Player Matchup

Chaac
Chaac
InquisitorIceMaw
Chaac
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
Otaku-demon97
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,671 Elo+
Party 1
Janus
Janus
TombstoneQueen
Janus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 123L
1,571 Elo+
Party 1
Hachiman
Hachiman
Travbot64
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,655 Elo+
Party 1
Discordia
Discordia
stivaustin
Discordia
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
492W - 483L
1,483 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,587 Elo+

VS

Team Averages
Level 110
1,565 SR
1,370 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Risitas26
Medusa
Level 86
God Stats
8W - 3L
1,500 SR
Queue Stats
189W - 178L
1,240 Elo+
Party 2
Ah Puch
Ah Puch
Trapgod TM
Ah Puch
Level 88
God Stats
12W - 4L
1,824 SR
Queue Stats
323W - 338L
1,305 Elo+
Party 2
Rama
Rama
gamiasegw2
Rama
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 92L
1,355 Elo+
Solo
Hun Batz
Hun Batz
trumpet1
Hun Batz
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 167L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
8,191
745
9,851
16,730
17,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Otaku-demon97
Hun Batz
13
2 / 5 / 6
8,127
739
3,278
13,064
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 5 / 5
8,410
765
10,291
11,442
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Travbot64
Hachiman
15
2 / 5 / 3
8,624
784
2,923
10,668
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
stivaustin
Discordia
13
1 / 5 / 6
7,827
712
12,046
8,693
2,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 2 / 13
8,931
812
13,267
7,308
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Risitas26
Medusa
16
6 / 3 / 10
9,636
876
12,540
9,818
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Trapgod TM
Ah Puch
14
2 / 3 / 16
8,857
805
10,700
10,342
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 9
8,593
781
4,711
5,828
2,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
trumpet1
Hun Batz
18
11 / 2 / 9
10,356
941
14,444
11,146
5,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
8
Kills
25
25
Deaths
11
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
13
5.25
L
2
5
6
1
L
Hun Batz
Otaku-demon97
Hun Batz
2
5
6
1
W
Medusa
Risitas26
Medusa
6
3
10
3.67
L
1
5
5
0.7
W
Ah Puch
Trapgod TM
Ah Puch
2
3
16
3.33
L
Hachiman
Travbot64
Hachiman
2
5
3
0.7
W
2
1
9
6.5
L
Discordia
stivaustin
Discordia
1
5
6
0.8
W
Hun Batz
trumpet1
Hun Batz
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,389
Damage
55,662
60,597
Taken
44,442
34,981
Mitigated
19,911
15,417
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,267
761
781
623
7,308
3,267
829
4,257
2,920
18,850
0
L
9,851
354
394
2,015
16,730
17,140
0
6,498
10,232
0
21,265
L
Hun Batz
Otaku-demon97
Hun Batz
3,278
499
0
2,838
13,064
5,367
392
5,141
7,923
0
10,535
W
Medusa
Risitas26
Medusa
12,540
3,165
1,950
1,312
9,818
4,231
1,547
3,938
5,753
0
27,069
L
10,291
470
3,143
3,026
11,442
4,277
372
3,730
7,712
21,299
739
W
Ah Puch
Trapgod TM
Ah Puch
10,700
95
955
4,149
10,342
4,493
576
5,608
4,734
22,201
0
L
Hachiman
Travbot64
Hachiman
2,923
487
784
1,689
10,668
5,335
744
5,451
5,217
0
9,428
W
4,711
2,021
1,142
926
5,828
2,532
1,313
2,912
2,916
0
11,198
L
Discordia
stivaustin
Discordia
12,046
452
696
832
8,693
2,862
884
3,147
5,546
23,876
220
W
Hun Batz
trumpet1
Hun Batz
14,444
1,954
1,810
2,265
11,146
5,388
437
5,131
5,876
0
28,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,179
Gold Earned
46,373
139
Minions Killed
127
0
Camps Cleared
0
1,034,203
Distance Traveled
1,131,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,931
812
8
1
0
228,202
0
L
Chaac
8,191
745
19
2
0
215,279
0
L
Hun Batz
8,127
739
12
1
0
220,779
0
W
Medusa
9,636
876
47
4
0
241,524
0
L
Janus
8,410
765
39
4
0
215,634
0
W
Ah Puch
8,857
805
33
3
0
225,614
0
L
Hachiman
8,624
784
37
3
0
199,256
0
W
Rama
8,593
781
17
2
0
195,606
0
L
Discordia
7,827
712
32
3
0
183,255
0
W
Hun Batz
10,356
941
22
2
0
240,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role