Player Matchup

Cerberus
Cerberus
hhegu
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,392 Elo+
Party 1
Zeus
Zeus
hipmes
Zeus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,192 Elo+
Party 1
Izanami
Izanami
skinnysquirrel
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,392 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,326 Elo+

VS

Team Averages
Level 133
1,454 SR
1,482 Elo+
Hera
Hera
BloddyPath
Hera
Level 154
God Stats
30W - 7L
1,500 SR
Queue Stats
533W - 317L
1,531 Elo+
Party 2
Kuzenbo
Kuzenbo
FantasticMrVolpe
Kuzenbo
Level 99
God Stats
5W - 4L
1,584 SR
Queue Stats
42W - 44L
1,395 Elo+
Solo
Chaac
Chaac
NeatBeout
Chaac
Level 145
God Stats
15W - 14L
1,279 SR
Queue Stats
392W - 218L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
hhegu
Cerberus
9
0 / 2 / 1
6,656
666
3,364
12,768
10,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
hipmes
Zeus
11
0 / 2 / 1
6,516
652
5,969
5,382
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 0
7,171
717
1,737
7,933
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
7,670
767
10,341
4,339
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 6
7,791
779
5,422
8,325
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
NeatBeout
Chaac
12
2 / 0 / 3
6,999
700
5,826
7,855
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
0
1
6
3
W
Chaac
NeatBeout
Chaac
2
0
3
3.5
L
Cerberus
hhegu
Cerberus
0
2
1
0.25
L
Zeus
hipmes
Zeus
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,070
Damage
21,589
26,083
Taken
20,519
16,420
Mitigated
19,286
4,629
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,341
1,903
0
1,119
4,339
1,963
1,018
2,257
2,082
47,256
0
W
5,422
2,391
0
1,530
8,325
10,077
378
3,184
5,141
11,968
0
W
Chaac
NeatBeout
Chaac
5,826
705
0
2,235
7,855
7,246
859
3,957
3,898
40
22,014
L
Cerberus
hhegu
Cerberus
3,364
472
0
2,007
12,768
10,875
48
7,889
4,675
19,898
0
L
Zeus
hipmes
Zeus
5,969
852
0
1,247
5,382
2,303
156
3,430
1,841
26,304
0
L
1,737
1,231
0
1,375
7,933
3,242
1,337
4,577
3,046
0
24,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,343
Gold Earned
22,460
159
Minions Killed
144
0
Camps Cleared
0
510,165
Distance Traveled
588,182
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,670
767
94
9
0
183,626
0
W
Kuzenbo
7,791
779
20
2
0
200,722
2
W
Chaac
6,999
700
30
3
0
203,834
0
L
Cerberus
6,656
666
44
4
0
179,677
0
L
Zeus
6,516
652
55
6
0
171,684
4
L
Izanami
7,171
717
60
6
0
158,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role