Player Matchup

Guan Yu
Guan Yu
Lanastalas15
Guan Yu
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
193W - 169L
1,668 Elo+
Solo
Yu Huang
Yu Huang
Mrcargo7997
Yu Huang
Level 137
God Stats
5W - 2L
1,855 SR
Queue Stats
31W - 43L
1,570 Elo+
Party 1
Maui
Maui
Night9505
Maui
Level 134
God Stats
2W - 1L
1,545 SR
Queue Stats
19W - 17L
1,456 Elo+
Party 2
Izanami
Izanami
RavensRamen
Izanami
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,456 Elo+
Party 2
Cliodhna
Cliodhna
Valkyrie4209182
Cliodhna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,679 Elo+
Party 1
Team Averages
Level 103
1,580 SR
1,566 Elo+

VS

Team Averages
Level 151
1,395 SR
1,559 Elo+
Ymir
Ymir
DunkyVEVO
Ymir
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 130L
1,700 Elo+
Solo
Athena
Athena
Forguru
Athena
Level 127
God Stats
3W - 2L
1,294 SR
Queue Stats
242W - 215L
1,493 Elo+
Solo
Vulcan
Vulcan
mydirtywaffle
Vulcan
Level 154
God Stats
2W - 3L
1,410 SR
Queue Stats
17W - 21L
1,512 Elo+
Solo
Izanami
Izanami
vSHVRKYv
Izanami
Level 151
God Stats
1W - 3L
1,541 SR
Queue Stats
91W - 92L
1,628 Elo+
Solo
Surtr
Surtr
xXBOOsackNOODLE
Surtr
Level 175
God Stats
3W - 4L
1,232 SR
Queue Stats
259W - 266L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lanastalas15
Guan Yu
13
3 / 1 / 3
7,719
594
8,529
14,018
10,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Mrcargo7997
Yu Huang
14
4 / 1 / 4
8,166
628
5,793
6,974
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
11
2 / 0 / 10
7,113
547
6,171
7,588
5,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
RavensRamen
Izanami
14
4 / 0 / 5
8,533
656
10,081
8,561
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
14
4 / 0 / 5
7,972
613
7,777
10,252
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 4 / 0
7,016
540
11,368
13,469
12,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Forguru
Athena
9
0 / 3 / 0
5,859
451
2,640
13,140
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 1
6,823
525
6,248
5,174
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
vSHVRKYv
Izanami
9
0 / 6 / 0
5,722
440
2,953
11,348
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
6,585
507
4,197
12,181
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
17
Kills
2
2
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
0
0.25
L
Athena
Forguru
Athena
0
3
0
0
W
Guan Yu
Lanastalas15
Guan Yu
3
1
3
4.5
W
Yu Huang
Mrcargo7997
Yu Huang
4
1
4
6
W
Maui
2
0
10
7
W
Izanami
RavensRamen
Izanami
4
0
5
6.5
W
Cliodhna
4
0
5
6.5
L
0
2
1
0.25
L
Izanami
vSHVRKYv
Izanami
0
6
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,351
Damage
27,406
47,393
Taken
55,312
26,942
Mitigated
32,435
22,673
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,368
3,681
0
1,500
13,469
12,034
0
806
12,663
57,869
47
L
Athena
Forguru
Athena
2,640
661
480
3,638
13,140
8,330
0
4,947
8,193
16,939
0
W
Guan Yu
Lanastalas15
Guan Yu
8,529
742
372
3,824
14,018
10,740
0
8,528
4,970
0
59,699
W
Yu Huang
Mrcargo7997
Yu Huang
5,793
804
206
1,429
6,974
2,728
51
3,815
3,159
69,762
0
W
Maui
6,171
1,945
2,317
2,590
7,588
5,740
0
3,558
4,006
19,417
0
W
Izanami
RavensRamen
Izanami
10,081
7,720
0
5,559
8,561
3,644
600
1,962
6,599
0
78,277
W
Cliodhna
7,777
1,504
0
6,376
10,252
4,090
0
2,702
7,516
0
67,197
L
6,248
955
0
500
5,174
1,954
0
2,934
2,240
59,321
319
L
Izanami
vSHVRKYv
Izanami
2,953
1,456
0
2,445
11,348
3,906
0
1,302
10,046
0
36,239
L
4,197
1,089
0
6,091
12,181
6,211
0
1,975
10,206
464
46,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,503
Gold Earned
32,005
512
Minions Killed
377
0
Camps Cleared
0
1,405,298
Distance Traveled
1,309,096
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,016
540
104
8
0
217,721
0
L
Athena
5,859
451
20
2
0
282,925
0
W
Guan Yu
7,719
594
99
8
0
258,680
0
W
Yu Huang
8,166
628
142
11
0
273,551
6
W
Maui
7,113
547
22
2
0
294,957
0
W
Izanami
8,533
656
132
10
0
257,725
2
W
Cliodhna
7,972
613
117
9
0
320,385
0
L
Vulcan
6,823
525
98
8
0
275,659
2
L
Izanami
5,722
440
69
5
0
228,490
3
L
Surtr
6,585
507
86
7
0
304,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role