Player Matchup

Nemesis
Nemesis
CMU5b01905
Nemesis
Level 159
God Stats
23W - 28L
1,176 SR
Queue Stats
728W - 805L
1,477 Elo+
Party 1
Chronos
Chronos
CptCondumb
Chronos
Level 128
God Stats
0W - 8L
1,500 SR
Queue Stats
160W - 165L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Falcry
Aphrodite
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,579 Elo+
Solo
Artemis
Artemis
GilThunder_10
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,585 Elo+
Solo
Charybdis
Charybdis
Namecraft
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 116L
1,435 Elo+
Solo
Team Averages
Level 130
1,435 SR
1,515 Elo+

VS

Team Averages
Level 120
1,616 SR
1,457 Elo+
Ah Puch
Ah Puch
BUHO2700
Ah Puch
Level 156
God Stats
2W - 1L
1,788 SR
Queue Stats
176W - 198L
1,252 Elo+
Solo
Yemoja
Yemoja
CPTMayhem0184
Yemoja
Level 106
God Stats
17W - 5L
1,690 SR
Queue Stats
469W - 453L
1,524 Elo+
Solo
Ymir
Ymir
PhiiLaBoNg
Ymir
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
297W - 321L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
SG_Hillen
Cthulhu
Level 124
God Stats
2W - 0L
1,599 SR
Queue Stats
33W - 34L
1,500 Elo+
Solo
Ullr
Ullr
Tubz8155623
Ullr
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
368W - 370L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CMU5b01905
Nemesis
12
0 / 2 / 4
6,566
821
4,897
9,883
9,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
CptCondumb
Chronos
11
1 / 2 / 1
6,200
775
6,265
5,300
1,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Falcry
Aphrodite
12
0 / 2 / 4
6,205
776
6,085
9,265
7,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
12
1 / 3 / 3
7,333
917
3,920
7,410
2,536
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Namecraft
Charybdis
12
2 / 3 / 0
6,512
814
8,665
6,969
2,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BUHO2700
Ah Puch
14
3 / 1 / 3
8,068
1,009
8,768
6,025
2,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 4
6,167
771
918
3,886
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 6
7,085
886
2,861
5,385
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SG_Hillen
Cthulhu
15
4 / 1 / 7
8,428
1,054
13,359
11,196
6,768
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 1 / 1
7,385
923
7,126
8,947
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
4
Kills
12
12
Deaths
5
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BUHO2700
Ah Puch
3
1
3
4.5
L
Nemesis
CMU5b01905
Nemesis
0
2
4
1
W
0
1
4
2
L
Chronos
CptCondumb
Chronos
1
2
1
0.75
L
Aphrodite
Falcry
Aphrodite
0
2
4
1
L
Artemis
1
3
3
0.83
L
Charybdis
Namecraft
Charybdis
2
3
0
0.67
W
0
1
6
3
W
Cthulhu
SG_Hillen
Cthulhu
4
1
7
7.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,832
Damage
33,032
38,827
Taken
35,439
23,746
Mitigated
20,980
16,854
Healing
21,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BUHO2700
Ah Puch
8,768
144
1,060
1,509
6,025
2,729
262
1,131
4,894
22,118
0
L
Nemesis
CMU5b01905
Nemesis
4,897
408
1,858
1,671
9,883
9,291
48
6,119
3,764
0
7,395
W
918
163
11,064
1,413
3,886
1,963
0
582
3,304
1,663
0
L
Chronos
CptCondumb
Chronos
6,265
1,505
0
456
5,300
1,829
159
3,103
2,197
10,565
0
L
Aphrodite
Falcry
Aphrodite
6,085
300
5,598
4,559
9,265
7,936
87
6,054
3,211
18,124
0
L
Artemis
3,920
893
1,356
448
7,410
2,536
315
4,516
2,894
0
12,778
L
Charybdis
Namecraft
Charybdis
8,665
4,333
0
908
6,969
2,154
0
4,098
2,871
0
14,546
W
2,861
125
822
520
5,385
5,553
0
2,195
3,190
3,839
0
W
Cthulhu
SG_Hillen
Cthulhu
13,359
30
1,011
2,627
11,196
6,768
202
4,560
6,636
21,613
2,754
W
7,126
2,240
553
1,246
8,947
3,967
541
3,882
5,065
0
21,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
37,133
84
Minions Killed
94
0
Camps Cleared
0
795,895
Distance Traveled
763,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,068
1,009
34
4
0
150,099
0
L
Nemesis
6,566
821
3
0
0
173,157
0
W
Yemoja
6,167
771
2
0
0
133,614
0
L
Chronos
6,200
775
13
2
0
162,058
0
L
Aphrodite
6,205
776
18
2
0
173,730
0
L
Artemis
7,333
917
29
4
0
160,210
0
L
Charybdis
6,512
814
21
3
0
126,740
0
W
Ymir
7,085
886
4
1
0
151,262
0
W
Cthulhu
8,428
1,054
23
3
0
184,001
0
W
Ullr
7,385
923
31
4
0
144,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role