Player Matchup

Kuzenbo
Kuzenbo
Platinum I
Aazrexx
Kuzenbo
Platinum I
Level 157
God Stats
18W - 4L
2,056 SR
Queue Stats
302W - 129L
2,160 MMR
Party 1
Hera
Hera
Platinum I
StellarNebula25
Hera
Platinum I
Level 159
God Stats
70W - 14L
1,864 SR
Queue Stats
370W - 80L
2,160 MMR
Party 1
Odin
Odin
Platinum III
The Magatama
Odin
Platinum III
Level 213
God Stats
5W - 0L
2,085 SR
Queue Stats
26W - 10L
2,085 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 176
2,002 SR
2,135 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,495 SR
1,589 MMR
Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
STEELERSCHICK20
Kukulkan
Bronze III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,600 MMR
Solo
Maui
Maui
Gold IV
Tracer Workman
Maui
Gold IV
Level 157
God Stats
1W - 4L
1,486 SR
Queue Stats
84W - 68L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aazrexx
Kuzenbo
12
2 / 0 / 8
7,779
864
5,885
11,474
13,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 0 / 4
8,273
919
11,435
6,215
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 1 / 8
7,393
821
9,029
8,365
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SobekBaron SamediAchillesGuan YuNe Zha

VS

Bans
Ao KuangBaba YagaOsirisYu HuangCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 7 / 1
5,711
635
4,056
10,303
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
10
1 / 4 / 0
6,437
715
6,841
9,369
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 1 / 1
6,495
722
2,859
10,569
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
7
1
0.07
W
Kuzenbo
Aazrexx
Kuzenbo
2
0
8
6
L
Kukulkan
1
4
0
0.25
W
7
0
4
9
W
3
1
8
7
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,349
Damage
13,756
26,054
Taken
30,241
24,786
Mitigated
19,094
13,957
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,056
867
0
424
10,303
5,445
0
4,934
5,009
0
18,562
W
Kuzenbo
Aazrexx
Kuzenbo
5,885
2,556
2,421
5,244
11,474
13,522
383
4,285
6,951
13,455
0
L
Kukulkan
6,841
342
0
873
9,369
4,400
0
6,841
2,376
30,318
0
W
11,435
2,401
0
2,610
6,215
3,094
2,159
2,356
3,779
41,814
0
W
9,029
2,314
497
3,185
8,365
8,170
634
3,252
5,075
0
23,202
L
2,859
502
0
2,798
10,569
9,249
0
5,576
4,559
8,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,445
Gold Earned
18,643
105
Minions Killed
101
0
Camps Cleared
0
560,125
Distance Traveled
469,669
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,711
635
26
3
0
149,624
4
W
Kuzenbo
7,779
864
10
1
0
191,048
0
L
Kukulkan
6,437
715
63
7
0
154,401
0
W
Hera
8,273
919
76
8
0
186,495
0
W
Odin
7,393
821
19
2
0
182,582
0
L
Maui
6,495
722
12
1
0
165,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role