Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Apex Ghozt
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,671 Elo+
Solo
Skadi
Skadi
JAIROKUN
Skadi
Level 60
God Stats
5W - 1L
1,695 SR
Queue Stats
135W - 126L
1,577 Elo+
Solo
Surtr
Surtr
LethalProtector
Surtr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,699 Elo+
Solo
Team Averages
Level 97
1,539 SR
1,589 Elo+

VS

Team Averages
Level 106
1,430 SR
1,470 Elo+
Lancelot
Lancelot
AquaticHyena
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 237L
1,474 Elo+
Party 1
Freya
Freya
CrisShaK
Freya
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 165L
1,555 Elo+
Solo
Ah Puch
Ah Puch
GenericMystery
Ah Puch
Level 16
God Stats
3W - 3L
1,435 SR
Queue Stats
24W - 21L
1,424 Elo+
Party 1
Horus
Horus
Genkizz
Horus
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 28L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
SHOCKWAVE1997
Tsukuyomi
Level 119
God Stats
13W - 11L
1,212 SR
Queue Stats
100W - 104L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
2 / 0 / 5
8,022
573
7,551
9,400
3,440
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
 
Hercules
12
2 / 0 / 7
7,752
554
9,046
13,921
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Apex Ghozt
Vulcan
12
2 / 2 / 5
7,574
541
7,001
7,438
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
JAIROKUN
Skadi
12
2 / 1 / 3
7,348
525
4,776
8,289
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 0 / 3
8,680
620
10,870
15,611
10,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AquaticHyena
Lancelot
12
2 / 3 / 0
6,809
486
7,756
12,701
8,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
CrisShaK
Freya
11
0 / 2 / 1
6,000
429
8,339
9,317
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 1
6,404
457
7,157
10,353
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Genkizz
Horus
9
0 / 1 / 0
5,911
422
2,966
11,925
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tsukuyomi
SHOCKWAVE1997
Tsukuyomi
10
0 / 4 / 1
5,817
416
4,434
10,194
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
3
3
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
0
5
4.5
W
Hercules
 
Hercules
2
0
7
5.5
W
Vulcan
Apex Ghozt
Vulcan
2
2
5
2.25
L
Lancelot
AquaticHyena
Lancelot
2
3
0
0.67
L
Freya
CrisShaK
Freya
0
2
1
0.25
L
1
4
1
0.38
L
Horus
Genkizz
Horus
0
1
0
0
W
Skadi
JAIROKUN
Skadi
2
1
3
3.5
W
6
0
3
7.5
L
Tsukuyomi
SHOCKWAVE1997
Tsukuyomi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
30,652
54,659
Taken
54,490
32,173
Mitigated
26,846
22,226
Healing
16,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,551
2,546
278
2,232
9,400
3,440
323
1,583
7,725
0
69,252
W
Hercules
 
Hercules
9,046
2,059
0
5,789
13,921
12,473
0
5,495
7,962
0
25,726
W
Vulcan
Apex Ghozt
Vulcan
7,001
1,403
127
2,160
7,438
3,106
423
2,985
4,439
49,613
0
L
Lancelot
AquaticHyena
Lancelot
7,756
825
0
510
12,701
8,809
0
1,626
11,028
0
49,823
L
Freya
CrisShaK
Freya
8,339
2,562
0
2,290
9,317
3,622
0
706
8,200
41,252
0
L
7,157
222
0
3,363
10,353
3,801
0
2,617
7,466
42,663
0
L
Horus
Genkizz
Horus
2,966
1,993
2,448
5,583
11,925
6,878
0
1,456
10,301
0
12,438
W
Skadi
JAIROKUN
Skadi
4,776
1,869
0
4,278
8,289
3,080
965
2,676
5,407
0
50,650
W
10,870
3,426
0
7,362
15,611
10,074
842
2,803
12,780
1,400
57,655
L
Tsukuyomi
SHOCKWAVE1997
Tsukuyomi
4,434
579
0
2,509
10,194
3,736
0
1,177
9,017
0
31,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
30,941
379
Minions Killed
337
0
Camps Cleared
0
1,360,439
Distance Traveled
1,407,378
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,022
573
98
7
0
333,095
3
W
Hercules
7,752
554
26
2
0
286,452
0
W
Vulcan
7,574
541
77
6
0
266,065
2
L
Lancelot
6,809
486
85
6
0
266,389
2
L
Freya
6,000
429
79
6
0
277,717
3
L
Ah Puch
6,404
457
102
7
0
255,774
0
L
Horus
5,911
422
23
2
0
290,439
0
W
Skadi
7,348
525
79
6
0
246,415
0
W
Surtr
8,680
620
99
7
0
228,412
0
L
Tsukuyomi
5,817
416
48
3
0
317,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role