Player Matchup

Thanatos
Thanatos
Losmazapanes2020
Thanatos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
V1per-_-04
Baron Samedi
Level 65
God Stats
4W - 3L
1,691 SR
Queue Stats
13W - 13L
1,495 Elo+
Party 1
Hera
Hera
liamparker44
Hera
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,576 Elo+
Party 1
Ra
Ra
thebastiwinner
Ra
Level 79
God Stats
8W - 6L
1,559 SR
Queue Stats
32W - 31L
1,516 Elo+
Party 1
Ao Kuang
Ao Kuang
xXRazeFazeGionni
Ao Kuang
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 159L
1,793 Elo+
Solo
Team Averages
Level 67
1,550 SR
1,551 Elo+

VS

Team Averages
Level 78
1,480 SR
1,438 Elo+
Sylvanus
Sylvanus
OcramNaiG5754
Sylvanus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 56L
1,533 Elo+
Party 2
Hachiman
Hachiman
Om3gA_SpAzZE
Hachiman
Level 79
God Stats
55W - 37L
1,190 SR
Queue Stats
137W - 149L
1,447 Elo+
Solo
Loki
Loki
XxProhZeDxX
Loki
Level 45
God Stats
4W - 3L
1,710 SR
Queue Stats
70W - 72L
1,275 Elo+
Solo
Bellona
Bellona
tapionFIRE
Bellona
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 81L
1,616 Elo+
Party 2
Anubis
Anubis
wayssoayden
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,642
588
6,631
12,564
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
V1per-_-04
Baron Samedi
11
4 / 0 / 5
7,392
569
4,920
4,082
3,518
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 3 / 4
6,305
485
7,136
6,747
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 4
7,532
579
5,700
8,640
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 2
8,274
636
8,299
12,205
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OcramNaiG5754
Sylvanus
9
0 / 3 / 3
5,878
452
2,032
10,846
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Om3gA_SpAzZE
Hachiman
9
1 / 3 / 2
5,431
418
4,935
9,350
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 4 / 2
5,913
455
4,587
9,491
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
tapionFIRE
Bellona
12
0 / 2 / 0
6,574
506
5,113
9,679
8,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
12
3 / 3 / 0
7,196
554
7,833
7,820
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
6
7
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Sylvanus
OcramNaiG5754
Sylvanus
0
3
3
0.5
L
Hachiman
Om3gA_SpAzZE
Hachiman
1
3
2
0.67
W
Baron Samedi
V1per-_-04
Baron Samedi
4
0
5
6.5
L
2
4
2
0.75
W
1
3
4
1
L
Bellona
tapionFIRE
Bellona
0
2
0
0
W
1
3
4
1
L
Anubis
3
3
0
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
24,500
44,238
Taken
47,186
18,240
Mitigated
27,307
24,395
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,631
1,585
0
9,179
12,564
4,495
0
2,569
9,995
0
48,021
L
Sylvanus
OcramNaiG5754
Sylvanus
2,032
1,027
498
4,516
10,846
8,570
0
6,020
4,826
19,751
0
L
Hachiman
Om3gA_SpAzZE
Hachiman
4,935
1,941
0
3,365
9,350
3,214
0
6,001
3,349
0
25,982
W
Baron Samedi
V1per-_-04
Baron Samedi
4,920
192
1,483
2,080
4,082
3,518
186
1,082
3,000
19,656
0
L
4,587
1,055
0
3,496
9,491
2,769
0
3,589
5,902
0
29,650
W
7,136
1,108
0
1,084
6,747
2,090
330
386
6,361
37,390
0
L
Bellona
tapionFIRE
Bellona
5,113
2,234
0
1,528
9,679
8,998
0
6,591
3,088
0
46,443
W
5,700
343
362
1,453
8,640
2,172
0
4,608
4,032
60,449
1,100
L
Anubis
7,833
0
0
1,501
7,820
3,756
0
3,193
4,627
51,326
3,021
W
8,299
2,246
0
8,754
12,205
5,965
957
631
10,802
59,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
30,992
367
Minions Killed
295
0
Camps Cleared
0
1,340,641
Distance Traveled
1,215,067
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,642
588
58
4
0
296,905
0
L
Sylvanus
5,878
452
26
2
0
206,122
3
L
Hachiman
5,431
418
46
4
0
251,174
3
W
Baron Samedi
7,392
569
36
3
0
266,887
0
L
Loki
5,913
455
38
3
0
289,557
4
W
Hera
6,305
485
71
5
0
259,283
0
L
Bellona
6,574
506
90
7
0
241,003
2
W
Ra
7,532
579
106
8
0
269,802
0
L
Anubis
7,196
554
95
7
0
227,211
0
W
Ao Kuang
8,274
636
96
7
0
247,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role