Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KingSchwing_
King Arthur
Level 69
God Stats
1W - 0L
1,272 SR
Queue Stats
7W - 1L
1,328 Elo+
Party 1
Izanami
Izanami
lAvatarAppal
Izanami
Level 159
God Stats
1W - 1L
1,235 SR
Queue Stats
168W - 173L
1,597 Elo+
Party 1
Team Averages
Level 99
1,336 SR
1,475 Elo+

VS

Team Averages
Level 113
1,500 SR
1,469 Elo+
Nu Wa
Nu Wa
DapperDlnosaur
Nu Wa
Level 145
God Stats
5W - 10L
1,500 SR
Queue Stats
512W - 413L
1,554 Elo+
Party 2
Cerberus
Cerberus
MREPICVENOM
Cerberus
Level 145
God Stats
8W - 9L
1,500 SR
Queue Stats
234W - 221L
1,508 Elo+
Party 2
Anhur
Anhur
TheAzureZephyr
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 0 / 8
8,358
836
11,094
6,697
3,336
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
KingSchwing_
King Arthur
14
6 / 1 / 7
8,832
883
12,997
12,321
11,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
lAvatarAppal
Izanami
13
5 / 0 / 7
8,612
861
8,177
8,194
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,506
651
6,192
10,778
3,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MREPICVENOM
Cerberus
10
0 / 5 / 1
6,738
674
6,974
12,619
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 0
6,796
680
5,444
12,590
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
16
Kills
1
1
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
8
9
L
0
6
0
0
W
King Arthur
KingSchwing_
King Arthur
6
1
7
9.5
L
Cerberus
MREPICVENOM
Cerberus
0
5
1
0.1
L
1
5
0
0.2
W
Izanami
lAvatarAppal
Izanami
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,268
Damage
18,610
27,212
Taken
35,987
18,085
Mitigated
17,376
10,608
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,094
1,602
288
3,657
6,697
3,336
829
4,019
2,678
29,020
0
L
6,192
1,564
104
582
10,778
3,365
0
2,863
7,915
34,231
0
W
King Arthur
KingSchwing_
King Arthur
12,997
1,682
0
1,977
12,321
11,693
289
3,886
8,435
3,340
29,175
L
Cerberus
MREPICVENOM
Cerberus
6,974
646
0
2,368
12,619
9,768
0
6,482
6,137
14,543
0
L
5,444
2,392
0
1,791
12,590
4,243
0
3,516
9,074
0
21,502
W
Izanami
lAvatarAppal
Izanami
8,177
5,565
0
4,686
8,194
3,056
2,376
5,548
2,646
0
37,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,802
Gold Earned
20,040
133
Minions Killed
115
0
Camps Cleared
0
557,771
Distance Traveled
469,435
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,358
836
38
4
0
173,661
1
L
Nu Wa
6,506
651
51
5
0
162,352
0
W
King Arthur
8,832
883
31
3
0
201,675
0
L
Cerberus
6,738
674
26
3
0
145,763
0
L
Anhur
6,796
680
38
4
0
161,320
0
W
Izanami
8,612
861
64
6
0
182,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role