Player Matchup

Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Drip_Carter
Awilix
Level 67
God Stats
0W - 2L
1,286 SR
Queue Stats
20W - 34L
1,287 Elo+
Solo
Rama
Rama
Ragnarback
Rama
Level 149
God Stats
6W - 12L
1,567 SR
Queue Stats
386W - 383L
1,526 Elo+
Solo
Surtr
Surtr
Reece_Douglass
Surtr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,578 Elo+
Solo
King Arthur
King Arthur
Vinvinswitch
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,546 Elo+
Party 1
Team Averages
Level 80
1,471 SR
1,487 Elo+

VS

Team Averages
Level 96
1,542 SR
1,369 Elo+
Xbalanque
Xbalanque
Astr0 ZurG0s
Xbalanque
Level 88
God Stats
3W - 1L
1,621 SR
Queue Stats
10W - 9L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
IppoRoll89
Ao Kuang
Level 88
God Stats
5W - 3L
1,429 SR
Queue Stats
13W - 3L
1,736 Elo+
Solo
Aphrodite
Aphrodite
Sven Olof9138
Aphrodite
Level 46
God Stats
7W - 9L
1,265 SR
Queue Stats
242W - 250L
1,055 Elo+
Solo
Ymir
Ymir
TheBigScran
Ymir
Level 109
God Stats
3W - 2L
1,690 SR
Queue Stats
131W - 125L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
WiA7343
Baron Samedi
Level 149
God Stats
11W - 5L
1,707 SR
Queue Stats
189W - 194L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 7 / 4
9,043
452
23,743
17,720
10,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
13
0 / 4 / 1
8,517
426
8,385
17,680
7,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 2
11,040
552
11,887
17,551
7,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 5
8,508
425
7,751
15,632
14,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Vinvinswitch
King Arthur
1
0 / 0 / 0
3,945
197
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Astr0 ZurG0s
Xbalanque
16
2 / 3 / 6
9,948
497
10,844
14,174
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
IppoRoll89
Ao Kuang
17
9 / 2 / 3
10,979
549
10,633
17,955
6,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Sven Olof9138
Aphrodite
15
1 / 3 / 9
9,098
455
9,836
14,590
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 8
10,736
537
10,289
23,686
27,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
WiA7343
Baron Samedi
18
3 / 0 / 7
11,121
556
9,572
12,607
10,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
19
19
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
7
4
1
W
Xbalanque
Astr0 ZurG0s
Xbalanque
2
3
6
1.67
L
Awilix
0
4
1
0.13
W
Ao Kuang
IppoRoll89
Ao Kuang
9
2
3
5.25
L
5
4
2
1.5
L
0
4
5
0.63
W
Aphrodite
Sven Olof9138
Aphrodite
1
3
9
1.83
W
4
2
8
4
L
King Arthur
Vinvinswitch
King Arthur
0
0
0
0
W
Baron Samedi
WiA7343
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,766
Damage
51,174
68,583
Taken
83,012
40,997
Mitigated
57,608
22,462
Healing
36,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
23,743
1,706
0
7,951
17,720
10,418
0
13,498
4,088
69,642
0
W
Xbalanque
Astr0 ZurG0s
Xbalanque
10,844
4,715
0
4,657
14,174
6,119
2,612
1,718
12,129
0
100,105
L
Awilix
8,385
2,873
0
1,342
17,680
7,753
0
10,444
7,033
0
59,515
W
Ao Kuang
IppoRoll89
Ao Kuang
10,633
2,147
0
5,470
17,955
6,955
910
4,222
13,733
70,599
785
L
11,887
9,862
0
8,863
17,551
7,933
1,712
6,548
10,865
0
102,222
L
7,751
2,036
0
4,306
15,632
14,893
0
9,060
6,470
1,115
31,046
W
Aphrodite
Sven Olof9138
Aphrodite
9,836
1,121
7,264
9,062
14,590
6,227
557
7,394
6,994
59,840
0
W
10,289
1,871
0
4,608
23,686
27,613
290
9,584
14,018
47,810
0
L
King Arthur
Vinvinswitch
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
WiA7343
Baron Samedi
9,572
604
1,159
3,799
12,607
10,694
164
1,696
10,760
96,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,053
Gold Earned
51,882
374
Minions Killed
531
0
Camps Cleared
0
1,472,645
Distance Traveled
2,005,876
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,043
452
80
4
0
309,234
0
W
Xbalanque
9,948
497
136
7
0
371,181
5
L
Awilix
8,517
426
90
5
0
425,573
0
W
Ao Kuang
10,979
549
93
5
0
460,772
2
L
Rama
11,040
552
168
8
0
355,758
6
L
Surtr
8,508
425
36
2
0
382,080
0
W
Aphrodite
9,098
455
93
5
0
401,243
2
W
Ymir
10,736
537
57
3
0
387,675
8
L
King Arthur
3,945
197
0
0
0
0
0
W
Baron Samedi
11,121
556
152
8
0
385,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role