Player Matchup

Ullr
Ullr
 
Ullr
Level 283
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Boxif
Rama
Level 123
God Stats
9W - 7L
1,138 SR
Queue Stats
49W - 54L
1,323 Elo+
Solo
Achilles
Achilles
DIRTYB3NAMES
Achilles
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 49L
1,803 Elo+
Solo
Guan Yu
Guan Yu
Minksters
Guan Yu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,470 Elo+
Solo
Nu Wa
Nu Wa
PoleVault
Nu Wa
Level 139
God Stats
30W - 31L
1,470 SR
Queue Stats
229W - 208L
1,396 Elo+
Solo
Team Averages
Level 130
1,422 SR
1,498 Elo+

VS

Team Averages
Level 99
1,547 SR
1,539 Elo+
Tyr
Tyr
 
Tyr
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
PsychoWayneX
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,227 Elo+
Party 1
Kukulkan
Kukulkan
SilverbackStot
Kukulkan
Level 83
God Stats
5W - 2L
1,733 SR
Queue Stats
151W - 159L
1,611 Elo+
Party 2
Thanatos
Thanatos
Zenilla
Thanatos
Level 107
God Stats
11W - 11L
1,503 SR
Queue Stats
242W - 217L
1,653 Elo+
Party 2
Danzaburou
Danzaburou
tacolord15
Danzaburou
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
168W - 137L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
3 / 2 / 0
5,773
525
3,308
7,437
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Boxif
Rama
9
1 / 2 / 0
5,144
468
6,167
9,396
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
DIRTYB3NAMES
Achilles
9
0 / 4 / 0
5,294
481
5,115
10,954
5,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Minksters
Guan Yu
7
0 / 3 / 1
4,241
386
3,076
9,729
6,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
PoleVault
Nu Wa
11
0 / 2 / 1
6,254
569
4,839
4,846
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 0 / 3
6,724
611
8,232
10,404
9,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
8
0 / 0 / 6
5,966
542
4,093
8,875
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Kukulkan
10
2 / 2 / 3
5,666
515
2,266
4,804
1,801
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Zenilla
Thanatos
12
5 / 0 / 2
6,805
619
5,449
7,809
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Danzaburou
tacolord15
Danzaburou
9
2 / 2 / 2
6,140
558
8,607
8,861
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
13
13
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
2
0
1.5
W
Tyr
 
Tyr
4
0
3
5.5
L
Rama
Boxif
Rama
1
2
0
0.5
L
Achilles
DIRTYB3NAMES
Achilles
0
4
0
0
L
Guan Yu
Minksters
Guan Yu
0
3
1
0.17
L
Nu Wa
PoleVault
Nu Wa
0
2
1
0.25
W
Fafnir
0
0
6
3
W
Kukulkan
2
2
3
1.75
W
Thanatos
Zenilla
Thanatos
5
0
2
6
W
Danzaburou
tacolord15
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,505
Damage
28,647
42,362
Taken
40,753
18,147
Mitigated
27,370
12,313
Healing
22,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,308
737
0
2,462
7,437
2,487
0
991
6,446
0
28,516
W
Tyr
 
Tyr
8,232
743
0
5,224
10,404
9,739
0
507
9,837
1,713
50,484
L
Rama
Boxif
Rama
6,167
4,934
0
3,907
9,396
3,056
0
2,164
7,232
0
31,570
L
Achilles
DIRTYB3NAMES
Achilles
5,115
1,425
0
2,290
10,954
5,417
0
1,657
9,297
0
35,796
L
Guan Yu
Minksters
Guan Yu
3,076
848
678
1,976
9,729
6,169
0
2,186
7,543
0
18,556
L
Nu Wa
PoleVault
Nu Wa
4,839
988
0
1,000
4,846
1,018
0
581
4,265
51,202
0
W
Fafnir
4,093
1,336
0
4,376
8,875
9,568
21
369
8,460
8,945
0
W
Kukulkan
2,266
136
0
250
4,804
1,801
210
2,101
2,563
37,112
0
W
Thanatos
Zenilla
Thanatos
5,449
1,432
0
8,700
7,809
3,116
0
805
6,886
0
55,304
W
Danzaburou
tacolord15
Danzaburou
8,607
4,161
0
4,279
8,861
3,146
721
621
8,168
0
41,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,706
Gold Earned
31,301
295
Minions Killed
319
0
Camps Cleared
0
981,760
Distance Traveled
1,112,294
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,773
525
54
5
0
210,189
1
W
Tyr
6,724
611
94
9
0
239,589
0
L
Rama
5,144
468
51
5
0
196,321
1
L
Achilles
5,294
481
54
5
0
187,131
0
L
Guan Yu
4,241
386
33
3
0
194,161
0
L
Nu Wa
6,254
569
103
9
0
193,958
5
W
Fafnir
5,966
542
11
1
0
209,011
0
W
Kukulkan
5,666
515
68
6
0
217,683
4
W
Thanatos
6,805
619
76
7
0
251,245
1
W
Danzaburou
6,140
558
70
6
0
194,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role