Player Matchup

Vamana
Vamana
BlubberBernd666
Vamana
Level 67
God Stats
16W - 13L
1,294 SR
Queue Stats
232W - 229L
1,372 Elo+
Solo
Kali
Kali
Kepler70-b
Kali
Level 62
God Stats
45W - 36L
1,491 SR
Queue Stats
65W - 52L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
Kono634
Jormungandr
Level 48
God Stats
17W - 18L
1,269 SR
Queue Stats
153W - 158L
1,332 Elo+
Solo
Nox
Nox
Kyleheritage98
Nox
Level 56
God Stats
6W - 1L
1,728 SR
Queue Stats
54W - 38L
1,471 Elo+
Party 1
Xbalanque
Xbalanque
cap-steve95
Xbalanque
Level 29
God Stats
35W - 22L
1,673 SR
Queue Stats
86W - 106L
1,471 Elo+
Party 1
Team Averages
Level 52
1,491 SR
1,420 Elo+

VS

Team Averages
Level 61
1,517 SR
1,283 Elo+
Kukulkan
Kukulkan
Carlo_isla92
Kukulkan
Level 107
God Stats
2W - 6L
1,519 SR
Queue Stats
59W - 59L
1,218 Elo+
Party 2
Thanatos
Thanatos
Heiliger_Gandalf
Thanatos
Level 82
God Stats
4W - 5L
1,659 SR
Queue Stats
28W - 27L
1,633 Elo+
Solo
Shiva
Shiva
LTB_Chino
Shiva
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 366L
1,186 Elo+
Solo
Fenrir
Fenrir
PirataYou91
Fenrir
Level 27
God Stats
2W - 12L
1,370 SR
Queue Stats
3W - 15L
1,218 Elo+
Party 2
Odin
Odin
Rudi7996
Odin
Level 49
God Stats
3W - 1L
1,538 SR
Queue Stats
3W - 2L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,340
612
4,189
7,292
7,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 1 / 3
7,436
620
4,947
8,902
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Kono634
Jormungandr
10
0 / 1 / 1
6,447
537
1,213
7,880
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 4
7,291
608
6,051
3,841
1,490
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
cap-steve95
Xbalanque
10
0 / 1 / 1
5,986
499
601
5,927
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carlo_isla92
Kukulkan
11
1 / 2 / 1
6,365
530
2,215
3,724
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 1
6,378
532
4,377
7,996
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
LTB_Chino
Shiva
8
0 / 5 / 0
5,072
423
2,343
9,468
5,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
8
0 / 2 / 3
5,272
439
3,495
6,362
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
8
0 / 1 / 0
4,849
404
2,341
6,288
4,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Kukulkan
Carlo_isla92
Kukulkan
1
2
1
0.75
L
2
1
1
2.5
W
5
1
3
6.5
W
Jormungandr
Kono634
Jormungandr
0
1
1
0.5
W
3
0
4
5
L
Shiva
LTB_Chino
Shiva
0
5
0
0
L
Fenrir
0
2
3
0.75
L
Odin
0
1
0
0
W
Xbalanque
cap-steve95
Xbalanque
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,001
Damage
14,771
33,842
Taken
33,838
19,271
Mitigated
17,577
11,286
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,189
1,534
0
1,167
7,292
7,516
0
0
6,976
0
48,594
L
Kukulkan
Carlo_isla92
Kukulkan
2,215
36
0
262
3,724
1,378
0
1,538
2,186
42,268
0
L
4,377
1,037
0
7,447
7,996
3,695
0
1,136
6,860
0
47,043
W
4,947
3,595
0
4,567
8,902
4,192
45
973
7,929
0
41,151
W
Jormungandr
Kono634
Jormungandr
1,213
231
85
2,259
7,880
4,428
573
373
7,507
29,658
0
W
6,051
721
0
923
3,841
1,490
433
625
3,174
48,316
0
L
Shiva
LTB_Chino
Shiva
2,343
307
19
262
9,468
5,708
0
1,313
8,155
0
33,060
L
Fenrir
3,495
816
0
440
6,362
2,370
0
1,556
4,806
0
20,742
L
Odin
2,341
419
0
337
6,288
4,426
0
1,721
4,567
0
14,226
W
Xbalanque
cap-steve95
Xbalanque
601
309
0
2,285
5,927
1,645
1,988
244
5,683
0
33,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
27,936
362
Minions Killed
276
0
Camps Cleared
0
1,174,675
Distance Traveled
1,176,153
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,340
612
90
8
0
222,936
0
L
Kukulkan
6,365
530
91
8
0
222,142
2
L
Thanatos
6,378
532
65
5
0
254,716
0
W
Kali
7,436
620
70
6
0
283,116
0
W
Jormungandr
6,447
537
34
3
0
227,590
2
W
Nox
7,291
608
102
9
0
252,182
0
L
Shiva
5,072
423
58
5
0
195,565
1
L
Fenrir
5,272
439
34
3
0
281,970
0
L
Odin
4,849
404
28
2
0
221,760
0
W
Xbalanque
5,986
499
66
6
0
188,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role