Player Matchup

Nu Wa
Nu Wa
MEDUZALIA
Nu Wa
Level 66
God Stats
5W - 10L
1,377 SR
Queue Stats
19W - 28L
1,394 Elo+
Solo
Medusa
Medusa
Namenlose_Huelle
Medusa
Level 59
God Stats
1W - 3L
1,285 SR
Queue Stats
228W - 222L
1,612 Elo+
Solo
Terra
Terra
RASTAADADDY
Terra
Level 194
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 29L
1,692 Elo+
Party 1
Pele
Pele
immune_bassist7
Pele
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
831W - 797L
1,438 Elo+
Solo
Freya
Freya
mxrvxnl166
Freya
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 20L
1,632 Elo+
Party 1
Team Averages
Level 101
1,432 SR
1,554 Elo+

VS

Team Averages
Level 112
1,513 SR
1,423 Elo+
Chronos
Chronos
N7 Ledge M8
Chronos
Level 127
God Stats
5W - 4L
1,500 SR
Queue Stats
181W - 176L
1,500 Elo+
Solo
Thanatos
Thanatos
Palminox
Thanatos
Level 126
God Stats
7W - 17L
1,485 SR
Queue Stats
587W - 578L
1,388 Elo+
Party 2
Surtr
Surtr
TeeJaay93
Surtr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,356 Elo+
Solo
Sol
Sol
eskrodelta78
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Horus
Horus
morro87
Horus
Level 143
God Stats
82W - 64L
1,578 SR
Queue Stats
493W - 505L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MEDUZALIA
Nu Wa
7
1 / 3 / 1
4,931
493
5,339
6,454
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
5,340
534
2,653
9,155
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 4 / 0
5,099
510
4,098
10,644
6,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
2 / 4 / 1
5,510
551
4,845
11,771
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
11
0 / 2 / 1
5,750
575
3,850
10,120
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
N7 Ledge M8
Chronos
10
2 / 2 / 2
6,370
637
4,885
6,393
2,184
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Palminox
Thanatos
11
7 / 0 / 6
6,820
682
7,786
8,702
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
TeeJaay93
Surtr
12
2 / 1 / 0
6,998
700
6,734
9,833
6,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 1 / 4
6,932
693
8,028
5,357
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
morro87
Horus
9
1 / 0 / 10
6,249
625
7,411
10,281
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
18
18
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
MEDUZALIA
Nu Wa
1
3
1
0.5
W
Chronos
N7 Ledge M8
Chronos
2
2
2
1.5
L
0
5
1
0.1
W
Thanatos
Palminox
Thanatos
7
0
6
10
L
1
4
0
0.25
W
Surtr
TeeJaay93
Surtr
2
1
0
2
W
6
1
4
8
L
2
4
1
0.63
W
Horus
morro87
Horus
1
0
10
6
L
Freya
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,785
Damage
34,844
48,144
Taken
40,566
18,766
Mitigated
21,424
14,647
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
MEDUZALIA
Nu Wa
5,339
1,640
0
867
6,454
1,981
0
3,314
3,140
19,830
0
W
Chronos
N7 Ledge M8
Chronos
4,885
934
0
631
6,393
2,184
0
1,815
4,578
40,915
0
L
2,653
1,715
0
1,991
9,155
2,544
0
2,266
6,889
0
28,480
W
Thanatos
Palminox
Thanatos
7,786
2,381
0
7,935
8,702
3,241
0
2,280
6,422
0
44,243
L
4,098
825
1,671
2,492
10,644
6,037
0
3,679
6,965
10,030
0
W
Surtr
TeeJaay93
Surtr
6,734
1,956
0
3,215
9,833
6,864
0
4,066
5,767
783
57,993
W
8,028
3,403
0
2,394
5,357
1,576
1,755
1,316
4,041
44,152
0
L
4,845
974
0
2,080
11,771
4,173
0
3,654
8,117
0
36,821
W
Horus
morro87
Horus
7,411
2,833
421
4,027
10,281
7,559
62
3,810
6,471
0
16,273
L
Freya
3,850
1,255
0
5,546
10,120
4,031
0
199
9,921
47,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,630
Gold Earned
33,369
253
Minions Killed
329
0
Camps Cleared
0
1,002,649
Distance Traveled
1,045,531
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,931
493
30
3
0
200,522
1
W
Chronos
6,370
637
76
8
0
195,774
0
L
Medusa
5,340
534
59
6
0
169,250
0
W
Thanatos
6,820
682
60
6
0
245,362
0
L
Terra
5,099
510
12
1
0
220,120
3
W
Surtr
6,998
700
103
10
0
214,716
2
W
Sol
6,932
693
70
7
0
183,551
0
L
Pele
5,510
551
47
5
0
248,453
0
W
Horus
6,249
625
20
2
0
206,128
3
L
Freya
5,750
575
105
11
0
164,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role