Player Matchup

Discordia
Discordia
 
Discordia
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
Andreamuchomejo
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 4
Maui
Maui
Gerberosa
Maui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Surtr
Surtr
Mieciu331
Surtr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Wociu12
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,500 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,458 Elo+

VS

Team Averages
Level 64
1,413 SR
1,365 Elo+
Thor
Thor
LittlerDevil
Thor
Level 133
God Stats
13W - 9L
1,500 SR
Queue Stats
132W - 137L
1,505 Elo+
Party 1
Neith
Neith
Lucifer1331
Neith
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,275 Elo+
Party 3
Amaterasu
Amaterasu
Prototype9882
Amaterasu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 91L
1,196 Elo+
Solo
Xing Tian
Xing Tian
SiriusDrag
Xing Tian
Level 17
God Stats
1W - 1L
1,277 SR
Queue Stats
12W - 15L
1,257 Elo+
Party 3
Tiamat
Tiamat
WestyInYaNan
Tiamat
Level 22
God Stats
2W - 5L
1,287 SR
Queue Stats
35W - 38L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 4 / 0
5,502
500
3,302
7,951
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
4,835
440
5,584
6,594
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Maui
8
0 / 0 / 1
5,303
482
2,830
7,617
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
Mieciu331
Surtr
11
0 / 2 / 1
6,204
564
7,573
12,264
6,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Wociu12
Hun Batz
10
2 / 4 / 0
5,815
529
5,595
9,861
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
7,165
651
8,421
9,234
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 1 / 3
5,421
493
5,476
5,084
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Prototype9882
Amaterasu
12
1 / 1 / 1
6,897
627
8,231
13,585
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Xing Tian
SiriusDrag
Xing Tian
9
2 / 0 / 1
6,172
561
2,574
8,118
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
13
5 / 0 / 3
7,267
661
6,396
6,047
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
13
13
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
0
0
L
0
3
1
0.17
L
Maui
0
0
1
0.5
W
4
0
7
7.5
W
1
1
3
2.5
L
Surtr
Mieciu331
Surtr
0
2
1
0.25
W
Amaterasu
Prototype9882
Amaterasu
1
1
1
1.5
W
Xing Tian
SiriusDrag
Xing Tian
2
0
1
2.5
W
Tiamat
5
0
3
6.5
L
Hun Batz
Wociu12
Hun Batz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,884
Damage
31,098
44,287
Taken
42,068
19,202
Mitigated
29,019
12,006
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,302
406
0
1,440
7,951
2,352
0
3,996
3,955
35,438
0
L
5,584
1,665
0
1,629
6,594
2,670
0
1,486
5,108
0
33,209
L
Maui
2,830
858
0
1,460
7,617
4,626
0
1,876
5,741
14,740
0
W
8,421
2,365
0
4,453
9,234
3,473
0
1,726
7,508
0
46,033
W
5,476
1,803
0
1,497
5,084
2,372
0
1,087
3,997
0
39,390
L
Surtr
Mieciu331
Surtr
7,573
3,418
0
4,171
12,264
6,317
0
0
11,375
357
51,420
W
Amaterasu
Prototype9882
Amaterasu
8,231
3,016
0
5,884
13,585
13,359
0
202
13,383
0
56,842
W
Xing Tian
SiriusDrag
Xing Tian
2,574
359
0
2,052
8,118
6,362
0
1,497
6,621
12,962
0
W
Tiamat
6,396
563
0
2,112
6,047
3,453
0
1,822
4,225
53,316
0
L
Hun Batz
Wociu12
Hun Batz
5,595
1,074
0
3,306
9,861
3,237
0
1,612
8,213
0
35,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
32,922
290
Minions Killed
354
0
Camps Cleared
0
1,122,702
Distance Traveled
1,173,613
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,502
500
74
7
0
206,021
0
L
Neith
4,835
440
53
5
0
190,125
0
L
Maui
5,303
482
26
2
0
217,144
4
W
Thor
7,165
651
71
6
0
267,898
1
W
Neith
5,421
493
63
6
0
216,944
7
L
Surtr
6,204
564
82
7
0
234,425
1
W
Amaterasu
6,897
627
109
10
0
201,375
0
W
Xing Tian
6,172
561
12
1
0
231,887
5
W
Tiamat
7,267
661
99
9
0
255,509
3
L
Hun Batz
5,815
529
55
5
0
274,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role