Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
FlamingDragon643
Thanatos
Level 41
God Stats
33W - 28L
1,508 SR
Queue Stats
100W - 103L
1,453 Elo+
Party 2
Hera
Hera
NINJAPANZERBOAR
Hera
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
327W - 288L
1,394 Elo+
Solo
Ganesha
Ganesha
TheRealDeWZee
Ganesha
Level 155
God Stats
2W - 3L
1,512 SR
Queue Stats
63W - 70L
1,484 Elo+
Solo
Surtr
Surtr
xRSlickerz
Surtr
Level 88
God Stats
7W - 7L
1,460 SR
Queue Stats
65W - 82L
1,513 Elo+
Party 2
Team Averages
Level 99
1,496 SR
1,469 Elo+

VS

Team Averages
Level 110
1,535 SR
1,433 Elo+
Bacchus
Bacchus
Davetherave3477
Bacchus
Level 81
God Stats
6W - 2L
1,500 SR
Queue Stats
139W - 142L
1,493 Elo+
Solo
Ishtar
Ishtar
Hundo_Nic_Z3P3DA
Ishtar
Level 141
God Stats
3W - 10L
1,677 SR
Queue Stats
219W - 221L
1,380 Elo+
Party 1
Anubis
Anubis
Jungas15
Anubis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,320 Elo+
Solo
Ratatoskr
Ratatoskr
Noodleboi_pt2
Ratatoskr
Level 122
God Stats
10W - 12L
1,500 SR
Queue Stats
134W - 146L
1,412 Elo+
Party 1
Amaterasu
Amaterasu
hawk4560
Amaterasu
Level 88
God Stats
7W - 10L
1,500 SR
Queue Stats
342W - 315L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 0 / 2
7,176
598
8,231
5,446
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 2 / 1
7,022
585
5,093
9,218
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 2
6,644
554
6,993
4,101
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
11
0 / 1 / 8
6,878
573
3,692
10,400
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
13
6 / 1 / 1
7,638
637
9,657
12,122
6,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,272
523
5,062
11,042
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 4 / 0
5,964
497
5,467
10,180
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Jungas15
Anubis
11
1 / 4 / 0
6,180
515
2,037
8,823
4,250
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Noodleboi_pt2
Ratatoskr
11
1 / 3 / 1
6,447
537
4,501
8,789
2,984
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
hawk4560
Amaterasu
11
2 / 4 / 0
6,276
523
5,635
12,271
6,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
2
4
L
0
1
3
1.5
W
6
2
1
3.25
L
1
4
0
0.25
L
Anubis
Jungas15
Anubis
1
4
0
0.25
W
1
1
2
2
L
Ratatoskr
Noodleboi_pt2
Ratatoskr
1
3
1
0.5
W
Ganesha
0
1
8
4
L
Amaterasu
hawk4560
Amaterasu
2
4
0
0.5
W
Surtr
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,666
Damage
22,702
41,287
Taken
51,105
21,342
Mitigated
27,998
22,588
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,231
3,711
0
3,062
5,446
1,826
0
818
4,628
0
62,723
L
5,062
1,355
0
3,427
11,042
10,234
0
2,645
8,330
20,977
0
W
5,093
1,582
0
8,063
9,218
4,431
0
1,570
7,597
0
44,126
L
5,467
3,530
0
3,960
10,180
3,612
30
696
9,484
0
47,328
L
Anubis
Jungas15
Anubis
2,037
41
0
3,473
8,823
4,250
0
5,545
2,927
40,694
0
W
6,993
1,266
0
500
4,101
1,099
0
1,963
2,138
46,092
0
L
Ratatoskr
Noodleboi_pt2
Ratatoskr
4,501
1,680
0
1,360
8,789
2,984
0
260
8,503
0
50,042
W
Ganesha
3,692
201
0
4,053
10,400
7,076
0
2,336
8,017
25,583
0
L
Amaterasu
hawk4560
Amaterasu
5,635
2,094
0
4,433
12,271
6,918
0
1,422
10,798
0
40,655
W
Surtr
9,657
4,309
0
6,910
12,122
6,910
490
412
11,265
673
49,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
31,139
366
Minions Killed
324
0
Camps Cleared
0
1,256,100
Distance Traveled
1,205,325
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,176
598
125
10
0
234,811
1
L
Bacchus
6,272
523
27
2
0
256,038
4
W
Thanatos
7,022
585
66
6
0
291,786
0
L
Ishtar
5,964
497
76
6
0
209,755
0
L
Anubis
6,180
515
72
6
0
223,508
6
W
Hera
6,644
554
92
8
0
227,928
8
L
Ratatoskr
6,447
537
72
6
0
283,315
0
W
Ganesha
6,878
573
6
1
0
250,709
3
L
Amaterasu
6,276
523
77
6
0
232,709
0
W
Surtr
7,638
637
77
6
0
250,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role