Player Matchup

Atlas
Atlas
Destroyer0555
Atlas
Level 172
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 105L
1,688 Elo+
Party 2
Cernunnos
Cernunnos
Marcybean
Cernunnos
Level 158
God Stats
2W - 0L
1,781 SR
Queue Stats
33W - 23L
1,448 Elo+
Party 2
Guan Yu
Guan Yu
ShoNuffKay
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,280 Elo+
Party 2
Surtr
Surtr
Tony-_-Hawking
Surtr
Level 102
God Stats
12W - 4L
1,332 SR
Queue Stats
55W - 30L
1,335 Elo+
Party 3
Janus
Janus
kei3-10_ahz
Janus
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 29L
1,507 Elo+
Party 3
Team Averages
Level 143
1,523 SR
1,452 Elo+

VS

Team Averages
Level 111
1,525 SR
1,537 Elo+
Ishtar
Ishtar
Cjlaboy24
Ishtar
Level 121
God Stats
14W - 7L
1,343 SR
Queue Stats
214W - 179L
1,568 Elo+
Solo
Mercury
Mercury
ExcaliburWeapon
Mercury
Level 143
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 58L
1,465 Elo+
Party 1
Horus
Horus
MeLoDiiC_17
Horus
Level 99
God Stats
1W - 6L
1,500 SR
Queue Stats
421W - 381L
1,594 Elo+
Solo
Khepri
Khepri
UltimaWeapon9999
Khepri
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 126L
1,562 Elo+
Party 1
Hades
Hades
cuteASSnini7
Hades
Level 53
God Stats
1W - 1L
1,784 SR
Queue Stats
16W - 16L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 9
8,870
522
7,715
17,570
14,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Marcybean
Cernunnos
17
6 / 2 / 6
10,583
623
24,605
16,880
8,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ShoNuffKay
Guan Yu
16
2 / 0 / 3
9,372
551
8,757
15,499
18,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 3 / 4
8,686
511
7,699
14,313
6,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
2 / 1 / 4
8,975
528
9,340
5,919
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cjlaboy24
Ishtar
14
1 / 5 / 6
8,070
475
9,473
18,155
9,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 5
7,265
427
4,456
13,833
5,711
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 2 / 0
8,374
493
8,009
15,114
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 4
7,796
459
3,417
17,336
14,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 3 / 0
8,919
525
10,986
15,043
8,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
15
Kills
8
9
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Cjlaboy24
Ishtar
1
5
6
0.8
W
3
3
9
2.5
L
1
2
5
1.75
W
Cernunnos
Marcybean
Cernunnos
6
2
6
4.5
L
0
2
0
0
W
Guan Yu
ShoNuffKay
Guan Yu
2
0
3
3.5
W
2
3
4
1.33
L
2
4
4
1
L
4
3
0
1.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,116
Damage
36,341
70,181
Taken
79,481
50,375
Mitigated
48,378
29,525
Healing
28,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Cjlaboy24
Ishtar
9,473
6,289
0
6,317
18,155
9,387
0
3,408
14,747
0
69,043
W
7,715
3,509
2,847
3,572
17,570
14,677
218
4,326
13,196
20,569
0
L
4,456
1,276
0
2,549
13,833
5,711
0
2,601
11,132
0
47,574
W
Cernunnos
Marcybean
Cernunnos
24,605
17,140
0
10,217
16,880
8,008
1,161
3,543
13,337
0
93,621
L
8,009
3,099
0
6,273
15,114
9,933
51
146
14,023
0
73,007
W
Guan Yu
ShoNuffKay
Guan Yu
8,757
1,884
573
6,528
15,499
18,486
517
228
14,310
0
71,761
W
7,699
3,325
0
5,252
14,313
6,917
379
3,440
10,824
213
66,029
L
3,417
213
2,228
3,588
17,336
14,944
0
4,722
12,560
19,676
0
L
10,986
760
1,392
6,650
15,043
8,403
0
5,997
9,046
80,630
1,246
W
9,340
812
0
536
5,919
2,287
604
2,285
3,634
72,741
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,486
Gold Earned
40,424
483
Minions Killed
456
0
Camps Cleared
0
1,740,615
Distance Traveled
1,656,571
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,070
475
118
7
0
294,522
1
W
Atlas
8,870
522
18
1
0
346,360
4
L
Mercury
7,265
427
69
4
0
413,949
5
W
Cernunnos
10,583
623
130
8
0
322,017
1
L
Horus
8,374
493
119
7
0
310,365
0
W
Guan Yu
9,372
551
116
7
0
313,524
0
W
Surtr
8,686
511
100
6
0
396,889
0
L
Khepri
7,796
459
20
1
0
342,782
2
L
Hades
8,919
525
130
8
0
294,953
0
W
Janus
8,975
528
119
7
0
361,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role