Player Matchup

Izanami
Izanami
Leonea
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,204 Elo+
Party 2
Nox
Nox
Overloerd
Nox
Level 39
God Stats
0W - 2L
1,246 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
King Arthur
King Arthur
Tojomo_Rambo
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,204 Elo+
Party 2
Team Averages
Level 32
1,415 SR
1,302 Elo+

VS

Team Averages
Level 48
1,432 SR
1,055 Elo+
Da Ji
Da Ji
MagicMagno1981
Da Ji
Level 27
God Stats
1W - 2L
1,297 SR
Queue Stats
4W - 12L
1,055 Elo+
Party 1
Janus
Janus
nev123-nevotuz13
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,055 Elo+
Party 1
Chaac
Chaac
xJokyatusabex
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leonea
Izanami
10
0 / 8 / 2
6,193
619
5,691
14,199
4,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 5 / 1
6,444
644
4,908
8,232
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Tojomo_Rambo
King Arthur
10
0 / 3 / 2
6,152
615
3,017
13,732
9,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 7
9,055
906
12,736
8,704
3,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 9
9,008
901
12,746
6,420
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 11
8,049
805
6,107
9,227
6,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
1
Kills
16
16
Deaths
2
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Leonea
Izanami
0
8
2
0.13
W
9
2
7
6.25
L
1
5
1
0.3
L
King Arthur
Tojomo_Rambo
King Arthur
0
3
2
0.33
W
4
0
9
8.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,616
Damage
31,589
36,163
Taken
24,351
16,927
Mitigated
12,773
3,164
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Leonea
Izanami
5,691
3,341
188
2,696
14,199
4,546
78
5,001
9,198
0
17,489
W
12,736
5,073
0
1,863
8,704
3,700
0
1,596
7,108
0
28,717
L
4,908
644
0
130
8,232
3,320
301
2,437
5,795
18,709
44
L
King Arthur
Tojomo_Rambo
King Arthur
3,017
410
0
150
13,732
9,061
0
5,344
8,388
0
8,970
W
12,746
647
0
1,780
6,420
2,503
878
1,337
5,083
48,253
0
W
6,107
1,007
0
1,257
9,227
6,570
925
2,873
6,354
0
15,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,789
Gold Earned
26,112
78
Minions Killed
117
0
Camps Cleared
0
494,724
Distance Traveled
616,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,193
619
32
3
0
156,004
0
W
Da Ji
9,055
906
26
3
0
205,750
0
L
Nox
6,444
644
32
3
0
156,359
0
L
King Arthur
6,152
615
14
1
0
182,361
0
W
Janus
9,008
901
74
7
0
188,657
0
W
Chaac
8,049
805
17
2
0
221,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role