Player Matchup

Ishtar
Ishtar
F-L-O-7-6
Ishtar
Level 40
God Stats
6W - 4L
1,835 SR
Queue Stats
74W - 85L
1,817 Elo+
Solo
Cabrakan
Cabrakan
Matteo_MMV
Cabrakan
Level 47
God Stats
4W - 5L
1,342 SR
Queue Stats
10W - 12L
1,273 Elo+
Party 3
Izanami
Izanami
ThE_SnUpY
Izanami
Level 60
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 3
Arachne
Arachne
domenico__93
Arachne
Level 24
God Stats
3W - 2L
1,283 SR
Queue Stats
8W - 21L
1,331 Elo+
Party 3
Guan Yu
Guan Yu
l-RagE-_-QuitT-l
Guan Yu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,331 Elo+
Party 3
Team Averages
Level 46
1,492 SR
1,451 Elo+

VS

Team Averages
Level 56
1,503 SR
1,312 Elo+
Bellona
Bellona
Germalinker
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,359 Elo+
Party 2
Thanatos
Thanatos
KidBoo3101
Thanatos
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 131L
1,179 Elo+
Party 1
Ares
Ares
SilentReaper0404
Ares
Level 71
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 123L
1,179 Elo+
Party 1
Yu Huang
Yu Huang
panita1797
Yu Huang
Level 46
God Stats
2W - 4L
1,513 SR
Queue Stats
207W - 209L
1,390 Elo+
Solo
Izanami
Izanami
theBullit098
Izanami
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 42L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
F-L-O-7-6
Ishtar
10
6 / 2 / 0
6,366
531
9,839
8,838
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Matteo_MMV
Cabrakan
10
0 / 1 / 5
6,627
552
4,063
9,114
7,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
ThE_SnUpY
Izanami
13
1 / 0 / 3
7,206
601
4,150
7,091
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
domenico__93
Arachne
11
4 / 1 / 2
6,327
527
3,547
8,746
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 1 / 1
6,972
581
6,458
8,826
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Germalinker
Bellona
9
1 / 4 / 0
5,617
468
2,879
12,581
8,067
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
KidBoo3101
Thanatos
9
3 / 3 / 1
6,309
526
7,550
9,320
4,326
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 2 / 2
5,475
456
4,354
9,280
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
panita1797
Yu Huang
11
0 / 2 / 0
6,455
538
4,660
7,134
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
theBullit098
Izanami
9
1 / 4 / 1
5,832
486
5,875
10,414
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
F-L-O-7-6
Ishtar
6
2
0
3
L
Bellona
Germalinker
Bellona
1
4
0
0.25
L
Thanatos
KidBoo3101
Thanatos
3
3
1
1.17
W
Cabrakan
Matteo_MMV
Cabrakan
0
1
5
2.5
L
0
2
2
0.5
W
Izanami
ThE_SnUpY
Izanami
1
0
3
2.5
W
Arachne
domenico__93
Arachne
4
1
2
5
W
3
1
1
3.5
L
Yu Huang
panita1797
Yu Huang
0
2
0
0
L
Izanami
theBullit098
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,057
Damage
25,318
42,615
Taken
48,729
23,323
Mitigated
25,820
14,789
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
F-L-O-7-6
Ishtar
9,839
5,192
66
3,291
8,838
2,845
0
1,475
7,363
0
44,230
L
Bellona
Germalinker
Bellona
2,879
1,539
0
3,198
12,581
8,067
0
0
11,936
0
25,368
L
Thanatos
KidBoo3101
Thanatos
7,550
2,556
216
5,287
9,320
4,326
0
2,233
7,087
0
30,500
W
Cabrakan
Matteo_MMV
Cabrakan
4,063
1,227
193
2,262
9,114
7,840
0
2,664
6,450
14,579
0
L
4,354
247
207
2,604
9,280
7,544
0
1,601
7,679
15,525
0
W
Izanami
ThE_SnUpY
Izanami
4,150
3,227
0
4,024
7,091
2,601
943
3,078
4,013
0
63,736
W
Arachne
domenico__93
Arachne
3,547
2,591
0
1,884
8,746
2,965
12
1,797
6,949
0
26,604
W
6,458
1,707
85
2,984
8,826
7,072
0
0
8,826
0
41,008
L
Yu Huang
panita1797
Yu Huang
4,660
758
0
500
7,134
2,567
450
0
7,134
50,237
0
L
Izanami
theBullit098
Izanami
5,875
3,014
0
2,731
10,414
3,316
0
229
10,105
0
43,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
29,688
298
Minions Killed
260
0
Camps Cleared
0
1,140,208
Distance Traveled
1,099,417
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,366
531
62
5
0
210,808
0
L
Bellona
5,617
468
41
3
0
238,734
0
L
Thanatos
6,309
526
54
5
0
213,955
0
W
Cabrakan
6,627
552
19
2
0
209,670
0
L
Ares
5,475
456
8
1
0
204,778
0
W
Izanami
7,206
601
105
9
0
220,485
0
W
Arachne
6,327
527
46
4
0
289,243
0
W
Guan Yu
6,972
581
66
6
0
210,002
0
L
Yu Huang
6,455
538
85
7
0
209,078
4
L
Izanami
5,832
486
72
6
0
232,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role