
10,590
597
12,498
6,848
0
26,066
W
Kuzenbo
Cutesypluto
Kuzenbo
7,907
3,114
1,659
4,028
15,849
27,698
346
7,855
7,994
11,102
0
L
Cerberus
HOTMAMA381
Cerberus
11,802
1,101
901
4,985
24,884
32,714
333
11,428
13,456
26,894
0
W
Izanami
INNiFlexxX
Izanami
35,036
16,166
0
2,496
17,503
10,173
2,298
9,922
7,581
0
59,621
L
18,224
924
4,621
6,660
22,420
31,159
385
9,783
12,637
37,628
0
W
Sol
17,286
5,722
359
1,157
9,011
5,279
3,898
5,369
3,642
34,631
313
W
Ganesha
PascalRacing
Ganesha
9,270
1,138
906
2,244
17,728
27,880
258
7,697
10,031
13,771
0
L
0
0
0
0
757
144
0
0
757
0
0
W
11,122
1,112
10,670
5,592
10,115
6,373
819
7,295
2,820
27,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,330
Gold Earned
44,840
131
Minions Killed
106
0
Camps Cleared
0
1,049,506
Distance Traveled
791,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,683
745
18
1
0
186,089
0
L
Awilix
10,878
837
16
1
0
182,486
0
W
Kuzenbo
9,145
703
13
1
0
204,983
0
L
Cerberus
9,449
727
45
3
0
185,283
0
W
Izanami
12,149
935
46
4
0
189,147
0
L
Terra
11,362
874
27
2
0
237,559
0
W
Sol
11,145
857
39
3
0
200,528
0
W
Ganesha
11,004
846
1
0
0
237,347
0
L
Ullr
3,468
267
0
0
0
0
0
W
Ra
10,887
837
32
2
0
217,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role