Player Matchup

Neith
Neith
Kajnake
Neith
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 218L
1,476 Elo+
Party 1
Ymir
Ymir
TheRealMudkip
Ymir
Level 107
God Stats
1W - 6L
1,518 SR
Queue Stats
43W - 69L
1,333 Elo+
Party 1
Hades
Hades
deadofgreece
Hades
Level 90
God Stats
0W - 1L
1,285 SR
Queue Stats
43W - 52L
1,611 Elo+
Party 1
Charybdis
Charybdis
fictionlol
Charybdis
Level 7
God Stats
0W - 5L
1,518 SR
Queue Stats
0W - 7L
1,333 Elo+
Party 1
Surtr
Surtr
oGrizzleyx
Surtr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,865 Elo+
Party 1
Team Averages
Level 90
1,464 SR
1,524 Elo+

VS

Team Averages
Level 113
1,423 SR
1,383 Elo+
Da Ji
Da Ji
MercuryBalls
Da Ji
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,155 Elo+
Party 3
Anhur
Anhur
PseudoSota
Anhur
Level 127
God Stats
6W - 8L
1,428 SR
Queue Stats
41W - 32L
1,646 Elo+
Party 2
Sol
Sol
Spookywaves
Sol
Level 103
God Stats
1W - 3L
1,302 SR
Queue Stats
16W - 26L
1,230 Elo+
Party 3
Hercules
Hercules
TheGirthWyrm
Hercules
Level 147
God Stats
27W - 27L
1,386 SR
Queue Stats
616W - 541L
1,582 Elo+
Party 2
Kumbhakarna
Kumbhakarna
awfl2
Kumbhakarna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kajnake
Neith
12
1 / 1 / 4
7,491
499
7,137
9,060
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 1 / 1
7,356
490
5,915
12,893
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 4 / 2
7,448
497
9,191
14,712
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
fictionlol
Charybdis
9
0 / 8 / 2
5,977
398
6,689
14,431
4,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
13
1 / 3 / 1
7,566
504
5,578
15,001
10,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,667
511
3,479
12,734
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
16
6 / 0 / 3
9,851
657
8,615
9,505
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 3
9,197
613
16,419
11,233
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
TheGirthWyrm
Hercules
15
5 / 0 / 1
9,339
623
14,679
11,593
14,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
awfl2
Kumbhakarna
10
1 / 1 / 7
7,512
501
3,252
12,520
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
17
17
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Kajnake
Neith
1
1
4
3
W
1
3
4
1
W
Anhur
6
0
3
7.5
W
4
2
3
2.75
W
Hercules
TheGirthWyrm
Hercules
5
0
1
5.5
L
3
1
1
3.5
W
Kumbhakarna
awfl2
Kumbhakarna
1
1
7
4.5
L
1
4
2
0.5
L
Charybdis
fictionlol
Charybdis
0
8
2
0.13
L
Surtr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,510
Damage
46,444
66,097
Taken
57,585
38,662
Mitigated
39,106
17,526
Healing
26,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Kajnake
Neith
7,137
2,875
0
4,477
9,060
3,761
0
1,888
7,172
0
48,656
W
3,479
457
0
4,856
12,734
5,489
0
3,187
9,547
0
42,727
W
Anhur
8,615
5,991
0
6,527
9,505
3,870
3,011
889
8,616
0
79,780
W
16,419
7,093
0
6,355
11,233
4,425
920
6,055
5,178
88,343
0
W
Hercules
TheGirthWyrm
Hercules
14,679
2,242
0
4,152
11,593
14,197
0
1,180
10,413
0
71,083
L
5,915
1,186
0
2,007
12,893
12,845
0
6,180
6,713
27,322
0
W
Kumbhakarna
awfl2
Kumbhakarna
3,252
975
451
3,840
12,520
11,125
16
4,648
7,872
11,906
0
L
9,191
460
127
4,079
14,712
7,126
48
8,868
5,844
60,612
0
L
Charybdis
fictionlol
Charybdis
6,689
4,339
0
2,339
14,431
4,440
0
1,665
12,766
0
34,441
L
Surtr
5,578
1,725
0
4,497
15,001
10,490
476
1,070
13,931
659
51,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
43,566
352
Minions Killed
434
0
Camps Cleared
0
1,480,390
Distance Traveled
1,478,645
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,491
499
84
6
0
337,596
0
W
Da Ji
7,667
511
63
4
0
317,530
3
W
Anhur
9,851
657
132
9
0
267,776
0
W
Sol
9,197
613
121
8
0
281,476
2
W
Hercules
9,339
623
107
7
0
305,599
0
L
Ymir
7,356
490
31
2
0
278,657
0
W
Kumbhakarna
7,512
501
11
1
0
306,264
0
L
Hades
7,448
497
102
7
0
297,629
0
L
Charybdis
5,977
398
38
3
0
263,377
0
L
Surtr
7,566
504
97
6
0
303,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role