Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Destr4
Hera
Level 152
God Stats
3W - 3L
1,515 SR
Queue Stats
330W - 228L
1,618 Elo+
Party 1
Chaac
Chaac
IvSymphony
Chaac
Level 29
God Stats
4W - 4L
1,715 SR
Queue Stats
223W - 145L
1,848 Elo+
Party 1
Neith
Neith
MiesoZŁechtaczki
Neith
Level 8
God Stats
3W - 0L
1,860 SR
Queue Stats
4W - 4L
1,375 Elo+
Party 2
Atlas
Atlas
XHaSkY
Atlas
Level 125
God Stats
1W - 2L
1,280 SR
Queue Stats
23W - 24L
1,290 Elo+
Party 2
Team Averages
Level 86
1,574 SR
1,526 Elo+

VS

Team Averages
Level 41
1,482 SR
1,238 Elo+
Susano
Susano
 
Susano
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Niori1
Bacchus
Level 24
God Stats
4W - 8L
1,285 SR
Queue Stats
26W - 65L
993 Elo+
Party 3
Heimdallr
Heimdallr
TIMMZOMB
Heimdallr
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
59W - 117L
1,189 Elo+
Party 3
Kukulkan
Kukulkan
nikzomb
Kukulkan
Level 41
God Stats
1W - 2L
1,302 SR
Queue Stats
61W - 116L
1,205 Elo+
Party 3
Olorun
Olorun
ppowner
Olorun
Level 33
God Stats
0W - 1L
1,823 SR
Queue Stats
8W - 10L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 0 / 6
6,757
676
4,566
6,149
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Destr4
Hera
12
3 / 0 / 2
7,513
751
5,315
2,248
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
12
4 / 1 / 1
6,883
688
7,572
8,915
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 0 / 3
5,797
580
3,264
5,264
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
XHaSkY
Atlas
9
2 / 1 / 4
5,836
584
2,819
5,087
2,600
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
0 / 3 / 0
4,530
453
1,889
7,570
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Niori1
Bacchus
7
1 / 1 / 0
4,796
480
1,366
4,785
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
TIMMZOMB
Heimdallr
9
1 / 3 / 0
4,823
482
2,593
9,694
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
nikzomb
Kukulkan
8
0 / 4 / 0
4,638
464
656
7,610
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
ppowner
Olorun
7
0 / 5 / 1
4,528
453
2,787
6,814
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
6
6
L
Susano
 
Susano
0
3
0
0
W
Hera
Destr4
Hera
3
0
2
4
W
Chaac
4
1
1
4.5
W
3
0
3
4.5
L
Bacchus
Niori1
Bacchus
1
1
0
1
L
Heimdallr
TIMMZOMB
Heimdallr
1
3
0
0.33
W
Atlas
XHaSkY
Atlas
2
1
4
4
L
Kukulkan
nikzomb
Kukulkan
0
4
0
0
L
Olorun
ppowner
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
9,291
27,663
Taken
36,473
12,223
Mitigated
14,617
10,833
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,566
3,303
0
2,024
6,149
2,363
68
61
6,088
0
45,088
L
Susano
 
Susano
1,889
211
0
2,498
7,570
2,396
0
684
6,676
0
22,812
W
Hera
Destr4
Hera
5,315
852
0
573
2,248
663
356
656
1,592
60,777
0
W
Chaac
7,572
710
0
3,693
8,915
4,825
158
150
8,765
0
46,993
W
3,264
1,756
0
3,025
5,264
1,772
429
1,819
3,445
0
34,695
L
Bacchus
Niori1
Bacchus
1,366
12
0
1,533
4,785
3,013
0
762
3,899
6,006
0
L
Heimdallr
TIMMZOMB
Heimdallr
2,593
1,146
0
3,608
9,694
3,900
0
0
9,584
0
23,207
W
Atlas
XHaSkY
Atlas
2,819
987
0
1,518
5,087
2,600
234
1,861
3,226
15,615
0
L
Kukulkan
nikzomb
Kukulkan
656
0
0
1,050
7,610
2,725
0
4,659
2,661
26,654
0
L
Olorun
ppowner
Olorun
2,787
1,598
67
1,234
6,814
2,583
0
2,029
4,443
21,745
3,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,786
Gold Earned
23,315
357
Minions Killed
186
0
Camps Cleared
0
1,073,797
Distance Traveled
958,243
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,757
676
88
9
0
265,836
0
L
Susano
4,530
453
42
4
0
201,272
0
W
Hera
7,513
751
112
11
0
216,438
0
W
Chaac
6,883
688
73
7
0
239,775
1
W
Neith
5,797
580
62
6
0
167,971
0
L
Bacchus
4,796
480
9
1
0
211,031
3
L
Heimdallr
4,823
482
38
4
0
168,170
0
W
Atlas
5,836
584
22
2
0
183,777
3
L
Kukulkan
4,638
464
52
5
0
192,891
0
L
Olorun
4,528
453
45
5
0
184,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role