Player Matchup

Agni
Agni
Platinum V
BR0WN
Agni
Platinum V
Level 187
God Stats
14W - 3L
1,806 SR
Queue Stats
70W - 50L
1,819 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
EvSharKyy
Cu Chulainn
Gold III
Level 166
God Stats
7W - 7L
1,761 SR
Queue Stats
80W - 51L
1,777 MMR
Solo
Ne Zha
Ne Zha
Gold II
Tzutzuu
Ne Zha
Gold II
Level 89
God Stats
6W - 11L
1,306 SR
Queue Stats
177W - 176L
1,695 MMR
Party 2
Danzaburou
Danzaburou
Gold I
Ymir
Danzaburou
Gold I
Level 179
God Stats
28W - 17L
1,748 SR
Queue Stats
330W - 284L
1,771 MMR
Solo
Sobek
Sobek
Gold I
vorschlag1235
Sobek
Gold I
Level 158
God Stats
32W - 11L
1,878 SR
Queue Stats
198W - 177L
1,757 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,700 SR
1,764 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,540 SR
1,763 MMR
Ishtar
Ishtar
Gold IV
Criptooo
Ishtar
Gold IV
Level 122
God Stats
8W - 11L
1,901 SR
Queue Stats
432W - 426L
1,744 MMR
Solo
Artio
Artio
Gold I
Killy1108
Artio
Gold I
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 147L
1,843 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
PerroSánchez
Guan Yu
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,731 MMR
Party 3
Mercury
Mercury
Platinum III
Reηé
Mercury
Platinum III
Level 159
God Stats
6W - 7L
1,500 SR
Queue Stats
184W - 162L
1,822 MMR
Party 3
Tiamat
Tiamat
Gold V
Waldrom
Tiamat
Gold V
Level 193
God Stats
1W - 2L
1,300 SR
Queue Stats
41W - 23L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BR0WN
Agni
17
6 / 0 / 5
11,067
651
9,581
9,095
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
EvSharKyy
Cu Chulainn
16
2 / 3 / 1
10,587
623
8,943
16,395
13,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Tzutzuu
Ne Zha
16
4 / 0 / 7
10,283
605
6,811
12,788
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Ymir
Danzaburou
17
7 / 0 / 6
11,738
690
23,607
15,378
7,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 0 / 11
9,667
569
6,118
13,008
13,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CernunnosHe BoAo KuangLoki

VS

Bans
ThorHadesSetMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Criptooo
Ishtar
11
0 / 2 / 0
6,956
409
4,990
13,091
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Killy1108
Artio
8
0 / 5 / 0
6,250
368
2,717
11,620
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
15
1 / 3 / 1
8,785
517
9,042
21,143
26,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
Reηé
Mercury
17
2 / 2 / 1
9,759
574
7,018
16,160
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Waldrom
Tiamat
14
0 / 7 / 0
7,976
469
5,930
13,460
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
19
Kills
3
3
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
BR0WN
Agni
6
0
5
8.5
L
Ishtar
Criptooo
Ishtar
0
2
0
0
W
Cu Chulainn
EvSharKyy
Cu Chulainn
2
3
1
0.83
L
Artio
Killy1108
Artio
0
5
0
0
L
Guan Yu
1
3
1
0.5
L
Mercury
Reηé
Mercury
2
2
1
1.25
W
Ne Zha
Tzutzuu
Ne Zha
4
0
7
7.5
L
Tiamat
Waldrom
Tiamat
0
7
0
0
W
Danzaburou
Ymir
Danzaburou
7
0
6
10
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,060
Damage
29,697
66,664
Taken
75,474
43,915
Mitigated
52,869
31,190
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
BR0WN
Agni
9,581
1,751
331
5,046
9,095
3,872
1,141
3,959
5,136
98,334
287
L
Ishtar
Criptooo
Ishtar
4,990
3,326
0
4,535
13,091
4,914
0
1,027
12,064
0
51,199
W
Cu Chulainn
EvSharKyy
Cu Chulainn
8,943
1,429
0
5,907
16,395
13,944
351
221
16,174
130
88,646
L
Artio
Killy1108
Artio
2,717
430
387
3,106
11,620
8,528
0
3,622
7,998
12,137
0
L
Guan Yu
9,042
1,293
392
9,200
21,143
26,388
19
1,375
19,768
0
75,234
L
Mercury
Reηé
Mercury
7,018
3,530
0
2,113
16,160
6,690
0
5,590
10,570
0
95,592
W
Ne Zha
Tzutzuu
Ne Zha
6,811
2,153
0
4,664
12,788
5,744
3,948
1,726
11,062
0
93,534
L
Tiamat
Waldrom
Tiamat
5,930
535
0
1,838
13,460
6,349
0
4,284
9,176
68,568
0
W
Danzaburou
Ymir
Danzaburou
23,607
10,646
0
8,741
15,378
7,337
3,456
2,185
13,193
0
106,367
W
6,118
534
0
6,501
13,008
13,018
110
2,782
10,226
30,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,342
Gold Earned
39,726
627
Minions Killed
530
0
Camps Cleared
0
1,897,203
Distance Traveled
1,613,197
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,067
651
169
10
0
352,835
5
L
Ishtar
6,956
409
94
6
0
274,931
2
W
Cu Chulainn
10,587
623
156
9
0
357,826
0
L
Artio
6,250
368
17
1
0
243,790
2
L
Guan Yu
8,785
517
131
8
0
332,994
0
L
Mercury
9,759
574
158
9
0
467,532
0
W
Ne Zha
10,283
605
114
7
0
427,681
6
L
Tiamat
7,976
469
130
8
0
293,950
3
W
Danzaburou
11,738
690
155
9
0
365,881
0
W
Sobek
9,667
569
33
2
0
392,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role