Player Matchup

Olorun
Olorun
A-TOM0831
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Arachne
Arachne
BostonGamer617
Arachne
Level 49
God Stats
3W - 6L
1,272 SR
Queue Stats
89W - 105L
1,502 Elo+
Solo
Rama
Rama
MinturnRowch
Rama
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,242 Elo+
Solo
Amaterasu
Amaterasu
Whoppermeal1382
Amaterasu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Maui
Maui
ZeldaHero126_
Maui
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 52
1,454 SR
1,449 Elo+

VS

Team Averages
Level 76
1,559 SR
1,415 Elo+
Danzaburou
Danzaburou
Fox_God_the3rd
Danzaburou
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
126W - 133L
1,531 Elo+
Solo
Ra
Ra
JOSEV8
Ra
Level 126
God Stats
2W - 0L
1,695 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Loki
Loki
Kevdzl
Loki
Level 103
God Stats
47W - 47L
1,367 SR
Queue Stats
82W - 79L
1,499 Elo+
Solo
Guan Yu
Guan Yu
RawDog7874
Guan Yu
Level 20
God Stats
2W - 3L
1,733 SR
Queue Stats
15W - 11L
1,367 Elo+
Party 1
Khepri
Khepri
X--Antwon--X
Khepri
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 38L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
A-TOM0831
Olorun
13
3 / 4 / 2
7,651
510
8,746
12,959
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 3 / 0
6,779
452
4,909
15,496
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 4
5,856
390
8,494
12,801
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Whoppermeal1382
Amaterasu
9
0 / 5 / 0
5,835
389
3,185
9,269
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 3
6,675
445
3,316
12,343
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fox_God_the3rd
Danzaburou
12
1 / 2 / 2
7,104
474
11,699
9,368
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
14
3 / 2 / 2
8,782
585
8,736
10,418
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
Kevdzl
Loki
13
4 / 1 / 2
8,129
542
7,657
9,303
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
RawDog7874
Guan Yu
13
4 / 1 / 1
8,492
566
6,344
8,000
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
11
0 / 1 / 3
7,530
502
6,508
9,343
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
12
13
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
A-TOM0831
Olorun
3
4
2
1
L
3
3
0
1
W
Danzaburou
Fox_God_the3rd
Danzaburou
1
2
2
1
W
Ra
3
2
2
2
W
Loki
Kevdzl
Loki
4
1
2
5
L
0
1
4
2
W
Guan Yu
RawDog7874
Guan Yu
4
1
1
4.5
L
Amaterasu
Whoppermeal1382
Amaterasu
0
5
0
0
W
Khepri
0
1
3
1.5
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,650
Damage
40,944
62,868
Taken
46,432
30,786
Mitigated
29,919
14,583
Healing
21,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
A-TOM0831
Olorun
8,746
4,405
118
3,162
12,959
6,003
0
6,951
6,008
52,416
4,712
L
4,909
3,420
0
4,204
15,496
4,479
0
1,194
14,057
0
31,856
W
Danzaburou
Fox_God_the3rd
Danzaburou
11,699
4,942
325
5,141
9,368
4,106
298
3,011
6,357
0
56,148
W
Ra
8,736
2,021
148
5,507
10,418
4,312
174
4,812
5,606
72,669
0
W
Loki
Kevdzl
Loki
7,657
1,673
0
4,670
9,303
3,985
0
852
8,451
0
61,605
L
8,494
5,850
253
3,833
12,801
5,269
0
2,724
10,077
0
35,641
W
Guan Yu
RawDog7874
Guan Yu
6,344
1,567
0
2,332
8,000
8,362
0
0
8,000
0
42,627
L
Amaterasu
Whoppermeal1382
Amaterasu
3,185
1,414
0
1,813
9,269
3,539
0
935
7,970
0
21,202
W
Khepri
6,508
1,009
0
3,063
9,343
9,154
51
2,918
6,425
25,649
0
L
3,316
1,068
0
1,200
12,343
11,496
0
3,440
8,903
19,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,796
Gold Earned
40,037
241
Minions Killed
421
0
Camps Cleared
0
1,274,260
Distance Traveled
1,424,042
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,651
510
77
5
0
236,124
0
L
Arachne
6,779
452
40
3
0
270,272
0
W
Danzaburou
7,104
474
85
6
0
261,511
0
W
Ra
8,782
585
123
8
0
284,267
0
W
Loki
8,129
542
107
7
0
347,081
1
L
Rama
5,856
390
49
3
0
256,300
1
W
Guan Yu
8,492
566
76
5
0
265,699
0
L
Amaterasu
5,835
389
44
3
0
225,142
0
W
Khepri
7,530
502
30
2
0
265,484
0
L
Maui
6,675
445
31
2
0
286,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role