Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HYOOL
Horus
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 20L
1,853 Elo+
Solo
Surtr
Surtr
Iron_SAS1
Surtr
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 44L
1,365 Elo+
Solo
Thoth
Thoth
xImJakia-_-
Thoth
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
279W - 276L
1,207 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,485 Elo+

VS

Team Averages
Level 113
1,500 SR
1,592 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DonQuichotteAce
Chernobog
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,544 Elo+
Solo
Yemoja
Yemoja
SugarierConch79
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,758 Elo+
Solo
Bakasura
Bakasura
Zeqhoo
Bakasura
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 29L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 3
6,403
1,281
3,697
7,037
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
 
Vamana
11
1 / 0 / 3
6,092
1,218
4,461
4,183
2,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
HYOOL
Horus
11
2 / 0 / 3
6,070
1,214
6,759
4,637
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
Iron_SAS1
Surtr
11
1 / 0 / 4
6,067
1,213
6,243
4,140
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 4
5,889
1,178
5,715
819
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

396

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 0
5,930
1,186
3,629
3,862
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
 
Chronos
10
0 / 0 / 0
5,122
1,024
0
279
112
Chernobog
DonQuichotteAce
Chernobog
10
0 / 2 / 0
5,371
1,074
4,656
8,889
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 0
6,137
1,227
2,912
9,167
7,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
Zeqhoo
Bakasura
10
0 / 0 / 0
5,594
1,119
4,287
7,339
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
5
Kills
0
0
Deaths
5
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
3
2.5
W
Vamana
 
Vamana
1
0
3
2.5
L
Ra
 
Ra
0
2
0
0
L
Chronos
 
Chronos
0
0
0
0
L
Chernobog
DonQuichotteAce
Chernobog
0
2
0
0
W
Horus
HYOOL
Horus
2
0
3
3.5
W
Surtr
Iron_SAS1
Surtr
1
0
4
3
L
0
1
0
0
L
Bakasura
Zeqhoo
Bakasura
0
0
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,875
Damage
15,484
20,816
Taken
29,536
12,614
Mitigated
15,370
6,967
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,697
551
0
1,703
7,037
4,481
0
2,094
4,163
6,303
156
W
Vamana
 
Vamana
4,461
2,562
0
344
4,183
2,902
0
1,322
2,681
0
17,704
L
Ra
 
Ra
3,629
75
719
281
3,862
1,117
0
1,279
2,503
29,020
0
L
Chronos
 
Chronos
0
0
0
0
279
112
0
279
0
53
0
L
Chernobog
DonQuichotteAce
Chernobog
4,656
2,347
96
432
8,889
3,160
0
2,766
5,915
0
8,216
W
Horus
HYOOL
Horus
6,759
2,326
943
1,614
4,637
2,878
0
1,983
2,654
0
13,383
W
Surtr
Iron_SAS1
Surtr
6,243
2,073
0
2,363
4,140
2,059
0
926
2,774
228
17,532
L
2,912
807
2,550
824
9,167
7,042
0
2,871
6,213
8,421
0
L
Bakasura
Zeqhoo
Bakasura
4,287
2,619
0
686
7,339
3,939
0
1,804
5,450
0
8,940
W
5,715
36
0
0
819
294
0
216
603
17,428
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
28,154
111
Minions Killed
113
6
Camps Cleared
5
550,029
Distance Traveled
404,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,403
1,281
8
2
0
113,711
0
W
Vamana
6,092
1,218
39
8
1
113,813
0
L
Ra
5,930
1,186
67
13
2
103,943
0
L
Chronos
5,122
1,024
0
0
0
14,246
0
L
Chernobog
5,371
1,074
16
3
0
79,971
0
W
Horus
6,070
1,214
10
2
1
115,651
0
W
Surtr
6,067
1,213
26
5
2
107,756
0
L
Yemoja
6,137
1,227
8
2
0
85,083
0
L
Bakasura
5,594
1,119
22
4
3
121,047
0
W
Thoth
5,889
1,178
28
6
2
99,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role