Player Matchup

Hercules
Hercules
Elcachasduras
Hercules
Level 119
God Stats
7W - 7L
1,261 SR
Queue Stats
276W - 281L
1,619 Elo+
Party 3
Lancelot
Lancelot
HeavySin
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,800 Elo+
Party 1
Ares
Ares
JoseD1607
Ares
Level 127
God Stats
5W - 7L
1,492 SR
Queue Stats
236W - 219L
1,619 Elo+
Party 3
The Morrigan
The Morrigan
Mabaro8
The Morrigan
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 139L
1,812 Elo+
Solo
Ishtar
Ishtar
ZodiacShin
Ishtar
Level 124
God Stats
1W - 2L
1,689 SR
Queue Stats
17W - 16L
1,553 Elo+
Party 1
Team Averages
Level 130
1,488 SR
1,680 Elo+

VS

Team Averages
Level 110
1,498 SR
1,660 Elo+
Bellona
Bellona
Hollowized
Bellona
Level 74
God Stats
3W - 1L
1,596 SR
Queue Stats
78W - 73L
1,621 Elo+
Party 2
Surtr
Surtr
RiotVikingKing
Surtr
Level 160
God Stats
5W - 3L
1,564 SR
Queue Stats
114W - 123L
1,621 Elo+
Solo
Cernunnos
Cernunnos
ScottyWalker
Cernunnos
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,878 Elo+
Solo
Baron Samedi
Baron Samedi
Thremillinn
Baron Samedi
Level 95
God Stats
2W - 5L
1,328 SR
Queue Stats
88W - 80L
1,645 Elo+
Party 2
Ra
Ra
Макуте
Ra
Level 165
God Stats
39W - 40L
1,500 SR
Queue Stats
986W - 940L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elcachasduras
Hercules
15
2 / 3 / 2
9,803
545
17,101
20,579
22,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
HeavySin
Lancelot
14
6 / 5 / 2
9,310
517
9,484
14,951
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
9
1 / 8 / 1
7,049
392
3,857
20,506
16,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Mabaro8
The Morrigan
15
3 / 3 / 4
9,604
534
8,020
10,898
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
ZodiacShin
Ishtar
14
1 / 4 / 1
8,423
468
4,156
13,131
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hollowized
Bellona
16
1 / 3 / 3
9,893
550
12,179
22,400
24,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 1 / 5
10,853
603
15,208
12,665
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
ScottyWalker
Cernunnos
17
5 / 2 / 3
10,953
609
11,843
14,253
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Thremillinn
Baron Samedi
14
2 / 2 / 14
9,560
531
8,228
10,705
9,700
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 5 / 1
10,360
576
15,585
11,846
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
13
Kills
23
23
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
Elcachasduras
Hercules
2
3
2
1
L
Lancelot
HeavySin
Lancelot
6
5
2
1.4
W
Bellona
Hollowized
Bellona
1
3
3
0.83
L
Ares
1
8
1
0.19
L
The Morrigan
Mabaro8
The Morrigan
3
3
4
1.67
W
9
1
5
11.5
W
Cernunnos
ScottyWalker
Cernunnos
5
2
3
3.25
W
Baron Samedi
Thremillinn
Baron Samedi
2
2
14
4.5
L
Ishtar
ZodiacShin
Ishtar
1
4
1
0.38
W
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,618
Damage
63,043
80,065
Taken
71,869
55,118
Mitigated
52,392
20,335
Healing
29,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Elcachasduras
Hercules
17,101
8,458
0
9,320
20,579
22,669
0
3,732
15,414
0
84,653
L
Lancelot
HeavySin
Lancelot
9,484
1,837
0
1,030
14,951
6,585
0
4,554
10,255
0
67,241
W
Bellona
Hollowized
Bellona
12,179
6,210
0
8,848
22,400
24,443
663
1,585
19,719
0
72,907
L
Ares
3,857
431
1,626
2,852
20,506
16,104
0
6,073
14,221
15,043
0
L
The Morrigan
Mabaro8
The Morrigan
8,020
571
264
1,803
10,898
4,639
0
5,454
5,060
70,723
0
W
15,208
6,727
0
1,731
12,665
6,828
760
3,002
9,518
1,439
81,072
W
Cernunnos
ScottyWalker
Cernunnos
11,843
7,474
0
7,817
14,253
6,501
2,111
1,316
12,937
0
103,671
W
Baron Samedi
Thremillinn
Baron Samedi
8,228
1,192
1,708
4,856
10,705
9,700
493
2,070
8,546
33,786
0
L
Ishtar
ZodiacShin
Ishtar
4,156
2,642
0
3,440
13,131
5,121
0
3,671
9,388
0
59,419
W
15,585
1,350
1,089
3,781
11,846
4,920
1,377
4,366
7,417
89,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
51,619
516
Minions Killed
541
0
Camps Cleared
0
1,784,593
Distance Traveled
1,778,573
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,803
545
153
9
0
361,685
7
L
Lancelot
9,310
517
100
6
0
386,277
4
W
Bellona
9,893
550
136
8
0
347,826
0
L
Ares
7,049
392
23
1
0
340,135
7
L
The Morrigan
9,604
534
134
7
0
362,901
0
W
Surtr
10,853
603
96
5
0
373,249
0
W
Cernunnos
10,953
609
151
8
0
324,644
4
W
Baron Samedi
9,560
531
26
1
0
365,593
9
L
Ishtar
8,423
468
106
6
0
333,595
4
W
Ra
10,360
576
132
7
0
367,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role