Player Matchup

Ah Puch
Ah Puch
A_Lil_uzi_burst
Ah Puch
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
43W - 52L
1,520 Elo+
Party 1
Bastet
Bastet
AlmightyCHI_CHI
Bastet
Level 138
God Stats
7W - 5L
1,678 SR
Queue Stats
31W - 29L
1,520 Elo+
Party 1
Erlang Shen
Erlang Shen
Hellvetee
Erlang Shen
Level 58
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 29L
1,569 Elo+
Party 1
Cerberus
Cerberus
Zimny_Patolog
Cerberus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 147L
1,402 Elo+
Party 2
Medusa
Medusa
trigonpl
Medusa
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 146L
1,505 Elo+
Party 2
Team Averages
Level 124
1,536 SR
1,503 Elo+

VS

Team Averages
Level 66
1,613 SR
1,588 Elo+
Neith
Neith
Blopix1203
Neith
Level 37
God Stats
2W - 3L
1,715 SR
Queue Stats
91W - 94L
1,608 Elo+
Party 4
Susano
Susano
Lefouqui4384
Susano
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 40L
1,500 Elo+
Party 3
Chang'e
Chang'e
RPG ramonec
Chang'e
Level 86
God Stats
23W - 15L
1,715 SR
Queue Stats
81W - 81L
1,712 Elo+
Party 3
Tyr
Tyr
bOveDa12
Tyr
Level 86
God Stats
6W - 4L
1,633 SR
Queue Stats
351W - 367L
1,587 Elo+
Party 4
He Bo
He Bo
yoldiii_
He Bo
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 157L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
9,383
586
9,245
8,724
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 6 / 5
8,453
528
11,440
14,746
5,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Hellvetee
Erlang Shen
13
2 / 4 / 1
7,292
456
9,706
17,046
15,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Zimny_Patolog
Cerberus
13
3 / 2 / 6
8,787
549
6,907
16,084
16,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
trigonpl
Medusa
15
2 / 0 / 1
8,531
533
7,501
11,401
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 3 / 0
8,128
508
6,588
9,897
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
13
3 / 5 / 3
8,364
523
6,742
15,142
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
RPG ramonec
Chang'e
15
4 / 4 / 3
8,927
558
7,586
12,334
4,776
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 2
9,354
585
12,043
18,744
18,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
yoldiii_
He Bo
12
2 / 4 / 3
7,617
476
7,357
10,789
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
13
13
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
5
6
5
1.25
L
Neith
1
3
0
0.33
W
Erlang Shen
Hellvetee
Erlang Shen
2
4
1
0.63
L
Susano
3
5
3
0.9
L
Chang'e
RPG ramonec
Chang'e
4
4
3
1.38
W
Cerberus
Zimny_Patolog
Cerberus
3
2
6
3
L
3
3
2
1.33
W
Medusa
trigonpl
Medusa
2
0
1
2.5
L
He Bo
yoldiii_
He Bo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,799
Damage
40,316
68,001
Taken
66,906
47,137
Mitigated
36,858
25,778
Healing
19,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,245
374
0
3,725
8,724
3,477
660
3,473
5,251
62,592
0
W
11,440
2,828
349
2,352
14,746
5,753
0
3,737
11,009
0
60,903
L
Neith
6,588
2,672
0
2,527
9,897
4,758
1,004
656
9,241
0
64,851
W
Erlang Shen
Hellvetee
Erlang Shen
9,706
6,661
0
7,470
17,046
15,893
0
407
16,639
0
43,031
L
Susano
6,742
1,149
0
3,745
15,142
5,116
0
4,032
11,110
0
52,486
L
Chang'e
RPG ramonec
Chang'e
7,586
91
782
3,957
12,334
4,776
496
5,773
6,561
63,514
1,080
W
Cerberus
Zimny_Patolog
Cerberus
6,907
248
376
5,085
16,084
16,306
27
5,400
10,684
34,699
0
L
12,043
2,647
0
6,252
18,744
18,835
0
1,696
17,048
79
73,643
W
Medusa
trigonpl
Medusa
7,501
3,227
0
6,421
11,401
5,708
794
1,947
9,454
0
76,829
L
He Bo
yoldiii_
He Bo
7,357
618
123
1,792
10,789
3,373
0
3,995
6,794
41,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
42,390
427
Minions Killed
472
0
Camps Cleared
0
1,579,242
Distance Traveled
1,630,675
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,383
586
102
6
0
284,348
0
W
Bastet
8,453
528
85
5
0
341,623
0
L
Neith
8,128
508
102
6
0
313,012
0
W
Erlang Shen
7,292
456
62
4
0
324,458
0
L
Susano
8,364
523
90
6
0
381,502
0
L
Chang'e
8,927
558
114
7
0
322,997
4
W
Cerberus
8,787
549
57
4
0
307,582
6
L
Tyr
9,354
585
103
6
0
283,713
0
W
Medusa
8,531
533
121
8
0
321,231
1
L
He Bo
7,617
476
63
4
0
329,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role