Player Matchup

Surtr
Surtr
Milldor0619
Surtr
Level 128
God Stats
113W - 130L
1,348 SR
Queue Stats
304W - 340L
1,390 Elo+
Solo
Baba Yaga
Baba Yaga
RTunderPhoenix
Baba Yaga
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 58L
1,239 Elo+
Solo
Sylvanus
Sylvanus
Skubsthebeast
Sylvanus
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 42L
1,145 Elo+
Solo
Team Averages
Level 103
1,449 SR
1,258 Elo+

VS

Team Averages
Level 56
1,568 SR
1,375 Elo+
Surtr
Surtr
FERGANATOR77
Surtr
Level 83
God Stats
1W - 2L
1,703 SR
Queue Stats
305W - 338L
1,125 Elo+
Solo
Neith
Neith
ZyLo0nWTF
Neith
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
tpmp
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 5
12,339
771
21,793
20,635
13,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
RTunderPhoenix
Baba Yaga
18
7 / 1 / 8
11,965
748
21,693
7,624
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Skubsthebeast
Sylvanus
16
0 / 0 / 12
11,408
713
7,668
14,010
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
9,606
600
11,702
30,677
36,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Neith
ZyLo0nWTF
Neith
15
1 / 4 / 0
9,641
603
12,193
14,396
5,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Sol
tpmp
Sol
14
0 / 9 / 0
8,854
553
7,864
15,156
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
1
1
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
8
0
5
10.5
W
Baba Yaga
RTunderPhoenix
Baba Yaga
7
1
8
11
W
Sylvanus
Skubsthebeast
Sylvanus
0
0
12
6
L
Neith
ZyLo0nWTF
Neith
1
4
0
0.25
L
Sol
tpmp
Sol
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,154
Damage
31,759
42,269
Taken
60,229
35,869
Mitigated
48,505
23,875
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,702
3,959
0
6,449
30,677
36,400
0
12,284
18,393
1,092
37,488
W
21,793
14,245
0
13,646
20,635
13,789
775
3,385
17,250
1,804
77,355
W
Baba Yaga
RTunderPhoenix
Baba Yaga
21,693
2,688
0
2,733
7,624
4,296
1,138
957
6,667
76,035
0
W
Sylvanus
Skubsthebeast
Sylvanus
7,668
3,982
2,405
5,091
14,010
17,784
972
3,464
10,546
20,215
577
L
Neith
ZyLo0nWTF
Neith
12,193
4,118
0
4,856
14,396
5,663
0
9,629
4,767
0
49,687
L
Sol
tpmp
Sol
7,864
4,435
0
2,904
15,156
6,442
0
7,957
7,199
24,225
3,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
28,101
250
Minions Killed
200
0
Camps Cleared
0
838,725
Distance Traveled
679,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,606
600
49
3
0
268,371
0
W
Surtr
12,339
771
108
7
0
305,546
0
W
Baba Yaga
11,965
748
119
7
0
292,267
0
W
Sylvanus
11,408
713
23
1
0
240,912
0
L
Neith
9,641
603
87
5
0
220,288
0
L
Sol
8,854
553
64
4
0
190,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role