Player Matchup

Janus
Janus
Bel Air Ace
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,670 Elo+
Party 1
Surtr
Surtr
Michigan929
Surtr
Level 135
God Stats
2W - 2L
1,267 SR
Queue Stats
52W - 58L
1,293 Elo+
Solo
Ymir
Ymir
S0S Money24
Ymir
Level 69
God Stats
22W - 13L
1,748 SR
Queue Stats
24W - 16L
1,658 Elo+
Party 1
Chaac
Chaac
S0S Rook21
Chaac
Level 84
God Stats
6W - 1L
1,925 SR
Queue Stats
23W - 15L
1,658 Elo+
Party 1
Neith
Neith
arwinbones2011
Neith
Level 85
God Stats
32W - 35L
1,762 SR
Queue Stats
259W - 272L
1,500 Elo+
Solo
Team Averages
Level 100
1,641 SR
1,556 Elo+

VS

Team Averages
Level 115
1,594 SR
1,592 Elo+
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Siffrith
Bellona
Level 129
God Stats
7W - 7L
1,567 SR
Queue Stats
134W - 145L
1,565 Elo+
Party 2
Tiamat
Tiamat
TheJerk813
Tiamat
Level 126
God Stats
0W - 1L
1,286 SR
Queue Stats
4W - 6L
1,824 Elo+
Solo
Danzaburou
Danzaburou
TwistedxGiggles
Danzaburou
Level 90
God Stats
13W - 9L
1,893 SR
Queue Stats
76W - 76L
1,530 Elo+
Solo
Atlas
Atlas
Twitchious Jinx
Atlas
Level 107
God Stats
5W - 9L
1,722 SR
Queue Stats
101W - 123L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,821
1,117
10,144
1,925
797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 3
7,565
1,081
7,158
8,023
6,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 4
7,357
1,051
5,417
5,202
5,544
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
13
0 / 0 / 5
7,496
1,071
6,502
5,862
4,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 2
7,501
1,072
4,600
4,070
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

381

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 1 / 2
6,691
956
1,156
5,379
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Siffrith
Bellona
12
1 / 0 / 1
7,150
1,021
1,852
8,745
4,912
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
TheJerk813
Tiamat
12
1 / 2 / 2
7,325
1,046
4,299
3,977
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TwistedxGiggles
Danzaburou
12
1 / 2 / 2
7,514
1,073
7,548
10,057
4,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 3
7,204
1,029
4,112
9,858
10,252
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
6
Kills
3
3
Deaths
6
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
2
1
W
3
0
2
4
W
2
2
3
1.75
W
1
0
4
3
W
Chaac
0
0
5
2.5
L
Bellona
Siffrith
Bellona
1
0
1
1.5
L
Tiamat
TheJerk813
Tiamat
1
2
2
1
L
Danzaburou
TwistedxGiggles
Danzaburou
1
2
2
1
L
0
1
3
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,821
Damage
18,967
25,082
Taken
38,016
18,900
Mitigated
23,353
3,893
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,156
1,079
0
221
5,379
2,183
0
3,102
2,277
0
5,450
W
10,144
257
0
0
1,925
797
0
632
1,293
21,793
0
W
7,158
2,029
0
473
8,023
6,537
0
3,177
4,846
150
12,392
W
5,417
517
0
0
5,202
5,544
0
2,387
2,815
8,066
0
W
Chaac
6,502
924
0
2,799
5,862
4,122
0
1,348
4,514
0
20,146
L
Bellona
Siffrith
Bellona
1,852
478
0
65
8,745
4,912
0
4,364
4,381
0
6,205
L
Tiamat
TheJerk813
Tiamat
4,299
1,431
0
1,118
3,977
1,558
0
2,495
1,482
11,676
0
L
Danzaburou
TwistedxGiggles
Danzaburou
7,548
3,640
0
935
10,057
4,448
0
3,127
6,930
0
23,557
L
4,112
2,238
0
860
9,858
10,252
0
2,623
7,235
15,752
0
W
4,600
1,260
0
621
4,070
1,900
0
867
3,203
0
26,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
35,884
155
Minions Killed
103
5
Camps Cleared
4
663,562
Distance Traveled
523,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,691
956
12
2
0
34,431
0
W
Janus
7,821
1,117
29
4
1
144,038
0
W
Surtr
7,565
1,081
14
2
0
103,546
0
W
Ymir
7,357
1,051
6
1
0
134,411
0
W
Chaac
7,496
1,071
43
6
2
149,782
0
L
Bellona
7,150
1,021
9
1
3
116,244
0
L
Tiamat
7,325
1,046
23
3
0
125,151
0
L
Danzaburou
7,514
1,073
37
5
1
127,385
0
L
Atlas
7,204
1,029
22
3
0
120,324
0
W
Neith
7,501
1,072
63
9
2
131,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role