Player Matchup

Neith
Neith
Droky420
Neith
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 42L
1,580 Elo+
Solo
Sol
Sol
Kalypso TL
Sol
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 56L
1,427 Elo+
Solo
Khepri
Khepri
SolidJERSEY609
Khepri
Level 132
God Stats
7W - 5L
1,500 SR
Queue Stats
245W - 245L
1,176 Elo+
Solo
Hun Batz
Hun Batz
ZombieGirl66959
Hun Batz
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,306 Elo+
Solo
Tiamat
Tiamat
bearjoo1787
Tiamat
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,599 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,417 Elo+

VS

Team Averages
Level 77
1,500 SR
1,376 Elo+
Ishtar
Ishtar
JORGE_1505
Ishtar
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,460 Elo+
Solo
Merlin
Merlin
KrosisBbx
Merlin
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 61L
1,387 Elo+
Solo
Kumbhakarna
Kumbhakarna
Thagiz1
Kumbhakarna
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 42L
1,439 Elo+
Solo
The Morrigan
The Morrigan
heatedcobra2484
The Morrigan
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,154 Elo+
Solo
Ymir
Ymir
lmgalaad
Ymir
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
215W - 210L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Droky420
Neith
17
5 / 1 / 6
8,293
754
11,814
7,434
4,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 5
7,249
659
10,053
9,442
4,938
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 8
8,334
758
5,339
7,852
6,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
9
1 / 8 / 2
6,562
597
2,415
11,635
5,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
14
1 / 4 / 7
7,323
666
6,859
10,634
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JORGE_1505
Ishtar
15
3 / 2 / 12
8,875
807
9,749
8,706
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
KrosisBbx
Merlin
15
2 / 2 / 9
8,782
798
13,986
6,054
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Thagiz1
Kumbhakarna
14
5 / 2 / 8
8,777
798
5,494
12,770
12,644
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
heatedcobra2484
The Morrigan
17
7 / 2 / 8
9,646
877
10,300
6,698
3,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
0 / 3 / 11
7,668
697
4,354
12,996
14,356
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
11
Kills
17
17
Deaths
11
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
Droky420
Neith
5
1
6
8
W
Ishtar
JORGE_1505
Ishtar
3
2
12
4.5
L
2
3
5
1.5
W
Merlin
KrosisBbx
Merlin
2
2
9
3.25
L
2
1
8
6
W
Kumbhakarna
Thagiz1
Kumbhakarna
5
2
8
4.5
L
Hun Batz
1
8
2
0.25
L
Tiamat
1
4
7
1.13
W
The Morrigan
heatedcobra2484
The Morrigan
7
2
8
5.5
W
Ymir
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,480
Damage
43,883
46,997
Taken
47,224
27,168
Mitigated
36,541
16,681
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Droky420
Neith
11,814
4,370
1,709
3,248
7,434
4,339
0
4,980
2,454
0
27,653
W
Ishtar
JORGE_1505
Ishtar
9,749
3,283
0
1,017
8,706
3,887
0
4,513
4,193
0
24,156
L
10,053
2,776
641
2,322
9,442
4,938
0
6,658
2,784
22,418
0
W
Merlin
KrosisBbx
Merlin
13,986
51
762
1,253
6,054
2,532
110
2,003
4,051
27,899
0
L
5,339
260
2,388
2,573
7,852
6,424
0
5,153
2,699
16,252
0
W
Kumbhakarna
Thagiz1
Kumbhakarna
5,494
186
3,806
4,469
12,770
12,644
185
5,880
6,890
11,266
0
L
Hun Batz
2,415
1,053
0
199
11,635
5,027
0
8,354
3,211
0
5,550
L
Tiamat
6,859
784
1,172
2,429
10,634
6,440
0
7,938
2,696
16,815
0
W
The Morrigan
heatedcobra2484
The Morrigan
10,300
2,461
3,085
797
6,698
3,122
833
3,120
3,578
19,495
1,460
W
Ymir
4,354
252
1,156
2,004
12,996
14,356
203
6,735
6,261
9,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
43,748
89
Minions Killed
123
0
Camps Cleared
0
1,008,633
Distance Traveled
1,030,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,293
754
30
3
0
223,510
0
W
Ishtar
8,875
807
42
4
0
214,459
0
L
Sol
7,249
659
22
2
0
188,169
0
W
Merlin
8,782
798
38
3
0
217,832
0
L
Khepri
8,334
758
18
2
0
232,759
0
W
Kumbhakarna
8,777
798
16
1
0
226,320
0
L
Hun Batz
6,562
597
5
0
0
160,375
0
L
Tiamat
7,323
666
14
1
0
203,820
0
W
The Morrigan
9,646
877
20
2
0
199,393
0
W
Ymir
7,668
697
7
1
0
172,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role