Player Matchup

Anhur
Anhur
 
Anhur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Cukubistan
Chiron
Level 102
God Stats
2W - 7L
1,267 SR
Queue Stats
253W - 235L
1,409 Elo+
Solo
He Bo
He Bo
Miaharadeska
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo
Bakasura
Bakasura
Satianka135
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,299 Elo+
Solo
Team Averages
Level 56
1,453 SR
1,395 Elo+

VS

Team Averages
Level 73
1,499 SR
1,345 Elo+
Kukulkan
Kukulkan
Bananaa17
Kukulkan
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
120W - 111L
1,428 Elo+
Solo
Ne Zha
Ne Zha
EZKATAKATA
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Solo
Ao Kuang
Ao Kuang
Leon26027
Ao Kuang
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 47L
1,319 Elo+
Solo
Jormungandr
Jormungandr
SilenthDeath
Jormungandr
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 115L
1,433 Elo+
Solo
Anubis
Anubis
Variag666
Anubis
Level 83
God Stats
9W - 5L
1,495 SR
Queue Stats
374W - 365L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 4 / 4
8,136
740
5,217
12,722
4,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
 
Maui
14
1 / 1 / 2
7,894
718
3,458
11,993
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Cukubistan
Chiron
14
2 / 5 / 4
7,777
707
9,765
13,330
5,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 5 / 3
8,203
746
5,478
11,296
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Satianka135
Bakasura
13
0 / 4 / 2
7,099
645
2,658
12,127
5,599
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bananaa17
Kukulkan
16
4 / 2 / 11
9,154
832
17,594
6,807
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
EZKATAKATA
Ne Zha
15
4 / 3 / 7
9,055
823
13,787
8,236
4,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Leon26027
Ao Kuang
9
0 / 1 / 4
6,856
623
2,908
6,244
5,285
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
SilenthDeath
Jormungandr
15
4 / 3 / 8
9,189
835
5,128
9,652
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Variag666
Anubis
18
7 / 1 / 7
10,544
959
15,560
6,531
3,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
9
Kills
19
19
Deaths
10
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
4
1
L
Maui
 
Maui
1
1
2
2
W
Kukulkan
Bananaa17
Kukulkan
4
2
11
4.75
L
Chiron
Cukubistan
Chiron
2
5
4
0.8
W
Ne Zha
EZKATAKATA
Ne Zha
4
3
7
2.5
W
Ao Kuang
Leon26027
Ao Kuang
0
1
4
2
L
4
5
3
1.1
L
Bakasura
Satianka135
Bakasura
0
4
2
0.25
W
Jormungandr
SilenthDeath
Jormungandr
4
3
8
2.67
W
Anubis
Variag666
Anubis
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
54,977
61,468
Taken
37,470
28,466
Mitigated
26,171
18,659
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,217
2,668
1,062
2,653
12,722
4,658
0
7,674
5,048
0
17,908
L
Maui
 
Maui
3,458
554
1,861
3,938
11,993
8,713
0
8,526
3,467
7,484
0
W
Kukulkan
Bananaa17
Kukulkan
17,594
1,775
598
1,176
6,807
3,553
465
1,468
5,339
28,880
613
L
Chiron
Cukubistan
Chiron
9,765
2,726
2,584
3,126
13,330
5,270
82
9,166
4,164
0
25,333
W
Ne Zha
EZKATAKATA
Ne Zha
13,787
780
0
917
8,236
4,667
0
2,009
6,162
0
23,808
W
Ao Kuang
Leon26027
Ao Kuang
2,908
1,265
46
1,715
6,244
5,285
0
2,145
3,992
4,546
0
L
5,478
465
171
613
11,296
4,226
0
6,181
5,115
10,850
1,174
L
Bakasura
Satianka135
Bakasura
2,658
1,679
0
2,651
12,127
5,599
0
9,030
3,097
0
4,766
W
Jormungandr
SilenthDeath
Jormungandr
5,128
1,202
589
960
9,652
8,978
217
1,449
8,039
12,078
0
W
Anubis
Variag666
Anubis
15,560
471
1,522
3,093
6,531
3,688
157
1,195
5,336
34,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
44,798
109
Minions Killed
108
0
Camps Cleared
0
1,013,544
Distance Traveled
961,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,136
740
31
3
0
201,742
0
L
Maui
7,894
718
13
1
0
220,577
0
W
Kukulkan
9,154
832
38
3
0
178,880
0
L
Chiron
7,777
707
34
3
0
197,229
0
W
Ne Zha
9,055
823
10
1
0
204,730
0
W
Ao Kuang
6,856
623
5
0
0
181,901
0
L
He Bo
8,203
746
20
2
0
182,977
0
L
Bakasura
7,099
645
11
1
0
211,019
0
W
Jormungandr
9,189
835
14
1
0
175,611
0
W
Anubis
10,544
959
41
4
0
220,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role