Player Matchup

Surtr
Surtr
 
Surtr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bridages
Cu Chulainn
Level 116
God Stats
9W - 8L
1,500 SR
Queue Stats
40W - 48L
1,334 Elo+
Party 1
Charybdis
Charybdis
DeathBlade_KT
Charybdis
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 102L
1,571 Elo+
Solo
Hera
Hera
IndigoArchAngel
Hera
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,132 Elo+
Solo
Sobek
Sobek
Jadry_
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 207L
1,299 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,367 Elo+

VS

Team Averages
Level 101
1,511 SR
1,570 Elo+
Nu Wa
Nu Wa
ChaoticxKing
Nu Wa
Level 132
God Stats
64W - 50L
1,398 SR
Queue Stats
241W - 235L
1,544 Elo+
Solo
Kukulkan
Kukulkan
FT_juanda
Kukulkan
Level 65
God Stats
15W - 9L
1,656 SR
Queue Stats
253W - 240L
1,698 Elo+
Party 2
Charybdis
Charybdis
FT_villagu
Charybdis
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 287L
1,607 Elo+
Party 2
Surtr
Surtr
Papirriqui1128
Surtr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 85L
1,500 Elo+
Party 3
Fenrir
Fenrir
picachu pvg
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
14 / 1 / 3
9,616
687
15,652
17,137
9,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Bridages
Cu Chulainn
13
1 / 0 / 1
8,158
583
4,691
9,356
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
DeathBlade_KT
Charybdis
12
5 / 4 / 4
7,947
568
9,660
14,163
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 7
9,408
672
10,358
7,246
2,534
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sobek
Jadry_
Sobek
11
1 / 3 / 10
7,283
520
3,261
13,515
11,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,733
481
5,836
6,910
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
FT_juanda
Kukulkan
14
4 / 5 / 0
7,769
555
9,254
11,030
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
FT_villagu
Charybdis
11
1 / 5 / 3
6,910
494
7,572
12,325
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
1 / 5 / 3
6,565
469
5,421
16,618
11,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
9
1 / 5 / 3
6,500
464
3,278
11,769
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
23
Kills
7
8
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
14
1
3
15.5
W
Cu Chulainn
Bridages
Cu Chulainn
1
0
1
1.5
L
0
3
1
0.17
W
Charybdis
DeathBlade_KT
Charybdis
5
4
4
1.75
L
Kukulkan
FT_juanda
Kukulkan
4
5
0
0.8
L
Charybdis
FT_villagu
Charybdis
1
5
3
0.5
W
2
0
7
5.5
W
Sobek
Jadry_
Sobek
1
3
10
2
L
1
5
3
0.5
L
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,622
Damage
31,361
61,417
Taken
58,652
34,317
Mitigated
28,271
21,049
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
15,652
7,813
0
7,148
17,137
9,393
30
4,192
12,945
1,264
71,378
W
Cu Chulainn
Bridages
Cu Chulainn
4,691
363
0
3,229
9,356
5,175
0
4,095
5,261
0
65,945
L
5,836
2,764
0
2,210
6,910
2,298
0
2,658
4,227
54,680
0
W
Charybdis
DeathBlade_KT
Charybdis
9,660
5,311
0
5,498
14,163
5,281
753
2,847
11,316
0
46,827
L
Kukulkan
FT_juanda
Kukulkan
9,254
205
0
1,912
11,030
4,713
0
3,884
7,120
64,135
0
L
Charybdis
FT_villagu
Charybdis
7,572
3,872
0
3,801
12,325
4,829
0
1,532
10,793
0
51,607
W
10,358
2,167
0
1,489
7,246
2,534
2,710
2,789
4,457
87,086
0
W
Sobek
Jadry_
Sobek
3,261
364
0
3,685
13,515
11,934
0
2,503
11,012
20,048
0
L
5,421
1,884
0
4,914
16,618
11,849
0
3,824
12,784
645
20,353
L
Fenrir
3,278
960
0
2,450
11,769
4,582
0
2,411
9,347
0
28,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,412
Gold Earned
34,477
428
Minions Killed
363
0
Camps Cleared
0
1,486,795
Distance Traveled
1,326,156
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,616
687
81
6
0
335,944
0
W
Cu Chulainn
8,158
583
109
8
0
288,418
0
L
Nu Wa
6,733
481
96
7
0
231,408
8
W
Charybdis
7,947
568
57
4
0
257,410
0
L
Kukulkan
7,769
555
102
7
0
265,664
0
L
Charybdis
6,910
494
93
7
0
253,065
0
W
Hera
9,408
672
156
11
0
309,865
0
W
Sobek
7,283
520
25
2
0
295,158
4
L
Surtr
6,565
469
23
2
0
282,655
0
L
Fenrir
6,500
464
49
4
0
293,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role