Player Matchup

Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DirtyVaV
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hernekeppi
Jing Wei
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 160L
1,733 Elo+
Solo
Eset
Eset
Rasta59
Eset
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 117L
1,548 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kolacc420
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 110L
1,546 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,565 Elo+

VS

Team Averages
Level 109
1,453 SR
1,509 Elo+
Ah Puch
Ah Puch
AraQuorn
Ah Puch
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
356W - 348L
1,441 Elo+
Party 3
Nike
Nike
CyborgOcelot
Nike
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 58L
1,480 Elo+
Party 3
Medusa
Medusa
KominosPL
Medusa
Level 26
God Stats
1W - 0L
1,265 SR
Queue Stats
15W - 17L
1,455 Elo+
Party 1
Xbalanque
Xbalanque
Seivor
Xbalanque
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 73L
1,679 Elo+
Solo
Anhur
Anhur
gryczuus
Anhur
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 7 / 6
9,061
604
11,102
14,550
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
DirtyVaV
Anhur
17
3 / 9 / 12
10,352
690
15,129
19,942
10,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Jing Wei
Hernekeppi
Jing Wei
20
9 / 7 / 7
11,799
787
21,199
19,785
11,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Eset
Rasta59
Eset
14
0 / 9 / 9
8,489
566
8,835
16,385
7,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
kolacc420
Kumbhakarna
19
5 / 8 / 11
10,608
707
8,564
24,360
35,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AraQuorn
Ah Puch
20
12 / 3 / 17
13,115
874
26,955
15,010
9,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
10 / 3 / 19
12,311
821
14,742
22,322
29,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
KominosPL
Medusa
17
6 / 5 / 13
10,788
719
13,197
16,101
8,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Xbalanque
Seivor
Xbalanque
20
10 / 6 / 15
12,941
863
22,751
17,096
9,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
gryczuus
Anhur
17
2 / 5 / 21
10,994
733
7,916
16,188
8,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
125
19
Kills
40
40
Deaths
22
45
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
7
6
0.71
W
Ah Puch
AraQuorn
Ah Puch
12
3
17
6.83
W
10
3
19
6.5
L
Anhur
DirtyVaV
Anhur
3
9
12
1
L
Jing Wei
Hernekeppi
Jing Wei
9
7
7
1.79
W
Medusa
KominosPL
Medusa
6
5
13
2.5
L
Eset
Rasta59
Eset
0
9
9
0.5
W
Xbalanque
Seivor
Xbalanque
10
6
15
2.92
W
Anhur
gryczuus
Anhur
2
5
21
2.5
L
Kumbhakarna
kolacc420
Kumbhakarna
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,829
Damage
85,561
95,022
Taken
86,717
70,584
Mitigated
64,849
16,838
Healing
27,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,102
901
316
1,054
14,550
5,900
0
2,723
11,549
23,549
1,495
W
Ah Puch
AraQuorn
Ah Puch
26,955
897
2,388
5,093
15,010
9,915
1,945
4,530
10,480
49,768
2,005
W
14,742
193
2,853
5,331
22,322
29,052
46
6,838
15,484
0
19,375
L
Anhur
DirtyVaV
Anhur
15,129
8,631
157
3,135
19,942
10,134
550
5,348
14,404
0
26,627
L
Jing Wei
Hernekeppi
Jing Wei
21,199
15,613
1,371
3,205
19,785
11,596
138
6,114
13,381
0
45,205
W
Medusa
KominosPL
Medusa
13,197
6,691
1,363
3,014
16,101
8,399
2,507
4,359
11,742
0
22,762
L
Eset
Rasta59
Eset
8,835
250
1,542
1,751
16,385
7,335
0
4,612
11,478
16,763
0
W
Xbalanque
Seivor
Xbalanque
22,751
3,177
688
1,026
17,096
9,320
2,801
6,255
10,841
0
45,924
W
Anhur
gryczuus
Anhur
7,916
5,134
1,950
3,657
16,188
8,163
1,536
5,891
10,297
0
21,072
L
Kumbhakarna
kolacc420
Kumbhakarna
8,564
773
2,189
2,118
24,360
35,619
0
6,984
16,803
17,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,309
Gold Earned
60,149
151
Minions Killed
150
0
Camps Cleared
0
1,148,098
Distance Traveled
1,381,120
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,061
604
26
2
0
204,301
0
W
Ah Puch
13,115
874
46
3
0
262,609
0
W
Nike
12,311
821
9
1
0
327,345
0
L
Anhur
10,352
690
34
2
0
188,737
0
L
Jing Wei
11,799
787
56
4
0
250,942
0
W
Medusa
10,788
719
23
2
0
284,280
0
L
Eset
8,489
566
18
1
0
242,036
0
W
Xbalanque
12,941
863
48
3
0
275,169
0
W
Anhur
10,994
733
24
2
0
231,717
0
L
Kumbhakarna
10,608
707
17
1
0
262,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role