Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Allpha11
Ymir
Level 59
God Stats
14W - 18L
1,505 SR
Queue Stats
18W - 23L
1,420 Elo+
Party 3
Hou Yi
Hou Yi
SrAdox
Hou Yi
Level 74
God Stats
7W - 7L
1,500 SR
Queue Stats
21W - 27L
1,424 Elo+
Party 3
Thor
Thor
dridreike
Thor
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
110W - 85L
1,622 Elo+
Party 1
Team Averages
Level 74
1,501 SR
1,493 Elo+

VS

Team Averages
Level 132
1,608 SR
1,549 Elo+
Izanami
Izanami
Debbie64
Izanami
Level 104
God Stats
12W - 10L
1,696 SR
Queue Stats
37W - 39L
1,400 Elo+
Party 2
Baba Yaga
Baba Yaga
ElectronicWhale
Baba Yaga
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 94L
1,613 Elo+
Solo
Chiron
Chiron
Mei95
Chiron
Level 149
God Stats
3W - 1L
1,696 SR
Queue Stats
52W - 51L
1,560 Elo+
Party 2
Ne Zha
Ne Zha
OllieN7
Ne Zha
Level 147
God Stats
13W - 13L
1,648 SR
Queue Stats
256W - 221L
1,610 Elo+
Solo
Chang'e
Chang'e
elvis64
Chang'e
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 50L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 2 / 0
5,852
585
5,737
8,101
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
 
Nu Wa
4
0 / 0 / 0
3,971
397
966
1,850
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
8
0 / 1 / 2
5,282
528
2,584
8,952
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hou Yi
SrAdox
Hou Yi
9
2 / 1 / 0
5,567
557
3,262
6,255
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
11
2 / 3 / 1
5,867
587
4,945
10,839
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Debbie64
Izanami
10
1 / 2 / 1
5,710
571
4,590
6,409
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baba Yaga
ElectronicWhale
Baba Yaga
11
3 / 0 / 1
6,535
654
4,669
4,751
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chiron
Mei95
Chiron
12
2 / 0 / 3
6,631
663
3,793
8,322
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
OllieN7
Ne Zha
9
1 / 1 / 2
5,685
569
3,612
6,267
3,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
elvis64
Chang'e
10
0 / 2 / 3
6,008
601
4,656
7,668
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
7
7
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Ymir
0
1
2
1
W
Izanami
Debbie64
Izanami
1
2
1
0.75
W
Baba Yaga
ElectronicWhale
Baba Yaga
3
0
1
3.5
W
Chiron
Mei95
Chiron
2
0
3
3.5
W
Ne Zha
OllieN7
Ne Zha
1
1
2
2
L
Hou Yi
SrAdox
Hou Yi
2
1
0
2
L
Thor
2
3
1
0.83
W
Chang'e
elvis64
Chang'e
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,494
Damage
21,320
35,997
Taken
33,417
18,530
Mitigated
12,765
12,410
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,737
1,072
0
2,215
8,101
4,324
0
4,265
3,370
0
43,549
L
Nu Wa
 
Nu Wa
966
285
0
1,368
1,850
478
0
890
960
7,755
0
L
Ymir
2,584
745
165
2,944
8,952
7,716
0
690
8,262
18,151
0
W
Izanami
Debbie64
Izanami
4,590
3,400
0
2,473
6,409
2,210
0
998
5,411
0
45,393
W
Baba Yaga
ElectronicWhale
Baba Yaga
4,669
513
0
1,503
4,751
1,790
378
994
3,655
46,558
0
W
Chiron
Mei95
Chiron
3,793
1,726
330
3,374
8,322
2,757
0
358
7,882
0
50,840
W
Ne Zha
OllieN7
Ne Zha
3,612
560
984
1,479
6,267
3,763
0
1,016
5,251
0
19,296
L
Hou Yi
SrAdox
Hou Yi
3,262
1,009
0
2,490
6,255
1,716
0
0
6,255
0
37,609
L
Thor
4,945
1,407
0
3,228
10,839
4,296
0
2,968
7,825
0
39,622
W
Chang'e
elvis64
Chang'e
4,656
301
564
2,245
7,668
2,245
0
0
7,668
37,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
30,569
258
Minions Killed
336
0
Camps Cleared
0
838,914
Distance Traveled
1,077,896
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,852
585
82
8
0
207,961
0
L
Nu Wa
3,971
397
18
2
0
50,650
0
L
Ymir
5,282
528
27
3
0
187,422
4
W
Izanami
5,710
571
74
7
0
188,578
2
W
Baba Yaga
6,535
654
79
8
0
224,257
1
W
Chiron
6,631
663
80
8
0
245,677
0
W
Ne Zha
5,685
569
21
2
0
218,223
5
L
Hou Yi
5,567
557
67
7
0
181,134
2
L
Thor
5,867
587
64
6
0
211,747
0
W
Chang'e
6,008
601
82
8
0
201,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role