Player Matchup

Gilgamesh
Gilgamesh
Saber9824
Gilgamesh
Level 61
God Stats
8W - 5L
1,675 SR
Queue Stats
151W - 141L
1,610 Elo+
Solo
Cerberus
Cerberus
miguelalcala34
Cerberus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 128L
1,299 Elo+
Party 2
Yu Huang
Yu Huang
myxatwid
Yu Huang
Level 49
God Stats
1W - 2L
1,714 SR
Queue Stats
36W - 46L
1,466 Elo+
Solo
Hachiman
Hachiman
xX_Felurian_Xx
Hachiman
Level 112
God Stats
5W - 3L
1,475 SR
Queue Stats
342W - 346L
1,448 Elo+
Party 2
Loki
Loki
xraul_23
Loki
Level 58
God Stats
3W - 9L
1,301 SR
Queue Stats
232W - 219L
1,432 Elo+
Party 2
Team Averages
Level 66
1,533 SR
1,451 Elo+

VS

Team Averages
Level 43
1,515 SR
1,394 Elo+
Kukulkan
Kukulkan
Dream_team_scrip
Kukulkan
Level 25
God Stats
11W - 8L
1,633 SR
Queue Stats
68W - 86L
1,390 Elo+
Party 1
Xbalanque
Xbalanque
ExWi_banan4ik228
Xbalanque
Level 74
God Stats
12W - 7L
1,535 SR
Queue Stats
121W - 124L
1,377 Elo+
Party 1
Zeus
Zeus
N1OH1337
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Surtr
Surtr
RickBron98
Surtr
Level 63
God Stats
2W - 2L
1,409 SR
Queue Stats
31W - 23L
1,203 Elo+
Party 3
Ao Kuang
Ao Kuang
xXenSveXx489
Ao Kuang
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 30L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Saber9824
Gilgamesh
10
1 / 5 / 0
6,950
409
2,582
19,863
13,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
12
1 / 3 / 10
8,331
490
5,973
19,068
17,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
myxatwid
Yu Huang
12
1 / 7 / 2
7,793
458
6,885
10,223
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
14
7 / 0 / 4
9,324
548
6,905
10,564
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
17
4 / 2 / 3
10,159
598
5,576
12,341
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,815
460
3,464
3,886
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
16
1 / 4 / 3
9,655
568
8,435
12,411
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
14
7 / 1 / 3
9,216
542
18,525
10,921
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
13
0 / 3 / 5
8,211
483
8,446
12,400
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
xXenSveXx489
Ao Kuang
14
8 / 5 / 0
9,421
554
10,540
14,626
5,264
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
14
Kills
17
17
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Xbalanque
1
4
3
0.63
W
Zeus
7
1
3
8.5
W
Surtr
0
3
5
0.83
L
Gilgamesh
Saber9824
Gilgamesh
1
5
0
0.2
L
Cerberus
1
3
10
2
L
Yu Huang
myxatwid
Yu Huang
1
7
2
0.29
L
Hachiman
7
0
4
9
W
Ao Kuang
xXenSveXx489
Ao Kuang
8
5
0
1.6
L
Loki
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
49,410
72,059
Taken
54,244
46,521
Mitigated
22,070
18,818
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,464
130
0
0
3,886
1,564
0
925
2,961
40,728
0
W
Xbalanque
8,435
3,855
0
5,407
12,411
4,624
1,257
2,815
9,596
0
84,030
W
Zeus
18,525
3,388
0
4,221
10,921
3,832
619
3,054
7,867
63,637
0
W
Surtr
8,446
3,700
0
2,538
12,400
6,786
755
3,696
8,704
432
48,326
L
Gilgamesh
Saber9824
Gilgamesh
2,582
869
0
2,655
19,863
13,705
0
13,338
6,525
0
24,181
L
Cerberus
5,973
657
0
6,426
19,068
17,361
208
5,469
13,599
32,323
0
L
Yu Huang
myxatwid
Yu Huang
6,885
625
0
954
10,223
4,208
595
8,042
2,181
48,258
535
L
Hachiman
6,905
2,719
0
5,933
10,564
4,029
797
3,984
6,580
0
53,115
W
Ao Kuang
xXenSveXx489
Ao Kuang
10,540
3,327
0
3,285
14,626
5,264
239
2,411
12,215
51,837
0
L
Loki
5,576
1,842
0
2,850
12,341
7,218
0
1,994
10,347
0
98,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,557
Gold Earned
44,318
391
Minions Killed
405
0
Camps Cleared
0
1,615,948
Distance Traveled
1,558,143
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,815
460
62
4
0
228,212
0
W
Xbalanque
9,655
568
117
7
0
298,674
0
W
Zeus
9,216
542
84
5
0
314,982
0
W
Surtr
8,211
483
76
4
0
372,887
0
L
Gilgamesh
6,950
409
47
3
0
254,620
0
L
Cerberus
8,331
490
33
2
0
338,028
0
L
Yu Huang
7,793
458
80
5
0
281,364
0
L
Hachiman
9,324
548
78
5
0
326,681
2
W
Ao Kuang
9,421
554
66
4
0
343,388
0
L
Loki
10,159
598
153
9
0
415,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role