Player Matchup

Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Bidders
Cu Chulainn
Level 28
God Stats
2W - 1L
1,710 SR
Queue Stats
5W - 5L
1,512 Elo+
Party 3
Izanami
Izanami
Jeddersz
Izanami
Level 49
God Stats
6W - 5L
1,710 SR
Queue Stats
12W - 9L
1,552 Elo+
Party 3
Fenrir
Fenrir
LVMD420
Fenrir
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Athena
Athena
LeG3nD1530
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,512 Elo+
Party 3
Team Averages
Level 56
1,584 SR
1,515 Elo+

VS

Team Averages
Level 40
1,459 SR
1,514 Elo+
Ymir
Ymir
CaTzcHxtate
Ymir
Level 43
God Stats
2W - 1L
1,296 SR
Queue Stats
47W - 45L
1,530 Elo+
Party 2
Ne Zha
Ne Zha
MommyloverFlex
Ne Zha
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 84L
1,540 Elo+
Party 2
Izanami
Izanami
SpectrumShiny
Izanami
Level 26
God Stats
10W - 6L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Złojtek
Kuzenbo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
nemesispro
Sol
Level 30
God Stats
12W - 4L
1,500 SR
Queue Stats
53W - 59L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
4 / 6 / 0
8,197
586
6,975
9,896
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Bidders
Cu Chulainn
12
1 / 3 / 2
7,431
531
4,948
11,529
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Jeddersz
Izanami
10
2 / 3 / 2
6,551
468
9,079
10,690
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
LVMD420
Fenrir
9
1 / 6 / 1
6,252
447
2,171
10,879
3,764
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
LeG3nD1530
Athena
10
0 / 2 / 6
6,811
487
3,820
12,827
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 7
6,454
461
4,359
8,993
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
13 / 0 / 3
9,286
663
13,132
11,602
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
11
3 / 3 / 3
7,158
511
9,589
9,846
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Złojtek
Kuzenbo
3
0 / 0 / 0
4,741
339
580
1,615
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 3 / 6
7,921
566
8,283
10,166
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
18
20
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
6
0
0.67
L
Cu Chulainn
Bidders
Cu Chulainn
1
3
2
0.67
W
0
2
7
1.75
L
Izanami
Jeddersz
Izanami
2
3
2
1
L
Fenrir
LVMD420
Fenrir
1
6
1
0.25
L
Athena
LeG3nD1530
Athena
0
2
6
1.5
W
13
0
3
14.5
W
Izanami
3
3
3
1.5
W
Kuzenbo
Złojtek
Kuzenbo
0
0
0
0
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,993
Damage
35,943
55,821
Taken
42,222
30,844
Mitigated
18,257
10,043
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,975
2,115
175
1,532
9,896
3,340
1,181
3,664
6,232
60,961
0
L
Cu Chulainn
Bidders
Cu Chulainn
4,948
595
348
1,227
11,529
6,697
98
848
10,583
0
43,807
W
4,359
211
230
1,580
8,993
4,681
108
1,538
7,455
26,411
0
L
Izanami
Jeddersz
Izanami
9,079
5,267
0
2,989
10,690
3,676
0
1,940
8,684
0
48,423
L
Fenrir
LVMD420
Fenrir
2,171
823
0
1,099
10,879
3,764
0
2,076
8,715
0
30,715
L
Athena
LeG3nD1530
Athena
3,820
1,398
419
2,254
12,827
13,367
0
4,178
8,269
15,244
0
W
13,132
5,719
0
4,601
11,602
5,369
0
1,258
10,344
0
75,792
W
Izanami
9,589
6,524
0
3,356
9,846
3,439
308
2,939
6,907
0
51,059
W
Kuzenbo
Złojtek
Kuzenbo
580
238
0
475
1,615
820
0
0
1,615
3,840
0
W
8,283
2,735
0
4,081
10,166
3,948
1,270
5,060
5,106
60,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,242
Gold Earned
35,560
279
Minions Killed
311
0
Camps Cleared
0
1,306,384
Distance Traveled
1,187,791
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,197
586
88
6
0
253,719
0
L
Cu Chulainn
7,431
531
69
5
0
262,161
1
W
Ymir
6,454
461
45
3
0
266,808
0
L
Izanami
6,551
468
57
4
0
266,566
0
L
Fenrir
6,252
447
44
3
0
239,971
0
L
Athena
6,811
487
21
2
0
283,967
1
W
Ne Zha
9,286
663
97
7
0
371,549
1
W
Izanami
7,158
511
71
5
0
248,470
1
W
Kuzenbo
4,741
339
10
1
0
60,902
0
W
Sol
7,921
566
88
6
0
240,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role