Player Matchup

Ne Zha
Ne Zha
FLennis
Ne Zha
Level 77
God Stats
0W - 2L
1,319 SR
Queue Stats
84W - 86L
1,488 Elo+
Party 2
Hera
Hera
Kronyyyy
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,743 Elo+
Solo
Medusa
Medusa
NAJIRAMBA
Medusa
Level 184
God Stats
8W - 2L
1,397 SR
Queue Stats
74W - 70L
1,466 Elo+
Party 2
Team Averages
Level 116
1,405 SR
1,566 Elo+

VS

Team Averages
Level 125
1,585 SR
1,576 Elo+
King Arthur
King Arthur
Compy Kibble
King Arthur
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 56L
1,611 Elo+
Party 1
Guan Yu
Guan Yu
HottButter
Guan Yu
Level 127
God Stats
9W - 5L
1,755 SR
Queue Stats
115W - 123L
1,504 Elo+
Solo
Discordia
Discordia
MechanoidDragon
Discordia
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 126L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FLennis
Ne Zha
18
4 / 8 / 1
12,052
709
12,110
26,161
33,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
1
0 / 0 / 0
6,448
379
0
0
0
Medusa
NAJIRAMBA
Medusa
20
3 / 1 / 4
12,363
727
15,941
18,727
10,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Compy Kibble
King Arthur
19
1 / 1 / 8
12,644
744
16,563
18,606
29,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Guan Yu
HottButter
Guan Yu
18
3 / 2 / 3
12,463
733
5,733
20,074
17,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MechanoidDragon
Discordia
17
5 / 4 / 2
12,117
713
14,172
11,849
8,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
9
9
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Compy Kibble
King Arthur
1
1
8
5
L
Ne Zha
FLennis
Ne Zha
4
8
1
0.56
W
Guan Yu
HottButter
Guan Yu
3
2
3
2.25
L
Hera
0
0
0
0
W
Discordia
MechanoidDragon
Discordia
5
4
2
1.5
L
Medusa
NAJIRAMBA
Medusa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,051
Damage
36,468
44,888
Taken
50,529
43,591
Mitigated
55,648
8,741
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Compy Kibble
King Arthur
16,563
612
0
3,389
18,606
29,452
93
72
18,534
0
73,928
L
Ne Zha
FLennis
Ne Zha
12,110
2,426
0
3,580
26,161
33,405
0
6,931
18,414
0
37,032
W
Guan Yu
HottButter
Guan Yu
5,733
835
2,520
7,673
20,074
17,728
1,419
16
20,058
0
41,962
L
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
MechanoidDragon
Discordia
14,172
315
0
160
11,849
8,468
240
8
11,841
40,681
1,897
L
Medusa
NAJIRAMBA
Medusa
15,941
8,037
0
5,161
18,727
10,186
701
6,645
11,840
0
68,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,863
Gold Earned
37,224
137
Minions Killed
226
0
Camps Cleared
0
639,221
Distance Traveled
951,523
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,644
744
85
5
0
316,708
2
L
Ne Zha
12,052
709
34
2
0
294,474
1
W
Guan Yu
12,463
733
64
4
0
337,427
0
L
Hera
6,448
379
0
0
0
0
0
W
Discordia
12,117
713
77
5
0
297,388
0
L
Medusa
12,363
727
103
6
0
344,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role