Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Jgor-s89
Surtr
Level 120
God Stats
4W - 3L
1,481 SR
Queue Stats
6W - 8L
1,442 Elo+
Party 1
Atlas
Atlas
samlar1
Atlas
Level 228
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 113L
1,520 Elo+
Party 2
Team Averages
Level 150
1,496 SR
1,492 Elo+

VS

Team Averages
Level 129
1,549 SR
1,484 Elo+
Charybdis
Charybdis
Gilty91
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,273 Elo+
Party 3
Ganesha
Ganesha
Miradetras
Ganesha
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 265L
1,813 Elo+
Solo
Fenrir
Fenrir
cleano1996
Fenrir
Level 115
God Stats
10W - 7L
1,745 SR
Queue Stats
531W - 498L
1,560 Elo+
Solo
Surtr
Surtr
jakixx90
Surtr
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,273 Elo+
Party 3
Baba Yaga
Baba Yaga
l RC23 l
Baba Yaga
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
4 / 0 / 1
5,429
679
2,565
4,294
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
 
Sol
8
2 / 0 / 3
5,203
650
2,975
4,505
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
 
Chernobog
9
0 / 1 / 1
4,924
616
955
5,272
1,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Jgor-s89
Surtr
9
1 / 1 / 1
5,268
659
4,261
8,903
5,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
samlar1
Atlas
8
2 / 0 / 3
5,595
699
2,553
4,393
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gilty91
Charybdis
8
0 / 3 / 0
4,224
528
2,569
6,589
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Miradetras
Ganesha
8
0 / 3 / 1
4,632
579
1,175
9,395
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
cleano1996
Fenrir
1
0 / 0 / 0
1,593
199
0
91
29
Surtr
jakixx90
Surtr
9
1 / 2 / 0
4,985
623
5,466
8,890
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
l RC23 l
Baba Yaga
10
1 / 1 / 0
5,000
625
3,275
3,458
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
1
4.5
W
Sol
 
Sol
2
0
3
3.5
W
Chernobog
 
Chernobog
0
1
1
0.5
L
Charybdis
Gilty91
Charybdis
0
3
0
0
W
Surtr
Jgor-s89
Surtr
1
1
1
1.5
L
Ganesha
Miradetras
Ganesha
0
3
1
0.17
L
Fenrir
cleano1996
Fenrir
0
0
0
0
L
Surtr
jakixx90
Surtr
1
2
0
0.5
L
Baba Yaga
l RC23 l
Baba Yaga
1
1
0
1
W
Atlas
samlar1
Atlas
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,309
Damage
12,485
27,367
Taken
28,423
13,716
Mitigated
12,872
11,643
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,565
184
0
2,432
4,294
1,401
0
106
4,188
0
26,457
W
Sol
 
Sol
2,975
2,019
0
2,847
4,505
1,585
922
311
4,194
31,934
5,088
W
Chernobog
 
Chernobog
955
329
0
0
5,272
1,974
0
3,939
1,333
0
25,991
L
Charybdis
Gilty91
Charybdis
2,569
1,068
133
2,330
6,589
1,695
0
2,938
3,651
0
23,335
W
Surtr
Jgor-s89
Surtr
4,261
1,919
0
5,050
8,903
5,409
0
106
8,797
407
33,884
L
Ganesha
Miradetras
Ganesha
1,175
292
126
2,438
9,395
5,797
0
2,023
7,372
18,429
0
L
Fenrir
cleano1996
Fenrir
0
0
0
0
91
29
0
91
0
0
0
L
Surtr
jakixx90
Surtr
5,466
2,671
0
3,277
8,890
4,177
0
56
8,834
217
37,434
L
Baba Yaga
l RC23 l
Baba Yaga
3,275
101
0
1,071
3,458
1,174
0
214
3,244
39,352
0
W
Atlas
samlar1
Atlas
2,553
793
193
1,121
4,393
3,347
95
94
4,299
12,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
20,434
247
Minions Killed
197
0
Camps Cleared
0
807,798
Distance Traveled
628,240
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,429
679
51
6
0
212,412
0
W
Sol
5,203
650
68
9
0
140,063
0
W
Chernobog
4,924
616
47
6
0
148,653
0
L
Charybdis
4,224
528
54
7
0
138,138
1
W
Surtr
5,268
659
65
8
0
173,567
0
L
Ganesha
4,632
579
10
1
0
171,994
1
L
Fenrir
1,593
199
0
0
0
0
0
L
Surtr
4,985
623
68
9
0
151,036
2
L
Baba Yaga
5,000
625
65
8
0
167,072
1
W
Atlas
5,595
699
16
2
0
133,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role