Player Matchup

Surtr
Surtr
Gunaevv95
Surtr
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 16L
1,488 Elo+
Solo
Bacchus
Bacchus
JAVS93
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 164L
1,330 Elo+
Party 1
Ao Kuang
Ao Kuang
Sapter
Ao Kuang
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
248W - 255L
1,440 Elo+
Party 1
Izanami
Izanami
YER881771
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 1
Ra
Ra
veest33
Ra
Level 124
God Stats
4W - 12L
1,500 SR
Queue Stats
435W - 420L
1,503 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,381 Elo+

VS

Team Averages
Level 106
1,553 SR
1,436 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LaxeKappa
Amaterasu
Level 42
God Stats
1W - 1L
1,764 SR
Queue Stats
3W - 6L
1,344 Elo+
Party 2
Fenrir
Fenrir
MULTIHEXANE
Fenrir
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 70L
1,551 Elo+
Party 2
Charybdis
Charybdis
beast258
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
elfiiii
Baron Samedi
Level 201
God Stats
1W - 3L
1,500 SR
Queue Stats
450W - 459L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gunaevv95
Surtr
13
6 / 0 / 0
7,844
713
7,155
10,578
7,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
JAVS93
Bacchus
8
0 / 0 / 2
5,490
499
2,857
3,034
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Sapter
Ao Kuang
13
6 / 1 / 1
7,248
659
5,656
8,673
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
YER881771
Izanami
9
0 / 0 / 1
5,477
498
1,200
3,731
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 1 / 3
6,485
590
3,050
4,281
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 0
5,292
481
1,344
3,070
1,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
LaxeKappa
Amaterasu
10
0 / 5 / 0
4,833
439
4,827
8,964
5,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
0 / 3 / 2
5,506
501
3,987
10,296
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
beast258
Charybdis
9
0 / 1 / 0
5,100
464
907
4,887
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
elfiiii
Baron Samedi
11
2 / 3 / 0
6,662
606
4,410
7,927
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
2
2
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
W
Surtr
Gunaevv95
Surtr
6
0
0
6
W
Bacchus
JAVS93
Bacchus
0
0
2
1
L
Amaterasu
LaxeKappa
Amaterasu
0
5
0
0
L
Fenrir
0
3
2
0.33
W
Ao Kuang
Sapter
Ao Kuang
6
1
1
6.5
W
Izanami
YER881771
Izanami
0
0
1
0.5
L
Charybdis
beast258
Charybdis
0
1
0
0
L
Baron Samedi
elfiiii
Baron Samedi
2
3
0
0.67
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,918
Damage
15,475
30,297
Taken
35,144
15,926
Mitigated
16,022
11,786
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,344
449
1,781
2,032
3,070
1,562
0
1,298
1,772
14,958
0
W
Surtr
Gunaevv95
Surtr
7,155
2,430
0
5,166
10,578
7,762
348
0
10,109
517
58,468
W
Bacchus
JAVS93
Bacchus
2,857
194
0
1,394
3,034
2,218
0
845
2,189
13,006
0
L
Amaterasu
LaxeKappa
Amaterasu
4,827
1,843
0
1,924
8,964
5,493
0
915
8,049
0
26,955
L
Fenrir
3,987
957
0
1,330
10,296
4,045
0
2,366
7,930
0
43,493
W
Ao Kuang
Sapter
Ao Kuang
5,656
1,335
0
1,580
8,673
3,316
0
2,237
6,312
54,561
0
W
Izanami
YER881771
Izanami
1,200
571
0
2,027
3,731
1,197
0
415
3,316
0
37,937
L
Charybdis
beast258
Charybdis
907
341
91
950
4,887
1,584
0
2,161
2,726
0
34,548
L
Baron Samedi
elfiiii
Baron Samedi
4,410
436
168
2,430
7,927
3,338
256
4,963
2,964
45,800
336
W
3,050
78
276
1,343
4,281
1,433
0
1,934
2,160
45,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
27,393
360
Minions Killed
286
0
Camps Cleared
0
1,155,519
Distance Traveled
1,084,217
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,292
481
14
1
0
220,301
6
W
Surtr
7,844
713
92
8
0
204,980
0
W
Bacchus
5,490
499
17
2
0
233,015
4
L
Amaterasu
4,833
439
46
4
0
210,291
0
L
Fenrir
5,506
501
58
5
0
245,102
0
W
Ao Kuang
7,248
659
93
8
0
261,925
0
W
Izanami
5,477
498
68
6
0
210,348
0
L
Charybdis
5,100
464
77
7
0
215,926
0
L
Baron Samedi
6,662
606
91
8
0
192,597
0
W
Ra
6,485
590
90
8
0
245,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role