Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Aielic
Kumbhakarna
Level 109
God Stats
15W - 12L
1,500 SR
Queue Stats
77W - 57L
1,587 Elo+
Party 3
Ratatoskr
Ratatoskr
Aprocris
Ratatoskr
Level 120
God Stats
6W - 17L
1,742 SR
Queue Stats
31W - 40L
1,699 Elo+
Solo
Cernunnos
Cernunnos
Capitankirk
Cernunnos
Level 65
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 1L
1,799 Elo+
Party 3
Guan Yu
Guan Yu
omegagaming90
Guan Yu
Level 85
God Stats
7W - 11L
1,500 SR
Queue Stats
95W - 113L
1,331 Elo+
Solo
Team Averages
Level 86
1,590 SR
1,583 Elo+

VS

Team Averages
Level 92
1,437 SR
1,336 Elo+
Surtr
Surtr
Baka1627
Surtr
Level 89
God Stats
1W - 1L
1,283 SR
Queue Stats
7W - 10L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
NVR33
Danzaburou
Level 109
God Stats
12W - 11L
1,513 SR
Queue Stats
36W - 41L
1,294 Elo+
Party 1
Arachne
Arachne
Strok3MyEgo
Arachne
Level 124
God Stats
28W - 25L
1,390 SR
Queue Stats
64W - 71L
1,328 Elo+
Party 1
Cabrakan
Cabrakan
boogioh
Cabrakan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,455 Elo+
Party 2
He Bo
He Bo
dotcosmic
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 5 / 2
6,872
430
3,930
7,221
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Aielic
Kumbhakarna
11
1 / 1 / 4
7,699
481
4,935
12,660
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
Aprocris
Ratatoskr
14
6 / 4 / 2
8,841
553
7,624
12,529
5,701
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Capitankirk
Cernunnos
12
4 / 2 / 2
7,379
461
13,478
9,592
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
12
1 / 4 / 2
7,181
449
4,066
11,490
15,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Baka1627
Surtr
14
6 / 3 / 1
9,024
564
11,041
14,180
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
NVR33
Danzaburou
11
0 / 3 / 2
6,358
397
4,147
8,664
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
Strok3MyEgo
Arachne
14
2 / 2 / 0
8,447
528
3,831
12,742
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
boogioh
Cabrakan
12
3 / 2 / 1
7,837
490
4,898
11,453
12,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
dotcosmic
He Bo
14
4 / 4 / 5
8,704
544
12,046
13,701
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
13
Kills
15
16
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
2
0.4
L
Kumbhakarna
Aielic
Kumbhakarna
1
1
4
3
L
Ratatoskr
Aprocris
Ratatoskr
6
4
2
1.75
W
Surtr
Baka1627
Surtr
6
3
1
2.17
L
Cernunnos
Capitankirk
Cernunnos
4
2
2
2.5
W
Danzaburou
NVR33
Danzaburou
0
3
2
0.33
W
Arachne
Strok3MyEgo
Arachne
2
2
0
1
W
Cabrakan
boogioh
Cabrakan
3
2
1
1.75
W
He Bo
dotcosmic
He Bo
4
4
5
1.63
L
Guan Yu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,033
Damage
35,963
53,492
Taken
60,740
41,562
Mitigated
34,973
16,498
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,930
953
0
640
7,221
2,969
0
5,804
1,417
29,930
0
L
Kumbhakarna
Aielic
Kumbhakarna
4,935
590
210
3,759
12,660
13,031
181
4,924
7,736
20,635
0
L
Ratatoskr
Aprocris
Ratatoskr
7,624
3,182
73
4,436
12,529
5,701
0
1,808
10,721
0
63,546
W
Surtr
Baka1627
Surtr
11,041
4,374
0
3,496
14,180
7,122
372
282
13,394
451
53,674
L
Cernunnos
Capitankirk
Cernunnos
13,478
8,036
0
4,407
9,592
4,231
1,044
4,474
5,118
0
56,504
W
Danzaburou
NVR33
Danzaburou
4,147
1,956
0
2,957
8,664
3,486
273
1,619
7,045
0
32,548
W
Arachne
Strok3MyEgo
Arachne
3,831
2,372
0
6,098
12,742
6,339
190
433
12,218
0
69,554
W
Cabrakan
boogioh
Cabrakan
4,898
977
0
1,454
11,453
12,833
87
2,171
9,282
17,979
0
W
He Bo
dotcosmic
He Bo
12,046
1,583
173
2,086
13,701
5,193
732
4,360
9,341
50,226
0
L
Guan Yu
4,066
896
85
2,888
11,490
15,630
195
167
11,323
0
43,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
40,370
356
Minions Killed
345
0
Camps Cleared
0
1,354,400
Distance Traveled
1,466,131
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,872
430
66
4
0
202,784
0
L
Kumbhakarna
7,699
481
28
2
0
287,413
1
L
Ratatoskr
8,841
553
103
6
0
343,788
0
W
Surtr
9,024
564
87
5
0
249,640
2
L
Cernunnos
7,379
461
84
5
0
239,725
0
W
Danzaburou
6,358
397
43
3
0
270,956
4
W
Arachne
8,447
528
106
7
0
374,884
0
W
Cabrakan
7,837
490
22
1
0
275,435
3
W
He Bo
8,704
544
87
5
0
295,216
0
L
Guan Yu
7,181
449
75
5
0
280,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role