Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Deadlytoxins736
Aphrodite
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 211L
1,283 Elo+
Solo
Nu Wa
Nu Wa
Itz_TRevolution
Nu Wa
Level 26
God Stats
1W - 2L
1,715 SR
Queue Stats
108W - 113L
1,847 Elo+
Solo
Ne Zha
Ne Zha
cantbcspaghetti
Ne Zha
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
242W - 260L
1,525 Elo+
Solo
Set
Set
Εκτωρ
Set
Level 28
God Stats
0W - 1L
1,707 SR
Queue Stats
10W - 7L
1,645 Elo+
Solo
Team Averages
Level 66
1,585 SR
1,560 Elo+

VS

Team Averages
Level 28
1,500 SR
1,431 Elo+
Ravana
Ravana
HeOneShotBro
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,619 Elo+
Solo
Anhur
Anhur
JWiLLzBMF0
Anhur
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,545 Elo+
Solo
Charybdis
Charybdis
KaZaH_13M
Charybdis
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
321W - 352L
1,194 Elo+
Solo
Aphrodite
Aphrodite
XxYOSERxX
Aphrodite
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
155W - 181L
1,487 Elo+
Solo
Skadi
Skadi
zaroc816
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 6 / 12
9,759
610
6,435
16,475
12,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Deadlytoxins736
Aphrodite
19
1 / 3 / 14
10,818
676
8,681
20,367
17,751
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
9 / 3 / 12
13,068
817
23,434
19,927
14,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 6 / 10
10,435
652
10,241
12,471
8,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
8 / 4 / 11
11,690
731
25,787
19,418
28,820
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
7 / 2 / 15
11,907
744
19,704
19,111
20,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
18
5 / 5 / 9
11,700
731
10,877
15,828
5,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
KaZaH_13M
Charybdis
18
2 / 5 / 14
11,002
688
16,007
17,286
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
XxYOSERxX
Aphrodite
18
3 / 6 / 15
11,113
695
18,415
22,521
14,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
zaroc816
Skadi
20
5 / 4 / 13
12,839
802
14,671
14,295
5,136
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
88
22
Kills
22
22
Deaths
22
59
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
6
12
1.17
L
Aphrodite
Deadlytoxins736
Aphrodite
1
3
14
2.67
W
Ravana
7
2
15
7.25
L
9
3
12
5
W
Anhur
5
5
9
1.9
W
Charybdis
KaZaH_13M
Charybdis
2
5
14
1.8
W
Aphrodite
XxYOSERxX
Aphrodite
3
6
15
1.75
L
3
6
10
1.33
W
Skadi
zaroc816
Skadi
5
4
13
2.88
L
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,578
Damage
79,674
88,658
Taken
89,041
81,860
Mitigated
52,276
37,562
Healing
40,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,435
2,671
864
3,341
16,475
12,552
0
2,403
14,072
0
10,805
L
Aphrodite
Deadlytoxins736
Aphrodite
8,681
2,788
6,857
11,300
20,367
17,751
856
4,745
15,622
20,580
0
W
Ravana
19,704
4,777
2,492
5,283
19,111
20,846
225
4,613
14,046
58
31,160
L
23,434
7,657
1,997
5,137
19,927
14,237
2,983
3,894
16,033
58,596
1,642
W
Anhur
10,877
6,117
1,382
2,570
15,828
5,122
1,029
7,279
8,178
0
27,826
W
Charybdis
KaZaH_13M
Charybdis
16,007
5,211
376
3,545
17,286
6,609
1,982
7,784
9,060
0
43,308
W
Aphrodite
XxYOSERxX
Aphrodite
18,415
707
11,360
10,723
22,521
14,563
943
5,530
16,298
41,343
1,738
L
10,241
1,508
766
1,113
12,471
8,500
0
2,852
9,619
0
20,763
W
Skadi
zaroc816
Skadi
14,671
4,577
371
2,454
14,295
5,136
3,976
6,131
7,947
0
43,034
L
25,787
5,994
1,291
4,896
19,418
28,820
54
3,873
15,545
0
31,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,770
Gold Earned
58,561
152
Minions Killed
215
0
Camps Cleared
0
1,193,796
Distance Traveled
1,363,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,759
610
9
1
0
192,199
0
L
Aphrodite
10,818
676
37
2
0
247,693
0
W
Ravana
11,907
744
31
2
0
285,622
0
L
Nu Wa
13,068
817
66
4
0
238,504
0
W
Anhur
11,700
731
27
2
0
261,333
0
W
Charybdis
11,002
688
55
3
0
231,492
0
W
Aphrodite
11,113
695
43
3
0
296,506
0
L
Ne Zha
10,435
652
17
1
0
209,054
0
W
Skadi
12,839
802
59
4
0
288,751
0
L
Set
11,690
731
23
1
0
306,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role